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Genesis Custom-Dialed Character Contest (WIP/Discussion thread - now with results posted!)
Posted: 01 June 2013 08:33 AM   [ Ignore ]   [ # 16 ]
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That image was a huge experiment to see how far I could push Genesis…
Please see attached smile

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Posted: 01 June 2013 08:53 AM   [ Ignore ]   [ # 17 ]
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Hmm I think I might take his as a learning course and perhaps even manage to make my little dragonfae/girl/thingie/whatever (my little girl/woman/thingie in the My Protector, My Friend render I made for Draagonstorms birthday thread smile ) She certainly didn’t come out as I had wished for in that render, so this will be good for me *smiles*

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Posted: 01 June 2013 04:55 PM   [ Ignore ]   [ # 18 ]
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I knew those two were in for it when they asked for the params. Laticis’ dials are no joke. Heh. He’s got some pre-done characters as freebies floating around somewhere as well.

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Posted: 01 June 2013 07:31 PM   [ Ignore ]   [ # 19 ]
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Vaskania - 01 June 2013 04:55 PM

I knew those two were in for it when they asked for the params. Laticis’ dials are no joke. Heh. He’s got some pre-done characters as freebies floating around somewhere as well.

he he

They used to be on my website until I can that and moved to DeviantArt.
Might be time to put them back up along with Kornacum.

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Posted: 01 June 2013 07:51 PM   [ Ignore ]   [ # 20 ]
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What was Kornacum?

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Posted: 01 June 2013 07:56 PM   [ Ignore ]   [ # 21 ]
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For those who are interested in participating, but don’t have a lot of morphs yet, I thought I’d provide a list of many of the free and low-priced morph sets I’m aware of. There are others out there too…I tried to focus mainly on sets with a wide variety of morphs, and designed to work with basic Genesis (rather than a specific Genesis character).

Free:
DieTrying’s 182 V4 Morphs for Genesis
RAMWorks Morphs for Genesis
SickleYield’s Mutations for Genesis
AMR’s Proportions for Genesis

Currently on FastGrab (as of June 1, 2013):
Genesis Evolution: Morph Bundle
Gen 4 Iconic Shapes for Genesis
Genesis Evolution: Muscularity

Several others with a regular price of $12 and under:
Face Weight
Wicked Fairytale Morphs
Raw Dwarfology
Enticing Ladies
Monster Details for Genesis
Genesis Head Morph Resource Kit 1
Genesis Head Morph Resource Kit 2
Genesis Head Morph Resource Kit 3
Genesis Head Morph Resource Kit 4

Of course, there are higher-priced sets that are extremely valuable as well…I’ll list some of those in a future post.

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Posted: 01 June 2013 08:02 PM   [ Ignore ]   [ # 22 ]
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Vaskania - 01 June 2013 07:51 PM

What was Kornacum?

This dude won me a very cool 3D printed model from the Creature Creator Contest smile

I must say the printed version is much better wink

———-

Just an FYI for those not interested in creatures, those morphs if dialed in ever so slightly can make for some very real human features.

 

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Posted: 01 June 2013 08:06 PM   [ Ignore ]   [ # 23 ]
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Good selection Scott

Those Morph Resource Kits are worth the weight in gold… ( not the best metaphor considering they don’t weigh anything but you get the meaning )

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Posted: 01 June 2013 08:28 PM   [ Ignore ]   [ # 24 ]
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Laticis - 01 June 2013 08:02 PM
Vaskania - 01 June 2013 07:51 PM

What was Kornacum?

This dude won me a very cool 3D printed model from the Creature Creator Contest smile

I must say the printed version is much better wink

———-

Just an FYI for those not interested in creatures, those morphs if dialed in ever so slightly can make for some very real human features.

 

Well he’s certainly an interesting one. lol

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Posted: 01 June 2013 09:37 PM   [ Ignore ]   [ # 25 ]
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I have a quick question regarding the “Full Formula” requirement that needs clarification. Does that “full formula” include listing morphs that deal with “unmentionable” parts of the anatomy which can’t be shown? I ask because all of my characters are, to put it mildly, “anatomically correct"under their clothes.

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Posted: 01 June 2013 10:37 PM   [ Ignore ]   [ # 26 ]
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*copying all formulas exposed *
muhahahaha!

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Posted: 01 June 2013 10:56 PM   [ Ignore ]   [ # 27 ]
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Tramp Graphics - 01 June 2013 09:37 PM

I have a quick question regarding the “Full Formula” requirement that needs clarification. Does that “full formula” include listing morphs that deal with “unmentionable” parts of the anatomy which can’t be shown? I ask because all of my characters are, to put it mildly, “anatomically correct"under their clothes.

