It can make things much easier to work with,. it’s one of those things I picked up the habit of when using 3D Max,
Name things properly, then it’s easy to select the right thing when you want it.
Sometime it’s really annoying in Carrara when you Name a vertex object in the instance list, but still need to go to the Objects panel and name it again. Even if you’ve named the Object in the Vertex modeller, it’s still called Vertex model in the Objects list and instance list.
It would be nice if it took the name of the object from the vertex modeller.
It’s a bit like the shader issue,.
You make a new shader and it automatically calls it “Shader”, or Shader1, Shader2 etc.
it makes it a real PITA to have to keep switching to the Shader panel and then finding the right shader, and naming it.
It would be nice if there was a Pop up asking you to Name the New shader you’ve just made.
I feel a feature request….