I’m worried about my morph being seen as “too close to Hitomi” even if I sculpt it myself in Sculptris. My plan is to export a plain genesis into the program as an obj and model it myself, using my morphed out character as a reference. But in the end, isn’t that just copying a bunch of other’s work in a roundabout way?
if you did indeed sculpt it yourself I wouldn’t worry. I think that there would be noticeable differences in the change in topology if you were to view your wireframes against hitomis.
Also one could argue Hitomi is just copying a generic anime template. But thats fine, because it was done via Mallen’s own efforts. When it comes to anime, mimicing others styles or ideas is part of the industry.
The most important thing is whether you do the work yourself or not.
EDIT: Also I would say not to worry about what people think is “close” to Hitomi/Aiko/NearMe anyway, because a lot of folks think all toons look alike anyway. I wouldn’t be surprised if you shared your NearMe imitation and people called it Aiko! I’m sure discerning eyes who follow that style of character will see the differences.
Also your not making a Hitomi clone, just a NearMe clone, so I don’t think you would have much to worry about.
EDIT2: Also even if you DID make a similar figure to Hitomi, it wouldn’t have the ton of morphs she comes with for her eyes and cheeks. So it’s not really competition.