it is set to Catmark by default, but you could try setting it to Catmull-Clark (Legacy).
I tried that but it makes no difference whatsoever.
And it’s independent of character, I tried several different genesises, including Freak and Kid and it was the same result.
On a positive end I also found that it’s possible to pose all those small items manually, but it takes quite a lot of time and everytime I repose a hand, for instance balling a fist, I need to tinker with them. I guess I’ll have to find a better work around if the error is not possible to find.
Well, in that case, it sounds as though your base Genesis figure has become corrupted, and it has been saved with a morph which is set to be active. If you select your base genesis figure, with the bot applied, go to the Parameters pane with genesis selected, and look in Currently Used.
You may find a morph that has been applied. Set it to zero, and the hand should come back to normal. See if that is the case.
After a few hours of trial and error to get this product to work again, I’m halfway there. Namely, I reloaded the old robot and kept the old hands. Only that now the left thumb is corrupt. It comes up like this and I have to hide everything which is the left thumb or it’s getting impossible to render (it all turns into a blue-gray gitter)
Found the error, turned out I hadn’t copied all the files in data, had missed the ‘thumb’ ones because they were a bit down. Now it works and I can make robots without nails in the thumbs
I’m having all the same symptoms (exactly) and I’ve followed all the suggestions from above- the problem continues. I don’t understand the solution as I used the Install Manager so all the files should be there- they appear to be there but I’m not sure the file/folder structure is right. I copied the file FBMVictoria5.dsf so it was directly under the Morphs/Parris folder but it didn’t help.
Adjusting the Genesis male slider in parameters tab made the thumb twitch but would not correct.
I working on a series of illustrations with this figure. I hope some one can assist here other wise I’ll have to hide this hand in my renders somehow.