Carrara Underwater Scene

d-j-od-j-o Posts: 337
edited December 1969 in Freebies

Here is a basic Carrara Underwater Scene, works in 8 and 8.5. This file creates an ocean surface and seafloor, plus 2 spot lights for caustics and rays. You will need to see http://www.dualheights.se/caustics/ Caustics generator for the useage of caustics images or use your own. I used the supplied shaders in Carrara to set this up, if they don't work, just browse your file structure to find the needed shaders, I have the default structure so it should work for the majority of users. It's up at ShareCG

http://www.sharecg.com/v/70487/view/21/DAZ-Studio/Carrara-Underwater-Scene

I took a little searching to find how to do underwater scenes in Carrara and then tweaking to get a nice look, I thought this would help someone to get their underwater scene started.

You can raise the sea floor up for shallower water. Anything close to the camera is a little darker so just increase the intensity of the close up light, it aims just in front of the camera.

I used a couple tutorials-

Mark Bremmers tutorial for the set up and learning to understand how it works. http://www.markbremmer.com/3Bpages/darkarts.html

I Iiked Carl E Schou tutorial with 2 spot lights, one for the ocean surface and the other for the caustics, with the ocean surface starting well forward of the camera

http://designertoday.com/Tutorials/3D.and.Misc/1409/Undersea.Effects.with.Light.Cones.and.Gels.in.Carrara.Carrara.Tutorial.aspx

Comments

  • English BobEnglish Bob Posts: 61
    edited July 2013

    Thanks for this - I may have to dust off my Carrara installation and try it out. Now where did I install that scuba outfit to..?

    I'm wondering what happened to Carl now; I used to chat with him on a long-gone forum, and have lost contact since then. He had a web site of his own, but I can't remember what it was called.

    Edit: ack, maybe not. My Carrara installation has more dust on it than I'd thought: it's only version 7. Thanks for the scene, anyway, and I might be able to do something using Carl's tutorial so thanks for the link too.

    Post edited by English Bob on
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