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Genesis Custom-Dialed Character Contest (Entries Only thread)
Posted: 31 May 2013 10:17 PM   [ Ignore ]
Total Posts:  4156
Joined  2012-02-06

Genesis Custom-Dialed Character Contest

Running dates: June 1, 2013 to July 15, 2013
(the deadline is July 15 at 11:59:59 PM, DAZ Time (Mountain Daylight Time or UTC -6:00)

This is the entries-only thread. For the WIP and discussion thread, click here.


Except as otherwise noted, all prizes will be issued in the form of DAZ 3D gift certificates (GC), in the amounts of:

$50 GC special prize to Best Overall Image, considering composition, lighting, and quality of render.
Thank you to Laticis for sponsoring this award.

four category winners:
$10 store credit and $10 GC to Best Portrait
$10 store credit and $10 GC to Most Creative or Inventive Formula
$10 store credit and $10 GC to Best Likeness (of a historical or contemporary public figure, or famous fictional character)
$10 store credit and $10 GC to Best Character by a New User

four honorable mentions:
$5 GC to Honorable Mentions in each of the four categories above

$10 store credit and $15 GC additional Bonus Prize, awarded based on popular vote, chosen from among all the prizewinning renders.

Prizes provided by: DAZ 3D ($50 in store credit), Laticis ($50), Scott-Livingston ($25), Jaderail ($25), Novica ($25)
Special thanks to DAZ 3D and to my individual co-sponsors, Jaderail, Laticis, and Novica!

Contest Rules

1. Be logged in to your DAZ3D Forum account to submit a valid entry. We will not accept Anonymous or Guest Entries.

2. Submit your image in .jpg format to the appropriate contest thread.

3. Upload you image using the Post Reply - Browse to Attachment feature (In other words please do not link to your image but rather post it to the thread)

4. Your entry must be one or more new renders not previously posted elsewhere. The character featured does not need to be a newly-created character (it’s okay if you’ve rendered the same character before). You may post your entry elsewhere on the DAZ Forums after posting it to this thread, and you may post it on other sites once the contest has closed.

5. You may attach one to five images in your entry post. If you choose to include more than one image, all images will be considered part of the same entry. Images must be posted to the contest thread, not linked, and they must be posted by their creator (no anonymous or guest entries will be allowed).

6. Along with your entry image(s), you must include the following information:
  a. Name of character
  b. All software used in the creation of your image or images
  c. full formula (list of morphs with values) used in the creation of the character, and links to the sources of morphs you used (products).
  d. You must also list and link to all products you used for your character’s skin texture, hair, clothing, and accessories.
Entries that do not include all of this information will be disqualified.

7. You must use a variety of morphs from different products in the creation of your character.

8. You may use any render engine and software of your choice, but you must mention in your entry post what software was used in creating the image. Postwork is welcome, but contestants who submit postworked images are encouraged to include a non-postworked version (raw render) as well for comparison purposes.

9. You may enter as many times as you like, but no contestant will be selected as the winner of more than one of the four categories.

10. Follow the DAZ Terms of Service. No nudity, extreme violence or profanity will be allowed.

11. Addition to rules (2013/06/03): By entering this contest, you agree to allow DAZ3D to use any artwork you submit in any promotional materials they may choose. Entering this contest is considered a commercial use, so you should not use any content that is not licensed for commercial use.

All entries that meet the above criteria will be considered for the “Best Portrait” and “Most Creative or Inventive Formula” categories.
- If you would like to be considered for the “Best Likeness” category, indicate which historical figure, contemporary public figure, or famous fictional character your render portrays.
- If you would like to be considered for the “New User” category, please state this in your entry post. To be considered a “new user,” you must also meet at least two of the following criteria:
a. Your “join date” is no more than one year before the date you post your entry
b. You have never won a prize in any render contest
c. You have posted fewer than 500 posts on the DAZ forum

When working on your submissions, if you would like to get feedback as you work or before posting your final image, please post your image to the WIP THREAD. Please keep all comments on entries, or images that are not entries, etc., to the WIP THREAD as well. This thread is only for posting final contest submissions.

Q: What about non-Genesis characters?
A: The focus of the contest is on Genesis characters. Non-Genesis characters are welcome in the WIP/Discussion Thread. That having been said, the rules don’t REQUIRE that you use Genesis, so if you enter a non-Genesis character in the contest, it will be considered as long as the entry meets all necessary criteria.

