Digital Art Zone

 
     
Joining 2 lines HOW?
Posted: 22 June 2012 11:45 PM   [ Ignore ]
New Member
Total Posts:  6
Joined  0

In Hexagon, Using the line tool I can’t figure out how to connect two paths to make one?

This seems like it should be easy but for the life of me I can’t figure it out!

Image Attachments
Screen_Shot_2012-06-23_at_12.38_.25_AM_.jpg
Profile
 
 
Posted: 22 June 2012 11:51 PM   [ Ignore ]   [ # 1 ]
Active Member
RankRank
Total Posts:  279
Joined  0

average weld

Profile
 
 
Posted: 23 June 2012 07:06 AM   [ Ignore ]   [ # 2 ]
New Member
Total Posts:  6
Joined  0

Thanks for your response.
I tried this & nothing happens.
Perhaps I need to move the points closer.
The point is I don’t want to.
I want to select each point without moving them and have a line connect both joining them into one line.

I have NEVER been able to figure this out. I end up redrawing everything.
There has to be a way to unite the two. It seems like it should be a simple task.
It isn’t obvious and it isn’t documented.
I’ve searched joining lines connecting curves etc. in the documentation and in the forum. Nothing comes up.

Profile
 
 
Posted: 23 June 2012 08:28 AM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  227
Joined  0
Bittles - 22 June 2012 11:45 PM

In Hexagon, Using the line tool I can’t figure out how to connect two paths to make one?

This seems like it should be easy but for the life of me I can’t figure it out!

I’ve found two ways to do it.

Draw a third line with two points.
Grab a point on the new line and while holding down the Shift-key move the point two your first “welding-point”. It should snap to it.
Repeat for the second point…. Weld together.
This works best when you are looking from the front or right or…

Or

Draw a new line with two points
Select the point on the new line you want to move
Under the Utilities tab select Snap/Align
Select again the point you want to move, and then select the point you want it to move to.. it should now snap…
Repeat for the second point..
Weld together.

Snap/align can be a bit tricky to use, but is a very useful tool when modeling.
The result will vary depending on what selection tool you have chosen.    Select objects, Select faces, Select lines or Select points
The best way to learn it is to experiment..

Hope this helps..

 

 Signature 

My freebies : http://www.sharecg.com/pf/full_uploads.php?pf_user_name=Varsel

Profile
 
 
Posted: 23 June 2012 08:45 AM   [ Ignore ]   [ # 4 ]
Active Member
Avatar
RankRank
Total Posts:  631
Joined  2010-09-22

Bittles! I have yet top be able to do what you are trying to do. The best I have been able to do is after drawing one line and if you have to change tool is Dray on the last point drawn.

I have tried the average weld a dozen times and can not get it to weld any point on any lines I have also trued the WELD points toll and zip. that have benign said I extrude to separate object from the 2 line object I could not join but then JOINED or Welded the two object I have extruded from those line… T

Trust me I would love to be able to do what your trying to do but aint found a way yet

Profile
 
 
Posted: 23 June 2012 10:17 AM   [ Ignore ]   [ # 5 ]
New Member
Total Posts:  6
Joined  0

Odd it isn’t easy to do. Seems like a no brainer feature.

Getting an error trying to experiment with average weld:

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000004

Profile
 
 
Posted: 23 June 2012 10:22 AM   [ Ignore ]   [ # 6 ]
New Member
Total Posts:  6
Joined  0

This worked:

Draw a third line with two points.
Grab a point on the new line and while holding down the Shift-key move the point two your first “welding-point”. It should snap to it.
Repeat for the second point…. Weld together.

Profile
 
 
Posted: 23 June 2012 07:43 PM   [ Ignore ]   [ # 7 ]
Member
Rank
Total Posts:  99
Joined  2003-11-09

this works too:

1- draw a polyline

2 - use 2D symetry to duplicate it

3 - move the copy on top to the original so that both endpoints meet

4 - select both lines

5 - use average weld and you have a single line.

just be sure they are on EXACTLY the same plane! (one reason it works better if you use symetry)

also, check this tute by EZ—no sound, so watch close
http://blip.tv/ezbrush/3-line-weld-2383459

 Signature 
Profile
 
 
Posted: 25 June 2012 09:20 PM   [ Ignore ]   [ # 8 ]
Member
Rank
Total Posts:  250
Joined  2009-01-27

Re: the image in your original comment - Note the arrows pointing to the apex point on the 2 lines. We will use these points to do the following:
 
1) Select the line on the right (ensure the LINE is selected, not individual points or edges)
 
2) Select the “snap/align” tool under the “utilities” tab. The cursor now becomes a “target circle”.
 
3) Place the target circle over the apex point of the selected line.
3a) Press and hold your “shift” key. The target circle snaps to the apex point.
3b) Still holding your shift key, click your left mouse button. The apex point is now selected.
 
4) Still holding your shift key, move the target circle over the apex point on the left line. The target circle will snap to that point while your shift key is held down.
4a) Still holding your shift key, click your left mouse button again. The entire selected right line now moves to the left line, connected at the apex.
 
This may be all you need, but if you also want to join them into a single group, then select both lines and click the “weld” tool under the “vertex modeling” tab.
 

 

 

 

 Signature 

For any arguments or illustrations I give, my system specs are:
Hexagon version 2.5.1.79,  XP pro 32 bit,  pentium core2 duo,  ATI radeon 3870, 2 gigs ram

Profile
 
 
Posted: 25 June 2012 09:49 PM   [ Ignore ]   [ # 9 ]
Member
Rank
Total Posts:  250
Joined  2009-01-27
Bittles - 23 June 2012 10:22 AM

This worked:
Draw a third line with two points.
Grab a point on the new line and while holding down the Shift-key move the point two your first “welding-point”. It should snap to it.
Repeat for the second point…. Weld together.

 
Oops, my bad. My last post assumed you wanted to connect the 2 curves directly to each other.
 
If you want to join them by adding a line, then your solution above will work, but you can do it even more simply:
 
Select the line tool, move the cursor to the left apex point, hold down your “shift” key so that the cursor snaps on that point, and left click it.
 
Now move the cursor to the right apex point, hold down your shift key so that the cursor snaps to that point, and left click it.
 
Click “validate” and you’re done. Then just weld all 3 curves.
 

 

 Signature 

For any arguments or illustrations I give, my system specs are:
Hexagon version 2.5.1.79,  XP pro 32 bit,  pentium core2 duo,  ATI radeon 3870, 2 gigs ram

Profile
 
 
Posted: 12 July 2012 04:27 AM   [ Ignore ]   [ # 10 ]
Active Member
RankRank
Total Posts:  280
Joined  2011-05-02

My word, what a carry on for such a simple outcome, this programme does annoy me somewhat smile

Profile
 
 
Posted: 12 July 2012 07:03 AM   [ Ignore ]   [ # 11 ]
Active Member
Avatar
RankRank
Total Posts:  271
Joined  2005-08-20
TapiocaTundra - 12 July 2012 04:27 AM

My word, what a carry on for such a simple outcome, this programme does annoy me somewhat smile

Don’t be silly.

It is exceedingly simple.

To weld two lines they have to have one point each jointly in the same position. How you get those points there is totally up to you but snapping doesn’t take even a second.

 Signature 

*Sigh* Window->Tabs->Tool Settings->Draw Style->Manipulation: Off
Yeah. It’s like that.

Profile