I am working on a new product and in doing so, I have created different sets of UVs for the object and imported them via the scene tab/geometry. Now that I have UVs that I like, I would like to get rid of the other two sets since they suck. I’ve tried simply deleting them through windows explorer, but when I did that and tried to load the product, it said some things were missing and the item might not load as expected. It did load properly, but I don’t want that message popping up in my final product.
Anyone know how to safely remove the UV sets?