Q: Can I use Genesis Generation X?
A. Sure, just mention that fact and list the morphs you are using.

Q: Can I use a shape or morph I modeled myself?
A: You can, if the shape or morph is publicly available for free or purchase, and you provide a link to it. But keep in mind that the other rules still apply—you must use a variety of morphs from different sources. This is a dialed-character contest, not a modeling contest.

Q: Can I use a skin texture I made myself?
A: Yes, but you will need to provide a link to any Merchant Resources or other source materials that you used.

Q: Can I contribute a prize?
A: Absolutely, just send me a PM. If you contribute, you may also participate in the judging if you would like to.

Q: What’s the proper method for posting links to products?
A: Type the product name, highlight it, click the “<a>” button, type or paste in the URL, and click OK. The end result will look like
[ url=]DAZ 3D[/url ] (except without the spaces before the first “url” and after the last “url”), and if you prefer you can just type the code.

Any other questions? Please feel free to ask in the WIP and Discussion Thread.


Community Volunteer
Monthly New User Contests!

My tutorials and FAQs | My Gallery | My Render Thread
Visit my world… |

Posted: 31 May 2013 10:20 PM   [ Ignore ]   [ # 1 ]
Total Posts:  4156
Joined  2012-02-06

Please join me in congratulating our contest winners!

In the category of Best Portrait
First Place goes to Storypilot, for Clancy a.k.a. Homunculus
Honorable Mention is Satira Capriccio, for Little Beast

In the category of Most Creative or Inventive Formula
First Place goes to JesterVII, for Guardians of the Gates
Honorable Mention is Saiyaness, for The Forest Folk

In the category of Best Likeness (of a historical or contemporary public figure, or famous fictional character)
First Place goes to Kamion99, for Elizabeth Siddal
Honorable Mention is Sasje, for Angelina

In the category of Best Character by a New User
First Place goes to peter.schelfhout for Exo 1751b
Honorable Mention is Rakceyen for Kaine

These eight winning entries will compete in a public vote to determine the winner of the bonus prize. You (meaning any registered member of the DAZ 3D forum) can cast a vote here.

And the winner of Laticis’s Special Prize for Best Overall Image is:
Storypilot, for Clancy aka Homunculus (specifically, the render “Homunculus Grabbing Sabra”)
Laticis told me he was impressed with the scene and camera angle, and enjoyed the story behind this image.

I think everyone who submitted entries (and non-entries!) deserves congratulations for your fine work. I’ll be providing more specific feedback on each of the entries in the coming days (probably nothing too detailed, given the number of entries, but I want to say a little something about all of them). In general, I really enjoyed everyone’s unique creations!

About the judging:

I enlisted a panel of judges to help me determine the winners (and honorable mentions) of the four categories. Each judge could vote for up to three entries in each category: three points for first, two points for second, and one point for third. The votes of each judge, including myself, were weighted equally. The votes were totalled up and the winners chosen based on the overall score in each category. I had stated in the rules that no contestant would be selected as the winner of more than one category…in the end this rule wasn’t needed, as each category had different top vote-getters anyway.

Some more results I found interesting:

- Sasje and Cybersox13 both deserve congratulations for submitting four different entries that each received at least one vote.
- There were 16 different entries that received votes in the Best Portrait category, including seven that received a first-place vote (with eight judges, that means that almost everyone had a different idea of who should win this category).
- 14 entries were eligible for the New User category, and a strong majority of them received at least one vote. Including Kamion99’s winning entry in the Best Likeness category, several of the New User entries received votes in more than one category.
- The contest was highly competitive…there were two ties that had to be broken, and a couple of other entries that ended up just a vote or two short of winning a prize.

Note to the winners:

Please send me a PM with your e-mail address (the one associated with your DAZ 3D account) so that I can facilitate your prizes being awarded. The gift certificates from me, Jaderail, Laticis, and/or Novica will be sent to you after you send me your e-mail address. The store credit from DAZ 3D will probably be awarded after the public vote has closed and the winner of the bonus prize determined.


Community Volunteer
Monthly New User Contests!

