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What features would you like to see appear in dazstudio 5?
Posted: 29 September 2012 11:13 AM   [ Ignore ]   [ # 61 ]
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Kyoto Kid - 28 September 2012 09:26 PM

...better memory management.  Scenefile bloat is still an issue.

Agreed, can’t believe that 3DMax and Modo being more easily to work than DS in the SAME PC, c’mon!

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Posted: 29 September 2012 11:54 AM   [ Ignore ]   [ # 62 ]
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A layout that is very much like Poser (but without actually making SmithMicro angry at Daz). That way, more Poser users can be attracted to Daz Studio because many are turned off by the interface.

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Posted: 29 September 2012 01:39 PM   [ Ignore ]   [ # 63 ]
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I want the ability to turn off mesh smoother for the whole scene. Some outfits the mesh smoother cycles endlessly, and I cannot find the item in the scene that does it… And it kills my computer.

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Posted: 29 September 2012 04:32 PM   [ Ignore ]   [ # 64 ]
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Knight22179 - 29 September 2012 11:54 AM

A layout that is very much like Poser (but without actually making SmithMicro angry at Daz). That way, more Poser users can be attracted to Daz Studio because many are turned off by the interface.

...maybe as a UI settings option.

The Darkside UI is an improvement but I would still like to see a vertical tree format and one that “held” your place like we had in earlier versions.  Every time I go from the scene back to the content library tab it defaults to the “top” level again.

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Posted: 29 September 2012 05:58 PM   [ Ignore ]   [ # 65 ]
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Kyoto Kid - 29 September 2012 04:32 PM

The Darkside UI is an improvement but I would still like to see a vertical tree format and one that “held” your place like we had in earlier versions.  Every time I go from the scene back to the content library tab it defaults to the “top” level again.

The vertical tree format is there—Content Library tab > options menu > View as Tree

Not sure why the Content Library tab isn’t keeping your position—do you use a layout with Activity Tabs?  I don’t, and the Content Library keeps my last position—even starts up where it was when I shut down last.

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Posted: 30 September 2012 12:06 AM   [ Ignore ]   [ # 66 ]
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...thanks, I’ll give that a try.

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Posted: 03 October 2012 04:22 AM   [ Ignore ]   [ # 67 ]
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Knight22179 - 29 September 2012 11:54 AM

A layout that is very much like Poser

No THX!
if you like poser, play and stay with poser.
I do not need another bad poser interface.

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Posted: 06 October 2012 03:26 AM   [ Ignore ]   [ # 68 ]
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zilvergrafix - 29 September 2012 11:13 AM
Kyoto Kid - 28 September 2012 09:26 PM

...better memory management.  Scenefile bloat is still an issue.

Agreed, can’t believe that 3DMax and Modo being more easily to work than DS in the SAME PC, c’mon!

I only can join and confirm this one!
memory management, is still a big issue… that you don’t see in max or maya

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DAZSTUDIO FUTURE REQUESTS - CLICK ME TO JOIN
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(620 users and still counting up to 1000) would like to see improvements, and you?

What features would you like to see appear in dazstudio 5?

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Posted: 06 October 2012 11:07 AM   [ Ignore ]   [ # 69 ]
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That like comparing apples to oranges. With Maya you have a team of probably 100 programs and DS with a team of maybe 4. 100 eyes are better than 4, and it’s reflected in the cost of the software.

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Posted: 06 October 2012 11:26 AM   [ Ignore ]   [ # 70 ]
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creativemodelsbe - 03 October 2012 04:22 AM
Knight22179 - 29 September 2012 11:54 AM

A layout that is very much like Poser

No THX!
if you like poser, play and stay with poser.
I do not need another bad poser interface.

Agreed - No thanks - I hate poser’s interface.

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Posted: 06 October 2012 10:59 PM   [ Ignore ]   [ # 71 ]
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scorpio64dragon - 06 October 2012 11:26 AM
creativemodelsbe - 03 October 2012 04:22 AM
Knight22179 - 29 September 2012 11:54 AM

A layout that is very much like Poser

No THX!
if you like poser, play and stay with poser.
I do not need another bad poser interface.

Agreed - No thanks - I hate poser’s interface.

/agreed.

Not fond of Poser Interface. Like the DAZ Studio 3 interface best.

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Posted: 06 October 2012 11:47 PM   [ Ignore ]   [ # 72 ]
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1.  navigaiton controller in the lerge scene set.

long years ago, I learned vrml. it was not so easy to make complex scene,
but there are viewer to navigate scene easy. . (it was like a simple game,,)

eg in the big building or scene

a) user check where is good point about the scene prop by scene exprorer viewer 
user can easy , foward run turn left turn light, or if you want you can point out the place from small scene map.
if click the place, user view translate at once .

b) translattion assets or subsets where the user point at in exprorer window.

think about make scene in the cave, first I use exproer navigation window, by easy controller foward back left right
as if I am exprolering the cave with camera,  like game.

after find good place for render , point out by mouce pointer,
then translate the figure or subsets or light sets by one click.

then change viewer from exproler viewer to ds 3d viewer.
adjust light etc,,

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Posted: 07 October 2012 01:11 AM   [ Ignore ]   [ # 73 ]
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Frank0314 - 06 October 2012 11:07 AM

That like comparing apples to oranges. With Maya you have a team of probably 100 programs and DS with a team of maybe 4. 100 eyes are better than 4, and it’s reflected in the cost of the software.

DS, has more then 1000 eyes from users that do the Beta testing for daz.
If the users complain about memory management leaks, it’s up to the developers to figure it out.
I still guess Ds is made free because it’s still another beta. it wasn’t free the first time, i think $429 was a reasonable price if more dynamics and animétools built in and the memorymanagement problems solved.

 

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DAZSTUDIO FUTURE REQUESTS - CLICK ME TO JOIN
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(620 users and still counting up to 1000) would like to see improvements, and you?

What features would you like to see appear in dazstudio 5?

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Posted: 07 October 2012 01:39 AM   [ Ignore ]   [ # 74 ]
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...if Daz intends Studio to be the best application in this particular market segment, then the memory management issues need to be dealt with before the addition of new features


@fixme12, as one of those Daz beta testers, who actually paid for the “privilege” of doing so, I agree.  Many of us have submitted support ticket upon support ticket addressing the issue. Yet, memory leak and file bloat still persists, not only in 3.x but in their newest release as well.

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...it’s five minutes to midnight…

I’d rather have a blue sky above me than a blue screen in front of me.

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Posted: 07 October 2012 05:57 AM   [ Ignore ]   [ # 75 ]
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I want one thing…  R E L I A B I L I T Y

DS4.5 crashes constantly, to the point where I really can’t use it at all.  I am lucky if I can work for two minutes at a time without crashing.  And since I cannot get registered on their damn bug submission system, I cannot even submit the many crash reports I have accumulated.

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