I’ve not been visiting the DS forums as frequently these days but have recently noticed that many of the links are no longer available as the forum archive seems to have disappeared. I’m currently using the wayback machine to see if I can relocate any of this info. My apologies in the mean time if you click on a link and it doesn’t take you where you need to go.
If you find the information using the wayback machine or some other method…please let me know so I can update this original thread. Also if you find any other information anywhere.
This list has been through a few incarnations now and has travelled far on the Karmic Wheel. It’s back in my hands again….Yay! So hopefully it will be updated more frequently. I’m hoping that if people find a broken link or have a problem with any of the listed links that they will contact me via pm. I check fairly regularly so hopefully we can keep the list in good order.
The full original thread is no longer available except through the wayback machine : List of Shader Mixer Tutorials and Recipes
and the list BFurner ran can be found here: http://www.daz3d.com/forums/viewthread/42/
Some important info for those who are using these links. Some of the older recipes are in the old forum which is now archived. Links have been updated courtesy of bringho. Many thanks to bringho for doing that job!
Seeing the images requires you to:
Click on any link, then on the browser bar add “archive” after “forum” so that it reads “forumarchive.daz3d”, this will display the thread. To view images copy the “postimages/origimage_whatever.jpg” part of a picture link and add it after forumarchive.daz3d.com/ on your browser bar
Thanks ReDave for posting this useful piece of information.
I will work my way through the links as I get chance to see if they need updating if in the meantime if you find any broken links please let me know.
I currently have permission from Age of Armour and Yacomo to write tutorials for recipes they have posted in the past. If anyone else who has posted a tutorial is happy for me to do this could you please pm me and let me know.
I have started to write some simple tutorials for the Mix Brick and will be adding those to the list. If you find any recipes you think are useful please let me know.
Some info on what the abbreviations mean Thanks ReDave
There have been some updates to Shadermixer. Sorry the detailed list of what updates were made is no longer available.
Please noteShader Mixer and Shader Builder are now consistent (by default) in that the brick/block network flows from left to right, like a[n English] book is read. From start (the input - either user or programmatic) to finish (the final output or the “root”). If you prefer the flow of the network to be in the opposite direction, where the roots/outputs are on the left and all of the inputs flow in from the right, you can change the default for any new shaders in Edit > General Preferences. Each shader can be changed separately in Edit > Shader Preferences.
For those who need to check when certain changes were made to Shader Mixer they are listed in the Change Log for DS.
Recipes for those who know the basics:
Root Bricks: Basic Recipes
JustTheBast’s recipe with falloff exponent exposed Point lights
Mix Brick Recipeshttp://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/bricks/dzmixbrick/start
Layered Materials using a Mix Brick http://www.sharecg.com/v/70265/view/3/PDF-Tutorial/Creating-a-simple-mix-network-layered-materials
Two Coloured Patterns using a Mix Brick http://www.sharecg.com/v/70329/view/3/PDF-Tutorial/Two-coloured-patterns-in-Shadermixer-Tutorial
Kerya’s Basic Velvet Recipe http://www.daz3d.com/forums/viewthread/25560/
More Complex Networks
These threads are no longer available if anyone has them on their computer and can reshare the information someway that would be terrific…this is such a loss as there was so much information in these threads.
Global illumination thread contains many different recipes (In my opinion the best thread I have found so far.)
‘When AO strength is less than 1, the whole object turns grey :?’
This is not a bug please see ketthrove’s explanation and alternative recipe down below on this page.
Esque’s recipe to fill an area of a surface with a color based on UV coordinates with ShaderMixer. (WIP but some interesting info)
Decoupling ambient from diffuse Nice mini-tutorial by ReDave for Shaderbuilder but it includes a recipe for approximating the effect in shader mixer.
3D delight and Renderman documentation:
Some theory from lakeworks forum on shaders:
For those who find Shadermixer a bit overwhelming and for those who want to play with some of the recipes the easy way I have set up a thread for links to Shadermixer presets that have been released. You can find the thread here
If you find any links that I may have missed please either post here or pm me so that I can include them.
Hope this is useful
Edit to correct links and add additional links