My tutorials and FAQs | My Gallery | My Render Thread
Visit my world… |

Posted: 02 June 2013 09:37 AM   [ Ignore ]   [ # 2 ]
New Member
Total Posts:  11
Joined  2011-05-23

This is New Render I made just for this

I don’t like morphing human type figures, the only thing I did morph was the cube to make it taller and wider to make a wall

Cube Scale Specs:
Reflections on at 100.0%

Overall Scale: 100.0%
X Scale: 851.1%
Y Scale: 295.2%
Z Scale: 100.0%

Figure Name
Topless Sexy(Basic Female)

Pose Name
Female Covering 01

Software used and Links
Daz3D Pro
Genesis Starter Essentials(No Link that I can find)

Image Attachments

My Facebook
My Twitter

Posted: 02 June 2013 10:36 AM   [ Ignore ]   [ # 3 ]
Active Member
Total Posts:  329
Joined  2006-01-26
SNova332 - 02 June 2013 09:37 AM

This is New Render I made just for this

I don’t like morphing human type figures, the only thing I did morph was the cube to make it taller and wider to make a wall

6. Along with your entry image(s), you must include the following information:
  a. Name of character
  b. All software used in the creation of your image or images
  c. full formula (list of morphs with values) used in the creation of the character, and links to the sources of morphs you used (products).
  d. You must also list and link to all products you used for your character’s skin texture, hair, clothing, and accessories.
Entries that do not include all of this information will be disqualified.
for the sake of the thread, please remove my post for continuity.


Posted: 02 June 2013 11:15 AM   [ Ignore ]   [ # 4 ]
Active Member
Total Posts:  709
Joined  2010-02-25

Name: African Girl

0.58 Lip Full   0.87 Upper Lip Shape
1.00 Baby Fat   0.79 Cheek Bones
0.54 Nose Shape Round -0.067   Nose Wide African
0.036   Lager Lips   0.22 Face Round
0.70 Face Smooth 1   0.46 Pouty Lips
0.27 Shape Mouth 2   0.21 Thinner Nose
0.58 Lower Lip Devine 1.00 Baby Fat 2
0.20 British   -0.15 Reduce Nose Ridge
-0.32 Scale Mouth   -0.67 Shot Nose
0.54 Young Face   -0.27 Adj Under Nose
-0.39 African   0.58 Lip Puff
-0.20 Nose Center Broad -0.46 Nose Tip Define 1
0.21 Eyes Down   0.46 African Female A
0.26 African Female A Up 0.29 African Female B
0.63 Mouth Width   1.00 Eyes Depth
-0.21 Eyes Width   -0.35 Nose Height
1.00 Nose Width   -0.036 Eyes Size
1.00 EyesLid Bottom in Height 0.31 Eyelid Bottom Out Height

I hope I’ve got everything

Used Genesis Basic Child
Daz Studio 4.6 pro and Photoshop only for the Contrast.

Skin Texture is Jade for The Kids 4 (here in Daz shop)

Image Attachments

My renders on deviantART

Posted: 02 June 2013 01:38 PM   [ Ignore ]   [ # 5 ]
Total Posts:  3830
Joined  2007-06-22

Hope I get this right.

Texture by me using
M4 V4 A4 Resource 1

AoA Subsuface Shader.

Morph packs used
HFS Shapes
Sirano and Sirena

CDI Morphus transported over using GenX
Evolution Morphs
Iconic Shapes Gen 4
Victoria 5
Ramwolff’s morphs

Clothing items used
Red Star (her)
Troll for Genesis Loin (him)
Rocky Flats
Water is the sewer water from ant farms Killzone Alley.

Background sky done in Bryce.
Rendered in DS 4.6
Some postwork done in Photoshop.

Character names The Lizard People from the planet Amoepush

Image Attachments
Posted: 02 June 2013 09:29 PM   [ Ignore ]   [ # 6 ]
Active Member
Total Posts:  329
Joined  2006-01-26

A. Name of character: Reina Tanaka

B. All software used in the creation of your image or images: DazStudio and MS Paint [paste images, text]

C. full formula (list of morphs on IMAGE BELOW)

Ca.links to the sources of morphs you used (products).