ROTHFLMAO!! I vote this the BEST question in months!! That said… Tip time…

Just so you know, HIDING any part of a 3D mesh not seen (under clothing) greatly increases your Free Ram and Render time. If the mesh is turned off the Render engine does not spend extra Ram and time calculating Light, Shadows, Texture, Bump, Displacement or Shaders on the scene.

EDIT to ADD: The mesh WILL still effect the clothing as expected. Just not needed at render time.

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Posted: 02 June 2013 02:38 AM   [ Ignore ]   [ # 28 ]
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Jaderail - 01 June 2013 10:56 PM
Tramp Graphics - 01 June 2013 09:37 PM

I have a quick question regarding the “Full Formula” requirement that needs clarification. Does that “full formula” include listing morphs that deal with “unmentionable” parts of the anatomy which can’t be shown? I ask because all of my characters are, to put it mildly, “anatomically correct"under their clothes.

ROTHFLMAO!! I vote this the BEST question in months!! That said… Tip time…

Just so you know, HIDING any part of a 3D mesh not seen (under clothing) greatly increases your Free Ram and Render time. If the mesh is turned off the Render engine does not spend extra Ram and time calculating Light, Shadows, Texture, Bump, Displacement or Shaders on the scene.

EDIT to ADD: The mesh WILL still effect the clothing as expected. Just not needed at render time.

I’m glad I could get a laugh out of this at least. Yes, morphs do affect the clothes being worn, some more than others. That’s partly why I asked. The other reason is because, when I first entered the Freebie contest I was told not to include them (and the accompanying “anatomical props” in the list because they couldn’t be seen anyway (for obvious reasons).

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Posted: 02 June 2013 03:12 AM   [ Ignore ]   [ # 29 ]
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Hey Scott,

I wanted to enter the image below with a character I created for the October (It is Halloween themed) Freebie Challenge (not entered), but I ran into a couple of issues regarding the rules when I was checking all the data:

1.  I can’t find the texture info for a link.  It is an old V4 Zombie Texture that I believe was a freebie I picked up somewhere.  Possibly ShareCG, but I can no longer locate, and fear it might not be available any longer.

2.  I used (free) included version of Michael 4 Clone converted to M4 Shape via D3D’s DSF Toolbox, as opposed to the purchased M4 Shape.  Can I link to DSF Toolbox for this resource link instead with notation?

3.  I created a couple of custom morphs (just two), and I read that if I upload them as attainable freebies I can list them, so I will do this if you will accept my entry if the first two issues can be resolved.


The image was already rendered (DS Pro) a while back, and minor post work used to composite layers rendered, and new cropping.

*Title:

“Mmmm…  Brownies”


*Character Name:

“Brownie Monster”  (Sesame Street has the Cookie Monster, so I present the Brownie Monster.  I know, not as cute…)

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Posted: 02 June 2013 05:09 AM   [ Ignore ]   [ # 30 ]
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Tramp Graphics - 02 June 2013 02:38 AM
Jaderail - 01 June 2013 10:56 PM
Tramp Graphics - 01 June 2013 09:37 PM

I have a quick question regarding the “Full Formula” requirement that needs clarification. Does that “full formula” include listing morphs that deal with “unmentionable” parts of the anatomy which can’t be shown? I ask because all of my characters are, to put it mildly, “anatomically correct"under their clothes.

ROTHFLMAO!! I vote this the BEST question in months!! That said… Tip time…

Just so you know, HIDING any part of a 3D mesh not seen (under clothing) greatly increases your Free Ram and Render time. If the mesh is turned off the Render engine does not spend extra Ram and time calculating Light, Shadows, Texture, Bump, Displacement or Shaders on the scene.

EDIT to ADD: The mesh WILL still effect the clothing as expected. Just not needed at render time.

I’m glad I could get a laugh out of this at least. Yes, morphs do affect the clothes being worn, some more than others. That’s partly why I asked. The other reason is because, when I first entered the Freebie contest I was told not to include them (and the accompanying “anatomical props” in the list because they couldn’t be seen anyway (for obvious reasons).

LOL! Well I guess these are my feelings on this:

1. Above all, don’t break the TOS. So if you got your morphs from somewhere like Renderotica, no need to include a link (you can still mention the source though). And if the name of the morph itself doesn’t seem appropriate to include, then don’t include it (I don’t know of any vulgarly-worded morphs, but thought I’d say that just in case).

2. If your morph is applied not to the main Genesis mesh, but to a geografted part or 3rd-party genital prop, then you don’t need to list that morph. Just mention that you’re using the geografted genitalia (or 3rd-party genital prop) with morphs applied.

3. Aside from the above, you should list the morph, particularly if it has a visible effect on the rendered image.

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