I probably sound silly, and the answer is most probably there I just don't see it *smiles* But, I am a little unsure about this part
Intent: Try using your own lights, shaders and poses where you can, to show us what you can do.
As for Lights I assume (hopefully rightfully so) that you mean setting up our own light set with Ue, distant, spot, point etc etc. Insted of using lightsets that comes with different buildings/sets. If my assumption (darn I hate that word, always spells it wrong and have to change it) is wrong, let me know *grins*
When it comes to Poses, I hope that it means tweaking poses instead of using them straight out of the box. Cause I must admit I have no idea how to actually create a pose from scratch.
And lastly, Shaders. This is what causes me the most unsure feeling. I get a feeling that you mena us to use shaders we have made ourselves? And I honestly have no idea where to even start that. I did try once to follow a shader guide found here.. uhm, not sure if it was on the forum or in the store. But that guide was old, and in the end didn't actually work either despite that I followed it to the point. I think it might have been made for a earlier version of DAZ. Back to topic, if our own shaders mean to use shaders like Velvety Goodness, Peacock shaders, magical Granite etc I am not worried. But the whole.. making our own shaders is, well.. something I do want to learn but experience with that out of date guide (and not having found a up to date guide) makes me quite wary I must admit *smiles*
Anyhow, other than those concerns I look forward to put my mind into this months contest *smiles* I have learnt so much from these two contests I've been part of already, so really looking forward to this too *grins*