I probably should have prefaced this by mentioning that I’m an utter noob.
I created a directory for my Sculptris textures under “My Library\Runtime\textures” and imported my OBJ. So now how do I “attach” my textures? I don’t see my files in the Presets. When I go to Editor and try to assign the maps where I think they might be appropriate, (for example, I go to “Normal Map,” browse to and select my Sculptris normal map) nothing happens to the OBJ in my viewport. Same for assigning a bump map, and I don’t even see a similar option for assigning a tex map or mat map. What am I not getting/what am I doing wrong?
For those who don’t use Sculptris, it might help to know that the materials and such work a bit differently than DS. I don’t really understand it, but FYI the bump maps it exports are a TIF extension, and the material, texture and normal maps are all PNG. Does that have something to do with why this isn’t working?