I bought the product and hope it helps me create realistic sea scenes.
I have found an issue - in the 3D window, using Gouraud or Flat display brings everything to a VERY slow crawl. I am running a Core i7 machine with 8 GB RAM, Windows 7, so it should be adequate. With only the preset in the scene (I’ve tried #1 and #8 so far), just changing from Camera 1 to Director’s Camera can take a minute or so. The same for virtually any scene adjustment - re-aim the camera, select “Scene” in the hierarchy window, etc. Oddly, the renders are quite fast, just a few seconds. But even returning from the Render to the 3D Window results in a long delay while “Preparing Data ...” I tried scaling down the size of the sea object to 10% and even 1%, no help.
If I switch the 3D View to Wire it gets almost acceptable, e.g. several seconds lag to re-aim the camera. Using the Bounding Box view is pretty instantaneous for most adjustments.
Does this sound right to you? I can live with it, it just seems surprising that it gets so slow, even with wire frame.
- Steve K.
Thanks for buying it. No, it does not sound right to me at all. I have a much less powerful machine than you and at most I am getting maybe a second’s delay when using Gouraud display. For switching cameras the response is near instant and I can happy move the camera interactively. I have tested with C7 and C8 (inc C8.5) with the same results and the Daz testers also did not report any issues.
So I am at a loss to explain it, but I do have a suggestion to make your life easier. Select the top level of the sea object (eg. “00-Flat”) and in the Properties panel above, you will see an item that reads Display with the “Mesh” option selected. If you change this to Bounding Box, it should make setting up and interacting with your scene much faster. You will not be able to see the sea surface in the same way, but hopefully it will allow you to use the seas more effectively.
I hope this helps.