A3 and H3 Shapes for Genesis
Hitomi 3D Anime Girl for Genesis
Genesis Evolution: Muscularity
Genesis Evolution: Morph Bundle

D. You must also list and link to all products you used for

Character’s skin texture***********************
Eyes *********************************
Victoria 5 Elite Texture Bree
Super Bob Hair
Genesis Supersuit
Supersuit Troopers
A’ Sharad Hett’s Lightsabers from Vanishing Point freebies

Image Attachments

Posted: 03 June 2013 12:04 PM   [ Ignore ]   [ # 7 ]
Total Posts:  28
Joined  2012-10-10

A Name of Character The Tree Creeth

B Software used – Das3d 4.6 , Photoshop CS3,  Tiffen Dx, Colour Efex Pro, Lightroom 3

C Formula

Internal Behemoth 0.11%
Raw Slim-man 28.1%
Michael 5 Hero   1.0%
HFS Shapes Bodydetails01 150%
HFS Shapes Bodydetails02 70.8%
HFS Shapes Feet03 120%
HFS Shapes Head 09 78.1%
HFS Shapes Head 10 5.2%
HFS Shapes Head 14 87.5%
HFS Shapes Hnds02 120%
HFS Shapes Legz 02 100%
HFS Shapes neck02 150%
Beast   1%
Sirena Backspikes 362.7%
Sirano Back 100%
Fingernails Claw 1%
Toenails Claw 1%

D Sources

Textures Forest King by Rawart (Skin Texture)  Touched Fantasy Eyes for Genesis by Renderwelten (Eyes Colour)  Otherworld Wonder Calx by Surreality (Lacrimals)
Lights  Star Struck Twinkle for A4 by Art Collaborations
Props Dm Sacrifice (Tree) by Danie& marforno

Shaping Products                                      HFS Shapes –by Dariofish  HFS Shapes for Genesis by Dariofish                              Infernal Behemoth by Das3d                                  The Slim Man by Rawart                                      Sirena by renderwelten                                      Sirano by renderwelten              Genesis Creature Crestor Bundle Das3d                                    Michael 5   Das3d

Background Image
My own tree image shot with Nikon d700 and edited in PS

Image Attachments
Posted: 03 June 2013 10:12 PM   [ Ignore ]   [ # 8 ]
New Member
Total Posts:  19
Joined  2012-07-18

Ok, here we go….

The overall idea of this shape was to turn the Anubis’ standard shape and make it more ‘normal’ or human while keeping his large and animal frame. I didn’t want to go overboard with the morphs because I didn’t want him to look distorted or unnatural.

Character: Anubis
Software: Daz Studio 4.6, 3Delight renderer, and Photoshop elements (for light editing of the first image)
Full list:
Anubis 1

Levator Scapulae 0 .45
omohyoid 0.35
Trapezius 0.31
Neck size -0.57

Erector spinae lateral 0.84
External oblique flank 0.45
External oblique thoracic 0.71
Pectoralis Major 0.58
Pectoralis minor 0.32
Pectorals Center depth 0.50
Pectorals squared 0.49
Rectus abdominus 0.23
rectus abdominus irregular 0.76
Seratus anterior 0.70
Navel 1
Navel depth 0.45
Nipples 0.50
Sternum Depth -0.44
Stomach depth 1
Stomach lower depth -0.50

Biceps 0.40
Brachialis 1
Brachioradialis 0.66
Deltoids 0.60
Extensor carpi ulnaris 0.34
Extensor digitorum 0.76
Flexor carpi radialis 0.29
Palmaris Longus 0.40
Triceps Lateral head 0.13
Triceps long head 0.18
Triceps medial head 0.49

Hands thick 1

Genital bulge 1 1.00
Aponeurosis external oblique 0.30
Gluteus maximus 0.59
Gluteus medius 0.13
Greater trochanter 0.39
Tensor fascia lata 0.58

Adductors 0.50
Gastrocnemius lateral 0.25
Gastrocnemius medial 0.32
Hamstrings 0.60
Lliotibial tract 0.55
Peroneus brevis 0.63
Tibialis anterior 0.37
Vastus lateralis 0.22
Vastus medialis 0.31

All body morphs used, no face morphs.

