< smileys links seem to be broken….. so please imagine lots of smileys after each statement >
LOL, probably because I don’t really understand the entire concept of your product like you do.
Your product description does not provide any info about how to use the product.
I just assumed it was a “shader” and that in every other instance of a shader type product, you can apply it to an object and get a consistent result.
Instructional documentation sold with the product, would have saved time for customers like me.
Having said that, it’s also been interesting trying to figure out how to use this.
In the first image with the trees I used a skydome with ambient turned up on the texture, uber environment 2 light sphere, and a point light.
The last two images only have a single point light, set at an angle that has plenty of shadow to show depth. ( with my monitor calibration )
I get that it may appear extra dark on your screen.
I’ll try your suggestion and see what I get from that.
Any idea when you might have some tutorials, or a product guide ready?
After all this time I’ve put in, I think it’s still a great set of textures, even without the projection aspect.
I liked the way i was able to make that tree look so much more interesting with the extra control and multiple displacement dials.