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Post Your Space Scenes
Posted: 05 August 2013 03:43 AM   [ Ignore ]   [ # 16 ]
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bigh - 05 August 2013 03:20 AM

Zim 6

wow, WOW, that’s a beautiful work bigh!

(glad you like watching poor old r2d2 getting spliced, bent, exploded and crushed and fried smile )

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http://andrewfinnie.blogspot.com.au/

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Posted: 05 August 2013 04:46 AM   [ Ignore ]   [ # 17 ]
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Dartanbeck - 04 August 2013 10:37 PM

The Derstroyer HMS August was my first drawbridgep purchase.

I bought that one just to see what the modeler did to get the engine exhausts. My budget has me purchasing cheap untextured ships these days though. smile

Dartanbeck - 04 August 2013 10:37 PM

Oh… man I love that one! The others in his collection are Bryce models. If I ever do get Bryce up and running and find that I enjoy using it, I’ll buy those too.

I have Bryce models, too. I can never get into Bryce, I have tried several times. It’s sad reeally, as I think Bryce can do some really great renders.

Dartanbeck - 04 August 2013 10:46 PM

I’m utilizing the Gamma Correction = 2.2 Technique brought to us by Phil Wilkes.

Gamma correction for a space scene? I am interested to see how this turns out, too.

Most everyone here is talking about animation, I feel like I am stuck in 2002. LOL!

 

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Posted: 05 August 2013 04:53 AM   [ Ignore ]   [ # 18 ]
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evilproducer - 04 August 2013 09:02 PM

Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.
http://youtu.be/iS-sNje4k0o

Rough cut? Man, that would be like the cream of the crop for me if it was my render.

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Posted: 05 August 2013 07:26 AM   [ Ignore ]   [ # 19 ]
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If you go over to Renderosity, you can check out my gallery there and get a big dose of space scenes.

I started compiling the list of tricks I’ve cooked up for space scenes and actually started writing it all down.  When it got to be 10 pages long, I decided that maybe I should break it up a bit.  The section on building star fields was a few pages in itself.  That didn’t start to cover planets, nebula, individual stars and sun effects.

I FINALLY figured a way to have a star field in a scene with a bi-gradient in the backdrop for GI lighting and black space (that took forever to cheat that one out).  Now I can do full animations in one single render with a full blown star field and GI.  No more rendering the backdrop separate.

My biggest issue is if I were to crunch together such a tutorial (written tutorial), the question is how to present it?  I would prefer c3dexpo again.  What other options are practical?

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Posted: 05 August 2013 07:26 AM   [ Ignore ]   [ # 20 ]
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evilproducer - 04 August 2013 09:02 PM

Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.

That’s so funny.  I spent last night trying to render a decent looking animated black hole!
Looks great!

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Posted: 05 August 2013 09:13 AM   [ Ignore ]   [ # 21 ]
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Kixum - 05 August 2013 07:26 AM

If you go over to Renderosity, you can check out my gallery there and get a big dose of space scenes.

Hi Kixum,

Yes, I have followed your tutorial for the planet, didn’t exactly look like what you showed, but close enough. Thanks for that.

 

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Posted: 05 August 2013 01:18 PM   [ Ignore ]   [ # 22 ]
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head wax - 05 August 2013 02:55 AM

Hi move along, there’s nothing to see here.

Here’s something silly I made a few years ago, mid 2009

The only space scenes are at the beginning.
You can see why I gave up animation. I just don’t have the patience to line things up or reshoot them,

I modelled and rigged and textured all the objects in the video,
Even the ewocly thingies.

http://youtu.be/4EefRx8lGrE

You can see why I gave up animation. smile
Oh I already said that.
But seriously, I now know that with care Carrara could have done a great job of this.

Wendy would be proud! LOL

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 05 August 2013 01:23 PM   [ Ignore ]   [ # 23 ]
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pnewhook - 05 August 2013 07:26 AM
evilproducer - 04 August 2013 09:02 PM

Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.

That’s so funny.  I spent last night trying to render a decent looking animated black hole!
Looks great!

I put the model on ShareCG. It uses a video file in a self contained Carrara scene. Try it out if you wish!
http://www.ShareCG.com/v/38141/view/5/3D-Model/Black-Hole-scene

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 05 August 2013 01:24 PM   [ Ignore ]   [ # 24 ]
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bigh - 05 August 2013 03:20 AM

Zim 6

Love the landscape bigh!

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 05 August 2013 01:39 PM   [ Ignore ]   [ # 25 ]
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bigh - 05 August 2013 03:27 AM

laughing - head wax that was some thing else - love the models

Poor R2!!! Thank the force for Roy, eh? Damn he’s fast!

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Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

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Posted: 05 August 2013 03:35 PM   [ Ignore ]   [ # 26 ]
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Wow, that truly is a great image, bigh!

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Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

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Posted: 05 August 2013 03:47 PM   [ Ignore ]   [ # 27 ]
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Thanks guys - happy you like it !
grin

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Posted: 05 August 2013 04:31 PM   [ Ignore ]   [ # 28 ]
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Dartanbeck - 05 August 2013 03:35 PM

Wow, that truly is a great image, bigh!
here’s my failed animation clip - but it taught me what I needed to know. I can’t get over the speed of the render, though. Under three seconds per frame on average! shock

Try this fire and ditch the prop fire:
http://carraracafe.com/forum-3?cid=25&show=432

It’s what I used in my video. I loaded it and duplicated it, then promoted each duplicate to a master. Then I shuffled each one on the first frame to look a bit different.

For added heat, I put a bulb inside each fire (the fire is set to not cast shadows or receive shadows) and then adjusted the color of the light to match the flames. I also enabled the light sphere and enabled the realistic option. You’ll need to adjust the size and intensity of the sphere effect based on the scale of the flame. I also added a lens flare and dialed back the size and intensity a bit.

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 05 August 2013 05:08 PM   [ Ignore ]   [ # 29 ]
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bigh - 05 August 2013 03:20 AM

Zim 6

Absolutely stunning!

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Posted: 05 August 2013 05:12 PM   [ Ignore ]   [ # 30 ]
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evilproducer - 04 August 2013 09:02 PM

Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.
http://youtu.be/iS-sNje4k0o

It does not look like a rough cut at all.

This is a great animation and the music adds a fantastic element to the “story”.

Well done!

 

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