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SPEX for Genesis
Posted: 09 June 2013 07:06 PM   [ Ignore ]   [ # 46 ]
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none01ohone - 09 June 2013 04:48 PM

Just playing, was wondering how I could get the texture to run along the arm straight, tried the angle thingy in the shader settings but no joy there. was wondering if you had to rotate the origin.
I was searching through the forum looking for Saving Shader Presets, could’nt see any. I Tried saving, but no luck, I’ll have to give it a break till tomorrow.

I hadn’t even given thought to how the uv’s were running along the arm.  I will try to rotate the uv’s so that they are more horizontal, like an arm should be and the lines run parallel.  That should help,  I like these frames, too, by the way.  I really hope you decide to submit.  To save shader presets, you have to select your object (the glasses) in the scene tab, then select ONE material in the surfaces tab (maybe “Arms”) then go to File:Save As:Shader Preset.  Make sure the material you select in the surface tab is the one that has your shader applied.  Made this mistake once or twice smile

 

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Posted: 09 June 2013 07:09 PM   [ Ignore ]   [ # 47 ]
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Okay, I have finally finished all of the morphs and it seems to be really good.  I’m going to spend my time tonight setting up a couple more shaders and rendering thumbnails.  Tomorrow I plan to release it to a few people for beta testing.  If you are interested, please PM me and I will send you a link to the file once I have uploaded it.  I will include a file in the download that suggests some things I am looking for in the testing, but by all means give the glasses a workout and tell me what needs improvement.

Thanks!

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Posted: 09 June 2013 08:36 PM   [ Ignore ]   [ # 48 ]
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The only thing I would strongly advise is that you include a frame that matches what’s in style with college and k12 kids, mostly girls.  They’re kind of shaped like a rectangle and they look close to what granny wore in her day. I personally don’t like that style but they seem to be popular.

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Posted: 09 June 2013 08:47 PM   [ Ignore ]   [ # 49 ]
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yahzown - 09 June 2013 08:36 PM

The only thing I would strongly advise is that you include a frame that matches what’s in style with college and k12 kids, mostly girls.  They’re kind of shaped like a rectangle and they look close to what granny wore in her day. I personally don’t like that style but they seem to be popular.

Do you have an example?  I do have morphs that will create a rectangular/square frame, but I’m not sure if it’s what you mean.  I would really appreciate a pic or a link to a pic.

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Posted: 09 June 2013 08:48 PM   [ Ignore ]   [ # 50 ]
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Haha, I know exactly what he means because I’m wearing them in black and purple. =P I’m not a college kid though. I just like them better than those massive round lenses.

http://smcdn.80spurple.com/us/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/a/l/alph_alphop_343_blkylw-8_6.jpg

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Posted: 09 June 2013 08:53 PM   [ Ignore ]   [ # 51 ]
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Vaskania - 09 June 2013 08:48 PM

Haha, I know exactly what he means because I’m wearing them in black and purple. =P I’m not a college kid though. I just like them better than those massive round lenses.

http://smcdn.80spurple.com/us/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/a/l/alph_alphop_343_blkylw-8_6.jpg

Ah, yes.  This style is completely possible with the existing morphs.  I would choose “Horn Rimmed” and then apply “Square Frame” to it to narrow them down.  Though, I might consider a separate morph just for this style.  At this point, adding morphs is not terribly difficult.  I could also just have the settings I mentioned saved out at a Shaping Preset, which may be the way to go.  So many options, it’s ridiculous.  I can’t wait to see what others do when they get their hands on them.

Edit:  Like this???

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Posted: 09 June 2013 09:21 PM   [ Ignore ]   [ # 52 ]
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What Vaskania showed you is close to what I see everywhere, maybe even with a thinner height.  I’m personally partial to smaller round frames that bring out my German face, but I’m also older.  The thin rectangle frames are popular.

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Posted: 09 June 2013 09:42 PM   [ Ignore ]   [ # 53 ]
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These are damn near identical to my exact pair. If these classes have the capability of having one side be one color, and the back side be another, I’m good.

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Posted: 09 June 2013 11:29 PM   [ Ignore ]   [ # 54 ]
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Those look great!!

