Were the poses rigging or morphs? Don’t mind morphs screwing up so much, they are easy but time consuming to get back. Rigging and other kinematics disasters are teh hideous to reclaim ^0^
I have honestly no idea what happened. I took the character, saved it as a shape preset while picking only what I absolutely need to redo the character, dropped all joint controls etc out of the shape preset; then did the same to pose as well, and recreated the character and dumped to the scene.
I just want to know what the hell did it, so I can avoid it next time… (I have a Nuts’n'Bolts thread for it).
should have 20 seconds or so of this cloud sim by Wednesday
...so exactly how long is it taking to render this all?
Don’t know exactly. 157 frames in 30 hours or so from 500, might not be finished Wednesday, we’ll see. Mojoworld is an antique 32 bit program that only uses one processor core at a time. But it makes beautiful animated cloud sequences, I’m an addict
Kyoto Kid, for this program he has, at best, a single core with around 3Gigs of RAM. Doesn’t matter how many cores, or how much RAM when you’re running a program that only recognizes a small fraction of the power you have.
Kyoto Kid, for this program he has, at best, a single core with around 3Gigs of RAM. Doesn’t matter how many cores, or how much RAM when you’re running a program that only recognizes a small fraction of the power you have.
True, is running on a Windows box with meagre resources, Mojo won’t use any more than those available at the turn of the century, when Ken Musgrave
cofffeee zombeee donde es coffffee rowrrr shuffl shuffl rwrrr
Coffee sounds really good, unfortunately it’s pouring rain and it’s 3 blocks to the coffee shop! Even with my umbrella I’d be soaked. I think I need to buy a coffee maker!
We REALLY need the rain, though, so I’m willing to get damp when I go grocery shopping. Better a damp loach than a dry Austin!
Posers UI is really different so it’s slow going. Trying to position spotlights and such is kind of a pain, I’m not sure if there’s a “look through” like in DS4, I’m going to dive back into the manual whilst I sip diet Coke and nibble cheese!
Nothing like being snug in our place and listening to the rain come down!
You look through a light via its shadow cam , the shadow cam label and its light’s label don’t always match tho You can look thru the shadow cam and select its light and transform it using the dials on the parameter pane
thaz what poser mac looks like? you haz color circles on top left.
cofffeee zombeee donde es coffffee rowrrr shuffl shuffl rwrrr
Coffee sounds really good, unfortunately it’s pouring rain and it’s 3 blocks to the coffee shop! Even with my umbrella I’d be soaked. I think I need to buy a coffee maker!
We REALLY need the rain, though, so I’m willing to get damp when I go grocery shopping. Better a damp loach than a dry Austin!
Posers UI is really different so it’s slow going. Trying to position spotlights and such is kind of a pain, I’m not sure if there’s a “look through” like in DS4, I’m going to dive back into the manual whilst I sip diet Coke and nibble cheese!
Nothing like being snug in our place and listening to the rain come down!
You look through a light via its shadow cam , the shadow cam label and its light’s label don’t always match tho You can look thru the shadow cam and select its light and transform it using the dials on the parameter pane
thaz what poser mac looks like? you haz color circles on top left.
Those are the resize and close icons that are on the right on Windows platforms. Pretty similar OS’s really, not suprising since they bothe come out of PARC http://en.wikipedia.org/wiki/PARC_(company)