Relationship between CPU and Ram when rendering.
I'm starting this thread so I can avoid a further hijack of where I initially posted. If I read right somewhere, the CPU is used to I guess collect the data in the scene, while the ram is used to actually push the pixels out. I'm not sure if it's right or not, I'm just trying to understand what each of them do. Here's a link to my previous post in another thread (which sparked me to start this one): http://www.daz3d.com/forums/viewreply/365282/