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Post Your Space Scenes
Posted: 04 August 2013 02:44 PM   [ Ignore ]
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Just trying to get the best and close to realism space scenes I can. I had to retexture my space ships using the Steel shader so I could get them to look as close to real as I possibly could.

Frigates on a mission.

 

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Posted: 04 August 2013 02:47 PM   [ Ignore ]   [ # 1 ]
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Battlestar Ouroboros cruising thru space.

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Posted: 04 August 2013 06:36 PM   [ Ignore ]   [ # 2 ]
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Nice work! I should try and find (and resurrect) my space tips and tricks thread. There was a lot of good info in there.

Here’s one I did for the thread.

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 04 August 2013 06:43 PM   [ Ignore ]   [ # 3 ]
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Great scene! A lot to see.

evilproducer - 04 August 2013 06:36 PM

Nice work! I should try and find (and resurrect) my space tips and tricks thread.

I did a search for space tips tricks, didn’t see a thread. Point me to it when you get a chance, please.


Update: OK, I found it by scrolling thru your post list:

http://www.daz3d.com/forums/viewthread/13170/

The search feature on this forum is definitely broken. Better to use Google for the search: tips tricks space site:daz3d.com/forums

 

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Posted: 04 August 2013 06:55 PM   [ Ignore ]   [ # 4 ]
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I found it in Google. Probably at the same time you found the link scrolling through my posts. wink
http://www.daz3d.com/forums/viewthread/13170/

Holly has an extremely helpful tutorial on making a sun. Even if you never make a sun model, the knowledge you can gain about the Texture room is invaluable!

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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 04 August 2013 07:05 PM   [ Ignore ]   [ # 5 ]
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I’ll second the request for the space tips!

Not sure if it is all that realistic, but I recently did an animation recreating the Apollo 17 launch from the moon.  Link is here:
http://www.youtube.com/watch?v=Gr_dY5vPk3g

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Posted: 04 August 2013 07:20 PM   [ Ignore ]   [ # 6 ]
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Hey, it’s a decent animation.

I took some time to create a few myself, but haven’t done much in that department because of the time it has taken me to re-texture my models. I get a lot of models that are from vendors like Richard Jeferies that need textures,

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Posted: 04 August 2013 07:33 PM   [ Ignore ]   [ # 7 ]
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That is pretty good. You got the look right for the lift off with the particles. The only thing you may want to do is somehow add noise and imperfections to the video.

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Posted: 04 August 2013 09:02 PM   [ Ignore ]   [ # 8 ]
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Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.
http://youtu.be/iS-sNje4k0o

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Posted: 04 August 2013 09:53 PM   [ Ignore ]   [ # 9 ]
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This is so bizarre. I’m rendering a space sequence as we speak! smile

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Posted: 04 August 2013 10:37 PM   [ Ignore ]   [ # 10 ]
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It’s experimental. You know how the first Star Wars movie opens with that super long shot of the star destroyer passing over? Well this is sort of like that, but a few seconds in, Rosie comes slamming up to the camera and stays in the camera’s view for the remainder. She’s in one of her fighter crafts. A Needle Starship that I bought before petipet called himself petipet, but was called geekatplay. I think I own all of the petipet air craft now - that big Vimana Flying Machine was missing from my collection for some crazy reason until just recently. NBow that I have it I’m asking myself why I waited. Thing is just cool! The flyby large craft is a slightly modified HMS Fairborne by Philip Drawbridge. I don’t have his Fast Attack craft, and don’t recall knowing that his Sub-Mariner was a Carrara model. Gonna have to get those - just ‘cause I like Drawbridgep models. The Derstroyer HMS August was my first drawbridgep purchase. Then came the super-killer Deep Space Heavy Cruiser… Oh… man I love that one! The others in his collection are Bryce models. If I ever do get Bryce up and running and find that I enjoy using it, I’ll buy those too.