Anubis (Character, clothes, sword, main shape, and textures for them)
Mandgadfor (background)
Them bones
More of Them Bones
Fantasy Camp III (vase on the right)
Genesis Evolution Muscularity
Genesis Evolution Body Morphs
Light the Way (light preset)

Image 1: finished work with post work (simple light fixes and some blurring)
Image 2: comparison of the Anubis figure with no other morphs and the new shape
Image 2: finished work with no post work

As a side note: I am very new to the Daz forums, but not to daz. I have a deviantart account with 3D art starting in September 2012.
My DeviantART account
I have this shaping preset available here (and any tips on how to install it better in your library would be great. This is my first freebie)

I believe (and hope) that is everything

Image Attachments

My deviantART

Posted: 04 June 2013 07:38 AM   [ Ignore ]   [ # 9 ]
Total Posts:  3331
Joined  2009-02-24

Name: Annabel
Software used: Daz Studio 4.6, Photoshop CS5 (postwork)
Content used:
Poser Pro content -> Convertible Hi-Rez (background)
3D Universe’s Sandy Bay (Bin Prop)
Merlin Studio’s The Church (Church, tower, wall, skydome and panorama)
City Roads (street, road, lamp post)
Lisa’s Botanicals Carnation
Mini Pinny Dress (Link unavailable as it was removed from the Daz store)
Kaelyn for K4 (texture and morph)
Lorella the Elf Maiden (morph)
Young Teens Julie
Deborah for Julie (morph)
Asobi for Hitomi (morph)
Satsuki for Genesis
Genesis Evolution Morphs
Nishta (morph)
Genesis Body Morph Resource Kit
Kaitey for Kids 4 (hair)
Aiko 5 (eye textures)

Character formula:
Kaelyn: 50% (Converted via Generation X plugin)
LorellaH: 10%
Deborah Head: 50%
Julie Head: 10%
Asobi: 30%
Neck length: 25%
Neck Size: -30%
Julie Breasts Shape 1: 60%
Nishta Naval: 100%
BF_GluteScale: 30%
BF_GluteScaleL: 50%
BF_GluteScaleR: 50%
BF_NarrowTrunk: 30%
BF_StraightWaistline: -100%
Collar Bone Detail: 100%
Rectus Outer Detail: 50%

(Phew… lotsa content there.. fingers ache).

Postworked image posted along with non-postworked image for comparison.

Image Attachments

Find me on DeviantArt
Download my free IBL presets for Luxus
Re-upload of Cresent’s awesome pwToon shaders
Create your own Smart Content

Posted: 04 June 2013 08:49 AM   [ Ignore ]   [ # 10 ]
Active Member
Total Posts:  709
Joined  2010-02-25

Name: Winged Creature

Faerie   0.50 V5 Supermodel   0.50
Kimberly Fairy Ears   Ear Size   -1.00
Ear Lobs Attached -0.50 Ears Depth   0.16
Mouth Depth 0.61 Chin Depth   1.00
Chin Width 0.11 Omohyoid   1.00
Trapezius 0.15 Neck Length   0.58
Dog   0.36 Gargoyle   0.53
Scalp Crest 0.37 Swamp Creature 0.36
Foot Length R and L 100 Fitness   1.00
Fitness Details 1.00 Pot Bellied   0.20
Thin   1.00 Fingernails Claws 1.00
Fingers Length R and L 1.00

Used:  Daz 4.6 and Photoshop only for contrast
Character: Genesis
Texture:  EleBeast
For the rest:
Troll Clothing: Loincloth (Daz)
Muelsfell Display Plinth (Daz)
Fern (Runtime dna)

Image Attachments

My renders on deviantART

Posted: 04 June 2013 06:15 PM   [ Ignore ]   [ # 11 ]
Active Member
Total Posts:  315
Joined  2011-04-25

Name: The Forest Folk
Software: Daz Studio 4.6 and GIMP
Genesis Creature Creator Bundle
Genesis Evolution Morph Bundle
Aging Morphs for Genesis
Victoria 5
Creature Maps Eyes only
Tropical Bark CGTextures

The Streets of Asia 2
Return to the Enchanted Forest

AMR’s Proportions for Genesis
Freya (Loincloth)

Ivy Generator (I forgot to mention this!!

