Hexagon to Daz Failure
I have a starship I made in Hexagon. I need it so it keeps its materials when I export it. So far none of the default Exports have worked, so I tried to send it to daz to export as FBX, a format I know works. But every time I send it from HExagon to daz, I lose all my shading domains. Whats going on and how do I correct this.