I was going to do this shot (the one I’m rendering now) with Rosie in her Thunderbike by Kibaretto. That’s one heck of an attack craft. Very maneuverable with unbeatable acceleration capabilities that most humans can’t stomach. The needle was already set up and ready to go - so since my current Carrara play time is limited, I chose this sporty little rig! It is… the Needle reminds me of the really cool racetrack-only sports cars of the 50’s and 60’s. Vettes and Jaguar, Mercedes… AC Cobra… that cool tiny cockpit with the long, sporting front jam packed with absolute horsepower! General Grievous from Star Wars The Clone Wars has a ship a lot like the Needle. Well, here it is, if you’d like to see the product. I’ll name a few more favorites in my petipet collection as well:
Aircraft Needle (I guess it isn’t really even a starship - but that’s what I use it for)
Starship Harpoon - This is the one Rosie took to TheAntFarm’s Techno Station in my earlier sample video. I love this ship!
I guess I don’t have The Zeppelin Star yet. When I’m done typing, I shall rectify that. One cool thing about being a PC member. If I got $2, I can buy cool petipet ships!
The amazing Starship Sky-Hammer
Steam Dragon I love this, too. And I have a special purpose for this baby.
Aircraft Condor reminds me of the Flight Vehicle Construction Set - but that I don’t have to put together. Cool ship nonetheless.
Starship Stingray was also going to be used in this shot - but I’ve decided that I want to make my own textures for it first. Love the shape and versatility of this cool ship.
Air Car Jumper is another that has escaped my grasp so far. I’ll likely add this one soon - as I begin busying my Sci Fi city scene again. I have a lot - but when I look around today - I realize that there’s no such thing as too much variety in personal transportation vehicles in a city.
I was totally tickled pink when he released the Nomad Module!!! Any Star Wars fan has to have one of these!!!
I bought the Drone Wasp just recently - also for filling Sci Fi Cities - but finding out that this little baby can fulfill many a role! Glad to have it aboard!
I’ve already mentioned the Vimana Flying Machine which might just make for the perfect Bad Guy car! I can just see it… that retro escape with the evil, maniacal laughter: “...and I will R U L E the World!”
And then, just the other day, I’ve finally bought the Starship Piranha, which rounds out my current petipet Starship collection. Of course I’ve also got the really cool city and many of his excellent cars and most everything that he sells, for that matter. Great models at a great price is hard for me to pass up - trying to fill a whole movie full of assets in my short, human lifespan.

Sorry for going on so… Just felt it hit the right topic - got me in the mood to share what I’ve got going on up my sleeve as for the “play” side of Carrara. I could really go off on Sci Fi sets that I’ve been buying too… but I’ve typed enough for now. Since I cannot type - it takes me forever to say all of this. So…. we’ll talk to you later.

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Posted: 04 August 2013 10:46 PM   [ Ignore ]   [ # 11 ]
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pnewhook - 04 August 2013 07:05 PM

I’ll second the request for the space tips!

Not sure if it is all that realistic, but I recently did an animation recreating the Apollo 17 launch from the moon.  Link is here:
http://www.youtube.com/watch?v=Gr_dY5vPk3g

Very decent! Love it!
If my animation turns out, I’ll post it up. I’m utilizing the Gamma Correction = 2.2 Technique brought to us by Phil Wilkes. I actually just wanted to test it out, and was amazed at the difference it gave my scene. But what was really strange - and I just cannot understand it - but it turned on the render speed! Man! I doubt it’s like this across the board - but for this scene, I turned on Ambient Occlusion Only, under Indirect Lighting, instead of going Full Indirect, and left the Sky Light unchecked. Set the Gamma Correction to 2.2 and ran a test. I couldn’t believe how much faster it rendered than when the setting were the same, but without any indirect lighting calculations, and no Gamma correction. Otherwise the same. Odd… wouldn’t you say? But it made my HMS Fairborne flyby really look nice! It’s like adding a bunch of life to the steel construction. Can’t wait to see how the whole nine second animation renders out.

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Posted: 04 August 2013 10:53 PM   [ Ignore ]   [ # 12 ]
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evilproducer - 04 August 2013 09:02 PM

Here’s an extremely rough cut sample of some shots I’m working on for a longer animation. It’s really rough at the moment, but I like some of the more iconic shots and may re-render a couple other shots to better match the look.
http://youtu.be/iS-sNje4k0o

So, is that the actual soundtrack theme from that movie? Just asking. I like it.
Speaking of liking it…
Dude, I love what you’ve got going on, here! Sweet!!! Keep going! I want to see MORE!

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Posted: 05 August 2013 02:55 AM   [ Ignore ]   [ # 13 ]
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Hi move along, there’s nothing to see here.

Here’s something silly I made a few years ago, mid 2009

The only space scenes are at the beginning.
You can see why I gave up animation. I just don’t have the patience to line things up or reshoot them,

I modelled and rigged and textured all the objects in the video,
Even the ewocly thingies.

http://youtu.be/4EefRx8lGrE

You can see why I gave up animation. smile
Oh I already said that.
But seriously, I now know that with care Carrara could have done a great job of this.

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http://andrewfinnie.blogspot.com.au/

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Posted: 05 August 2013 03:20 AM   [ Ignore ]   [ # 14 ]
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Zim 6

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Posted: 05 August 2013 03:27 AM   [ Ignore ]   [ # 15 ]
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laughing - head wax that was some thing else - love the models

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