One thing I’d REALLY like to see is the ability to import formats not commonly supported by free 3D conversion utilities, esp. Bryce files (since Bryce is no longer free)
Carrara and Vue would also be at the top of my list. I couldn’t care less about DAE, FBX, DXF, or 3DS since most 3D conversion programs convert these to poser and/or wavefront format already, and therefore I think it would be a huge waste of time for DAZ to make these formats importable. Also allow DAZ to read .bump files for old Poser models. Oh, and another big one!! Allow DAZ to read MC5 and MC6 files! There are so many wonderful free and commercial Poser shaders out there!
I’d also like to see a fix for the crackle effect that appears on imported Wavefront files when using Uberenviro light 3, though I know this is more Omnifreaker’s domain (so I hope he reads this!)
Another one—allow an option when importing for a popup menu or such asking for “original format” of the wavefront file for automatic rescaling.
Oh, and a big one—BETTER AND MORE COMPLETE BUILT IN HELP UTILITY, DAMMIT!!! Yeah, I know what accept and cancel do. I want to know what raytracing, rigging, point at, and things of that nature do.
Oh, and fix the bugs in 4.5. That one is top priority, of course.
2nd top priority—BIG ONE—allow for a “Move object to Center” option under Object/Figures. A lot of imported files are loaded at an offset by mistake.
Sorry if any of these were already mentioned—I searched “import” on the first page, but forgot to search for the others.