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Posted: 10 June 2013 01:07 PM   [ Ignore ]   [ # 55 ]
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Still messing about.
Will E-mail what I’ve got, made with original textures, though you will probably have to tweak my setting as I’m not really knowledgeable about shader settings. I’ve also dabbled with bumpmapping the glasses but that would raise the render times.
Anyway, If my Gimp skills were better, I could’ve knocked up a textured wireframe.  hmmm.

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Posted: 15 June 2013 06:59 AM   [ Ignore ]   [ # 56 ]
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Vaskania - 09 June 2013 09:42 PM

These are damn near identical to my exact pair. If these classes have the capability of having one side be one color, and the back side be another, I’m good.

My testers have a different version of this frame, which I improved only minutes ago.  I wasn’t happy with the one in the beta file, so I reworked it and here is a sample render.  I call it Slim Frame cuz I don’t know what it’s supposed to be called.  Anyway, you can’t have different colors on the inside and outside, unless you get creative with the UV texture map, but you could actually designate different materials if you were so inclined.  I did not put that option in, so I am sorry.  But, I hope you like the style anyway!

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Posted: 02 July 2013 01:23 AM   [ Ignore ]   [ # 57 ]
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Hey Slosh, when are we going to see these in the store? BTW I just spotted someone else making eyeglasses. Have you seen that?

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Posted: 02 July 2013 01:57 AM   [ Ignore ]   [ # 58 ]
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sgreco1970 - 02 July 2013 01:23 AM

Hey Slosh, when are we going to see these in the store? BTW I just spotted someone else making eyeglasses. Have you seen that?

Yes, I saw that thread earlier.  I’ve even had a PM with Dogz, the PA on that project.  Ironic, to say the least.  But there really was a need for a glasses product for Genesis.  Now people will have choices.  Choices, gotta love choices! 

I submitted these last week, they are also in QA, so it’s just a matter of time.  I wasn’t sure if I should say anything until later, I don’t really know how the process works.  Should I have a “Coming Soon” thread?  I don’t know.

This thread is so far off of what SPEX has become, it seems more like a WIP.  I’ve got 12 different morph styles now, besides several other shaping and fitting morphs.  There are about 48 material settings, including the community submissions from this thread.  I chose to go with the conforming glasses option, creating morphs for dozens of characters and faces, the ethnicity bundles, and Evolution face and expression morphs.  Of course, not all morphs on the market will work, so I included a pair of prop glasses that have the same style morphs, without the character specific morphs so they work on anyone, including non-Genesis figures.

That said, I will be buying Dogz’ glasses.  I think they are really cool and you can never have enough accessories, IMO.

I hope I thanked everyone for their contributions.  I chose several materials submitted here, as well as a quite a few of my own creation.  The animal prints and abstracts would not have existed without wilmap and HeatherLee.  I just have no talent for that.  Anyway, fingers crossed, SPEX will be out “soon.”  smile

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Posted: 31 July 2013 02:24 PM   [ Ignore ]   [ # 59 ]
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Yeah that was rotten luck that we both had such a similar product at the same time,I started on mine back in April but they had to go on the dreaded back burner for while as I embarked on a collaboration with another PA…. Still, I see yours made it to top sellers which is quite an impressive achievement for a first product so congrats!
Mine have still done rather well so far, (my second fastest ever selling product) so Im not complaining.
Hopefully we didn’t tread on each others toes too much. And likewise ill be picking up a copy of yours shortly, lots of nice variety.
Kudos grin

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Posted: 01 August 2013 10:02 AM   [ Ignore ]   [ # 60 ]
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Dogz - 31 July 2013 02:24 PM

Yeah that was rotten luck that we both had such a similar product at the same time,I started on mine back in April but they had to go on the dreaded back burner for while as I embarked on a collaboration with another PA…. Still, I see yours made it to top sellers which is quite an impressive achievement for a first product so congrats!
Mine have still done rather well so far, (my second fastest ever selling product) so Im not complaining.
Hopefully we didn’t tread on each others toes too much. And likewise ill be picking up a copy of yours shortly, lots of nice variety.
Kudos :-)

Your product is in my cart and will be bought as soon as the next bill for my cc goes through :D

I did buy SPEX, too, and I have to admit, I love them so far. It’s the return of the DAZ Morphing Glasses and then some, and I did sorely miss those :D

But seriously, my runtime can stomach 2 awesome glasses products easily :D

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