Arms Thick 1.00
Basic child and Mouth Width -100 (Child)
Basic Female 1.00 (Mother)
Exo 0.33
Lanky Gn AMR -20.00%
Thin 1.00
Hump Fat 100%
Breast Sag 100% (Mother)
Breast Sag2 21.9% (Mother)
Breasts Downward Slope 1.00 (Mother)
Cheek Bones 22.5%
Earlobes Attached 1.00
Ears Angle -1.00
Ears Depth -1.00
Eye Iris Size 5.77
Eyelid Size 52.2%
Eyes Almond Inner 1.00
Eyes Almond Outer 1.00
Eyes Size 2.10
Feet Monstrous 1.00
Full Spine 100%
Glute Sag 100%
Hands Gecko 1.00
Hands Monstrous 1.00
Hands Thick 1.00
Hobgoblin 0.23
Hump1 100%
Laugh Lines2 18.7%
Laugh Lines4 100%
Limbs Club 1.00
Mid Spine 100%
Mouth Height -0.60
Neck Folds 100%1
Neck Length 1.00
Neck Size -0.74
Neck Wattle Double 100%
Nose Cat 1.00
Nose Folds 100%
Old Body Bent 100% (Mother)
Pregnant 1.00 (Mother only)
Pupil Dilate 1.00
Shoulder Drop 71.9%
Skin Sag Smoother 100%
Sunken Lips 100%
Swamp Creature 0.16
Swamp Creature 0.16
Teeth Hide 100%
Thin Lips 62.7%
Top Spine 100%
Two Toes 1.00
V5 Breast Shape 8 1.00 (Mother)

Image Attachments

My Store

My deviantART gallery

My Daz3D gallery

Posted: 04 June 2013 06:29 PM   [ Ignore ]   [ # 12 ]
Power Member
Total Posts:  2277
Joined  2012-06-29

Just LOVELY… Saiyaness…. thanks for sharing smile


To see more of my artwork please visit my DeviantArt page… grin

To view my store visit

Posted: 04 June 2013 08:57 PM   [ Ignore ]   [ # 13 ]
Total Posts:  8870
Joined  2009-05-14

Entry Withdrawn

But here is my receipe

Name: Brain

Daz Studio 4.6
Photoshop CS2 (not much postwork just minor things like a little poke through etc but nothing on the figure at all.
Spikes done with Garibaldi Express Hair System For DAZ Studio

Texture SOTO’s Vincent for The Freak 4

Pants Spartan Warrior made red in Photoshop first

Spear Primitive Weapons 1 and 2

Modular Ruins

The other small weapon: I have no clue where I got it from and the readme doesn’t give me any clues sorry.

Aging Morphs For Genesis

Hump 1:– 100%
Old Body Bent:- 46%
Shoulder Drop:– 42%
Neck Detail 1:- 100%
Neck Detail 2:- -18%
Neck Detail 3:- -14%
Neck Detail 4:- 100%
Neck Detail 5:- 29%
Neck Detail 4:– 47%
Neck Folds:- 48%
Neck Wattle Double:- 100%
Neck Wattle Single:- 24%
Bottom Spine:– 100%
Full Spine – 100%
Mid Spine – 100%
Top Spine:- 100%
Centre Brow Folds1:- 45%
Centre Brow Folds2:– 56%
Chin Define:– 100%
Chin Pointed:– 81%
Ear Age:- 68%
Ear Sag:– 46%
Eye Socket:– 100%
Eye Lid Size:- -71%
Side Wrinkles:- 63%
Under Eye1:– 36%
Under Eye2:- -100%
Under Eye3:– 100%
Jowls 1:– 26%
Jowls 2:– -1.4%
Jowls 3:– 14%
Jowls with Sag:– 28%
Laugh Lines1:- -78%
Laugh Lines2:- 58%
Laugh Lines3:– 42%
Laugh Lines4:- 30%
Bulbous1:– 25%
Bulbous2:- 8%
Nose Age:– 58%
Nose Folds:– 65%

Genesis Creature Creator Bundle

Goblin:– 0.41
Sticky:– 0.25

Goat:– 0.060
Hill Troll:– 0.090
Hobgoblin:– 0.20
Orc:- 0.23
Panther:– 0.60
Scalp Crest:– 0.12
Snake:– 0.12
Swamp Creature:– 0.34
Turtle:– 0.14

Pupil Slit:– 1.00
Limbs Club:- 0.31

Fingernails Claw:- 1.00
Hands Monstrous:- 1.00

Toenails Claw:- 1.00

Genesis Evolution: Morph Bundle
Bodybuilder Details:– 1.00
Fitness Details:– 1.00
Head Propagating Scale:- -0.62%

