Arien - 23 June 2012 03:49 PM
No, what I mean is that back then there was little support because of this. Girl 2 is supposed to be her shape translated into V4’s mesh anyway, so *in theory*, if you did manage to make a Girl 1 for Genesis, it would look like the Girl 2 shape. And that one is already covered.
What would be difficult would be to create a conversion routine that refits her clothing into Genesis. You mention that all figures are slightly different in their starting pose, yes, but all zero poses for them is relatively similar, except maybe on the feet angling. And you know what sort of havoc that has played with Auto-fit and shoes. Now imagine that compounded by the inverted V legs, which also happen to be slightly bent to the front, around 30º or so (I’ve just loaded the original Girl and zeroed her to check). She really didn’t have THAT much support clothing wise, so you are not loosing THAT much in terms of clothing items to use, and tbh, I can’t think of anything made specifically for The Girl that doesn’t already have an equivalent for V4.
But as I said, I’m sure that a lot of the “shapes” depend on the actual support and original sales numbers for the figure itself, and DAZ does have those numbers, enough to decide whether it’s worth pursuing or not.
As for the textures, not strictly true. There were 2 sets, one for the girls and one for the boys
But yes, for what I can remember, the Girl-only textures were toony and few and far between, so it’s possible that, again, people simply didn’t feel there was a need for any converter, when you could have easily used one of the toony textures for Aiko instead.
As for the caps section, thank you
I’m glad you enjoy my work, it always makes me a bit gushy inside when I hear people say it 
So pretty much, case in point, the G4 Shape IS G3 and all that applies to her except her impossible UV map and anything else regarding G3 specifically just went the way of the Millennium Kids. I get it now.
But yes, I have always suspected as such with the whole “Omni Gen 3 UV Map” claim. I conducted a little experiment where I loaded every Gen 3 Figure I have (Victoria, Michael, Stephanie, David, Aiko, Hiro, Laura & Luke, and Maddie & Matt; I don’t have Freak or Girl). I applied the default textures of each character on all of them to test UV compatibility. I did this because I’m finally agreeing to invest in 3D Universes’ Texture Convertour 2 and I want to purchase as few character plug-in as necessary. From what I gathered, the “Real World” Adults (V3, M3, S3, D3) all have 100% UV compatibility with each other. The Millennium Kids (Kt, Kp), work flawless with the Real World Adults as well, however not so much in reciprocal respect. Aiko & Hiro, the “Stylized” Anime duo only shared textures properly among each other. Then there was F3 who wasn’t flawlessly compatible with any of the other’s textures. However, his texture were very much errorless on all the male figures.
So it seems like with DAZ, Realistic Adults, Sci-fi/Toons, and Children are each their own sub-realms when it comes to Gen 3 UV’s.