Lighting (?) problem: massive skin mutations

TobiasGTobiasG Posts: 447
edited December 1969 in New Users

Hi,

I have a problem with UberEnvironment2 lights. When I add them to the scene, my model mutates in an interesting way... If this was intentional, I'd be quite proud. Since it's not, I'm a bit annoyed :) There's probably some parameter I've accidentally switched off or on.

Can you help me? This ain't how this girl is supposed to end up! Thanks for your advice.

Mutant.jpg
615 x 800 - 251K

Comments

  • TobiasGTobiasG Posts: 447
    edited December 1969

    Michael mutates the same way. I used a different preset (is that the correct term?) on the UE.

    Mutant2.jpg
    615 x 800 - 186K
  • Scott LivingstonScott Livingston Posts: 4,100
    edited December 1969

    Looks like your shading rate is perhaps set too high. Try using the "4X Hi" preset, or go to the Parameters pane and set the Shading Rate to a smaller number.

    Other things that may help: changing the shading rate on the Render Settings pane, and/or adding additional lights to the scene.

    A great deal of helpful information about UberEnvironment2 can be found in this thread: http://www.daz3d.com/forums/viewreply/67985/

  • TobiasGTobiasG Posts: 447
    edited December 1969

    Thank you! That was it.

    I had seen the thread you linked to, but I haven't yet digested it. It didn't help that we had upwards of 33 °C this week... :) I'll try to dig into it this weekend.

    HealedMutant.jpg
    615 x 800 - 135K
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