@Dave: You certainly are getting nice results using metaballs. The last image really looks nice.
@David: You are getting some nice results with your experimentations.
@Rareth: Second gas cloud really is a keeper.
I started playing around with metaballs but progress is slow. I can get a circle of metaball objects but am still trying to come to grips with adding offset and rotation. Plus it doesn’t help as I play with them I suddenly get an idea from those I’m playing with, and end up trying to create something from them. Below are just an experiments.
You’re certainly getting the hang of it! With a bit of finessing of the controls, your objects are going to be spectacular. I really like these.
Not only an interesting shape but also, excellent use of DOF, light and materials!
Thanks David… I do have my moments.
Thanks also to you Micheal, not only for your supportive comments, but also for sharing more of your wonderful artwork and not least for sharing some of your techniques and providing some pointers as to how others can develop their own. It’s what we like most about our Bryce community.
Meanwhile, I’ve made some purchases in the DAZ store today and have invested in some of David’s products.
Here is my first play with the “Bryce 7 Pro HDRI Captured Volumetric Skies 1”
It’s a great product and certainly improves skies to volumetric standard without the increase in render times associated with using volumetric clouds. And even though the bulk of the effect does come from a pre-rendered sky saved as an HDRI, you can still edit the Bryce sky elements and customise them all to suit your scene. Loving it David, you can now expect to get fed up with seeing your skies in Show Us Your Bryce Renders 5. :+)
So just a very quick test render, with sky made orange and sun edited slightly, model of freebie ship added and rendered at Premium at 9RPP (to get all the rigging to render properly). Rendered in 20 minutes.
@mermaid: And here I thought I was the only one who thought Ctrl-Z was my six finger. I’ve been using that combination quite often while coming to grips with multi-replicating. It’s much easier to delete, or Ctrl-Z, the newly multi-replicated portion than scrap the entire document and start over. This way the original object is maintained for further experiments.
@Rareth: Those additional nebulae really look nice. Adding the planet is a real nice touch.
@Horo: Thank you. Right now experimentation is the order of the day.
@M1chael: Thank you. I’m still plugging away trying this and that in order to understand the effects. As I am with the affects metaballs have on each other. Those earlier works are great looking. I just wonder where the rest of the octopus is hiding in that black and white scene.
@Dave: I’m needing a thesaurus in order to continue complimenting you on your fine work. All three of those outdoor scenes are wow. I especially like the atmosphere you’ve created with the water scene.
@TLBKlaus: Both of those images are terrific. I agree with Dave about the planes, they’re great.
Well, I fired Geller because what I had in mind wasn’t going to look right with a bent handle spoon. I also thought the butt end looked a bit bare so I added a little embellishment. If you’d like to see why I straightened the spoon handle, look in the beating the heat thread.
@Dave - skeleton looks good, front part reminds me of a patato.
Thank you for purchasing our product. The scene with the ship loks very palusible. The desert scene looks really great.
@Michael - oldies but goldies ... I would also be happy if I could accomplish this. The sphere in the first image, are they made with metaballs too? It appears so to me. The main shape reminds me of arms of an octopus with the sucking cups.
@Rareth - another nice space cloud. Nice planet, too.
@TLBKlaus - aeroplanes look good, I like the urban area below. Abstract reminds me of a ring of bulbs.
@GussNemo - the spoon handle straightened. Are you the real Uri Geller?
This thread is moving very fast .
Dave – the skeleton looks good, so do all your other renders.
Michael – thanks once again for sharing your awesome inspiring work.
Rareth - another nice space cloud.
TLBKlaus – both your renders are great.
GussNemo - the spoon is looking great now
I spent the last few days playing with metaballs trying to make ice cream. I found a cool program in Horo’s site Spiralizer – its under Tools.
Thanks Dave and Rareth for your input in the challenge thread.