Genesis Evolution: Muscularity

All Muscle Volumes:– 0.70
Bodybuilder Details:– 1.00
Fitness Details:– 1.00

Troll for Genesis:– 0.042

Genesis Base
Thin:- 0.59

Not sure what these belong to

Face > Real World
Cheek Bones Size:- -0.75
Cheeks Define:– 1.00
Chin Crease:– 1.00
Chin Depth: 1.00
Chin Width:- -0.50
Face Center Depth:- -1.00
Forehead Define:- 1.00
Forehead Round: 1.00
Jaw Angle: 1.00
Jaw Curve:- -0.50
Temples Define:- -1.00

Eyes > Proportions
Eyes Heigh: - -0.88
Eyes Width: -0.42

Eyes > Real World
Crow’s Feet:– 1.00
Eye Cornea Bulge:- 0.40
Eye Iris Size:- -0.50
Eyelashes Length:- -1.00
Eyes Angle:– 1.00
Eyes Depth:-1.00
Eyes Puffy Lower:– 1.00
Eyes Size:- 0.67
Eyes Wrinkle:– 1.00
Hide Outer Lashes:– 1.00

Nose > Proportions
Nose Height: -2.00
Nose Width:- -1.00
Nose > Real World
Nose Bridge Width:- -1.00
Nose Bump:- 1.00
Nose Septum Depth:– 1.00
Nose Septum Height: 1.00
Nose Septum Width:- -0.50
Nose Size:- -0.50
Nose Tip Depth:– 1.00
Nostrils Depth:– 1.00
Nostrils Height:– -1.00
Nostrils Width:– -1.00
Philtrum Depth:– 1.00
Philtrum Width:- -1.00

Mouth > Proportions
Mouth Height:- -0.60
Mouth Width:- -1.00

Mouth > Real World
Lip Lower Depth:- -1.00
Lip Upper Depth:- -1.50
Lips Define Edge:- 1.00
Lips Heart:- 1.00
Mouth Curves:- 1.00
Moth Depth:- 1.00

Ears > Proportions
Ears Height:- -1.00

Ears > Real World
Ear Size:- -2.00
Earlobes Length:- -1.00
Ears Angle:- -2.00
Ears Depth:- 1.00

Neck > Proportions
Neck Length:- 1.92
Neck Size:-  -1.00

Torso > Proportions
Chest Depth:- 0.66
Chest Width:- 0.23
Lats Volume:- 0.30
Ribcage Volume:- 0.43
Torso Length:- 0.10
Waist Width:- 0.47

Torso > Real World
Navel:- 1.00
Nipples:- 0.58

Limbs > Proportions
Shoulders Scale:- -0.097
Shoulders Width:- 0.56
Upper Arms Volume:- 0.26

Hands > Proportions
Hands Thick:- 1.00

Legs > Proportions
Knee Bones Volume:- 0.55
Legs Length:- -42.5%
Thighs Tone:- 0.044

Feet > Proportions
Feet Thick:- 1.00
Left Foot Propagating Scale:- 40.0%
Right Foot Propagating Scale:- 40.0%

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Posted: 05 June 2013 07:57 AM   [ Ignore ]   [ # 14 ]
Total Posts:  3956
Joined  2009-08-05

Nice Szark!!! Very unique character. The shape looks really authentic and well constructed. Looks Great:)


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Posted: 05 June 2013 10:19 AM   [ Ignore ]   [ # 15 ]
Power Member
Total Posts:  2320
Joined  2012-10-10

I am very honoured to present my first set of characters for DAZ Studio’s Genesis: Nyiramachabelli. The name of the set derives from Rwandese language, meaning “the woman that lives alone on the mountain” - the nickname the Rwandan called Dian Fossey, the prominent primatologist and one of so-called “Leakey’s Angels” who devoted her life to preservation and studying of mountain gorillas (Gorilla beringei beringei). I highly doubt there’s anybody who doesn’t recognize this great figure of modern science, but in case it happens, I copied some links that should be helpful. I chose to recreate her look, because I am very keen on primates myself and I love Gorilla for Genesis package. However, all the photographs I was able to find of her were of very poor quality and therefore I decided to recreate how Sigourney Weaver looked when she played Fossey in “Gorillas in the Mist”, the famous documentary based off Fossey’s book.

I focused on mimicking Fossey-Weaver’s face. The photographs I used for references are avalaible here, here and here.

