Perhaps they can finally be addressed in the Genesis 2 figure.
I doubt that and after Genesis 1 was going the one direction and 2 now goes the other—either they just don’t know where to go, or—and that is just the smell of it!—it is just a way to make more money with another generation of figures, where you have to buy everything again from scratch.
Thats also the reason, I still did not jump onto the Genesis bandwagon—and after release of Genesis 2 I find myself did just right!
I jumped into the idea of Genesis pretty quickly, but only because I saw the possibility of a much longer lifespan of this figure and the potential for creating lots of characters. That and I’ve pretty much given up using Poser as I’m not fond of Firefly as a renderer. Up until Genesis 1, Daz had been pumping out new human mesh figures about every 6-9 months (from version 1 through version 4) including Victoria, Michael, Stephanie, David, Kids, Hiro, The Girl and The Freak, with our four legged mesh friends getting far less coverage like Dog, Cat and Horse. When Genesis arrived, that all stopped (other than the animals).
Unfortunately, with the release of Genesis 2, the lifespan of Genesis 1 is now numbered. Oh, it’ll still be there and it will be supported somewhat like V4 and M4, but Genesis probably has far less of a following in the Poser community than V4 and M4 as DSON importer doesn’t really cut it over on the Poser world. They’d much rather have native figures which is why V4 and M4 still remain the most popular of the Daz figures for use in Poser.
In fact, I’m all for a version 2 of the Genesis figure if they had actually fixed some of the problems with the mesh. Unfortunately, they haven’t. There’s still not a nail bed for the fingernails and toenails. So, setting up translucency / transparency doesn’t work because it leads to a dark cave into the mesh. Additionally, the fingernails and toenails just aren’t of the same quality that was on the V4 and M4 mesh, so you end up with what looks like press-on plastic nails even on male figures. Not cool if you’re going for realism. In fact, I still find that the V4 and M4 meshes provide an overall more realistic look to characters than the Genesis mesh. The other thing that Genesis was said to provide was better, more realistic skin folds. I’ve never found that to be true. While the mesh did bend somewhat better in certain poses, it still wasn’t that much better than the V4 and M4 mesh. In fact, it was more the mesh smoothing they added to Genesis that seems to work out the problems with the folds and not the actual mesh fold.
Anyway, yes, Daz is in it for the money and I’m quite sure they realized that having Genesis as its primary figure definitely made a huge dent in its operating income for figure sales. Going back to the figure-release-every-X-months model will definitely raise their (and the artists’) incomes because of the bundles as well as new clothing, hair and whatnot will have to be recreated for the new figures. I well understand this business model and I also understand why Daz wants to go back to it. Although, if they are planning on creating two different Genesis base meshes, then there’s no difference in creating standalone Genesis mesh figures like V4 and M4 and, again, making them fully compatible with Poser (no DSON necessary). I always thought that Daz making the figure closed to only the DS system was not a good idea from an business perspective. So, for a very long time, Daz lived without the income of the Poser community for Genesis until they created DSON importer for Poser. Not a very business savvy thing to do.
I also never understood why Daz would intentionally cut their market in half and exclude that many potential buyers. I’m guessing someone in Daz thought that they could recruit Poser users into purchasing Daz Studio? I bet it didn’t happen quite that way. They may have gotten some purchases, but most Poser users are not going to drop using Poser just to get access to a figure they don’t really need. Because while DS users were going a bit crazy over Genesis, the Poser community was just ignoring Daz and Genesis until the DSON importer was released.
If this Genesis 2 mesh is the final mesh, then I’ll have to wait for Genesis 3 to see any real improvements to the mesh at this point (unless they fix these problems on the Genesis 2 base male mesh). I still think that Daz should take the V4 and M4 meshes and improve upon these again, release them as 4.3 or similar and gear up them for the Poser world.