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Problem with a dynamic skirt in Daz
Posted: 18 June 2012 02:30 PM   [ Ignore ]
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Hi all,

I’m having a problem with a dynamic skirt in Daz.  I have a character that is falling to the floor.  The dynamic skirt conforms properly to V4.  But for some reason does not recognize the floor.  And sinks through it where it touches, pretty much ruining the effect.  I believe I have all the proper settings.  If I understand how this works correctly.  I’ve set everything in the scene so it should effect the dynamic cloth.  But it still sinks into the floor rather than colliding with it.

Any thoughts?

Thanks,
Dale

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Posted: 18 June 2012 02:35 PM   [ Ignore ]   [ # 1 ]
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If your floor is a very low poly item it will not stop the dynamic items. The floor needs to have a pretty high poly count.

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Posted: 18 June 2012 02:37 PM   [ Ignore ]   [ # 2 ]
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Also if the item is too high polycount it will ignore:)

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Posted: 18 June 2012 02:43 PM   [ Ignore ]   [ # 3 ]
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If you don’t want to mess up your scene, find a high poly floor and make it transparent after placing it where the dress would collide with the floor.

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Posted: 18 June 2012 03:05 PM   [ Ignore ]   [ # 4 ]
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A primative Plane set to about 25 divisions at 6 M would also work. I’m pretty sure I’ve used that before. Just set opacity to 0 after you position it properly. Then just collide with the plane and anything else that needs it. You could stop the collision with the floor that does not work, that might even speed up the calculation time.

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Posted: 18 June 2012 03:29 PM   [ Ignore ]   [ # 5 ]
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Thanks,  I’ll give that a try

Dale

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Posted: 18 June 2012 05:08 PM   [ Ignore ]   [ # 6 ]
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Here’s the Little Black Dress with a 24 division plane, single distant light (Raytraced, 50% soft shadow). Works quite well.

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