This character was done with various Resource Kits for Genesis, Young Teens 5 and Stephanie 4 for Genesis as well as Genesis Evolution Morph Bundle. I cannot texture, though I’d like to learn how to do it, so I used V5 Elite Texture Valerie. However, for the eyes, Andrea for YT5 came in handy (her eyes are beautiful). As for the clothes, I dressed the character in Octavius’ shirt and pants, the boots from Forest Scout and Dragonlord’s bracers. I had a problem with the hairstyle, though. I do not have a proper one, for example Tears Hair for Genesis. Therefore I used Loreley Hair, which I find very difficult to pose.

Despite this fact, I had a lot of fun working on this piece in DAZ Studio 4.5 - I want to try out all the improvements DS 4.6 has to offer as soon as I can. I wonder if there will be some nice shaders to use on my gorillas? Speaking of them, I find it really disturbing that DAZ doesn’t have any decent primates on offer - despite Gorilla for Genesis. I mean, Silverkey3D’s Monkey (which is a macaque, after all!) is okay, but is gets a bit too cartoony at times, whereas Millennium Chimpanzee and Millennium Gorilla just don’t stand the times. I really hope they’ll improve on this matter, but meanwhile, I had to help myself without it. Gorilla for Genesis is one of my favourite packages, but there’s one thing I find tricky: it shows a mature male gorilla - and I wanted kids. Especially the head’s shape was tough, female gorillas have them smoother, less egg-shaped. This is how I came up with my gorillas - Cookie, Mekombo, Digit and Binky, which, apart from Digit, are all custom morphs as follows…

Digit, Fossey’s favourite, is a pure Gorilla for Genesis (1.00), I didn’t do anything on this figure. As for the little gorillas (from left to right):
- Mekombo and Binky:
Gorilla for Genesis 1.00
Basic Child 1.00
Baby AT 0.10
- Cookie:
Gorilla for Genesis 1.00
Basic Child 1.00

What I did to recreate the protagonist of “Gorillas in the Mist” starring Sigourney Weaver as Dian Fossey:
Basic Female 1.00
S4 1.00
Girl Face 1 0.56
Eyes Shape 1 0.26
Mouth Area Wider 1.00
Nose Narrow Long 0.29
Eyes Open More 0.13
Narrow Nostrils -0.26
Cheekbones 0.55
Eyes Large 0.21
Mouth Width 0.45
Nose Height 0.13
BF Combo Teen Body 0.22
BF Hip Small 1.00

Products I needed:
Andrea for YT Julie (eye colour)
Baby for Genesis
Creature Creator Bundle
Dragon Lord for Genesis (bracers)
Expressive for Genesis
Forest Scout (boots)
Genesis A5 Head Morph Resource Kit
Genesis Essentials (Basic Female and Basic Child)
Genesis Evolution Morph Bundle
Genesis Head Morph Resource Kit 1
Genesis Head Morph Resource Kit 2
Genesis Head Morph Resource Kit 3
Gorilla for Genesis
Loreley Hair
Octavius (shirt and pants)
Stephanie 4 for Genesis
V5 Elite Texture Valerie
Young Teens 5

All expressions come from Expressive for Genesis package. To speed up the rendering process, I rendered each character that appears on the picture separately. Moreover, props’ renders - probably mostly of different Lisa’s Botanicals and Cyclorama textures - have been provided courtesy of wonderful stock providers I have the pleasure to collaborate with, as follows:
background by Olbor62
grass by Sofie73 (retired)
rock by Zememz (semi-retired: in storage, contact possible)
plants by BeilArt (retired, however, they have a new page at ArtFire)

Only Sofie73’s stock is not a render, but a hand-painted resource instead. All of the stocks were licensed for non-commercial AND commercial use. For evaluation purposes, I’m attaching my raw renders too, I only used MS Paint to paste gorillas’ pictures alongside with their names to recognize morphs easily - so that I didn’t have to attach more than five attachments (you can see Mekombo and Cookie appear on the same image). The first from the left picture is the real entry, the rest being the raw morph promos.

I made my first purchase through DAZ store in October 2012, so I consider myself a new user and, above all, a beginner. I hope the contest will serve as a place for learning the ropes of morph creating, so any kind of advice is greatly appreciated.

Sites about Dian Fossey’s mission worth visiting:

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