Digital Art Zone

 
   
11 of 47
11
What features would you like to see appear in dazstudio 5?
Posted: 28 December 2012 02:35 PM   [ Ignore ]   [ # 151 ]
Active Member
Avatar
RankRank
Total Posts:  846
Joined  2005-11-06
Mattymanx - 28 December 2012 01:04 PM
will2power - 28 December 2012 11:50 AM

I would like to see them take another stab at the posing tool. Since it’s not going to be rendered in the scene, how about making it easy to see and click onto? I find myself in a good camera position for a pose, but you can’t see the manipulator’s hidden circles until you manage to get your mouse over them IF you can see where the hint line is… Why not make those circles completely visible all the time, so you can find the rotation controls no matter what position you are in. I think Poser’s direct manipulation tool, and for that matter Messiah Studio, Blender, Modo and a slew of other 3d applications. The hidden circles are the most frustrating thing about working in a scene to me.


Though I personally would not use it in DS since I am content with the node selection tool and the Parameters Tab, I will say that I like the multi-selector in Silo3D which is simular to the one in Hex which I dont mind either.  But to each their own.

I would not use it in DS either, i LIKE the parameters also. I find manipulator easy in modeling apps, but hate it in carrara for posing, so if included, I hope it is optional.

 Signature 

Regards, Michael

“Documentation? Who needs documentation, just open it and learn!”

My DeviantArt Gallery

My DAZ Gallery

Profile
 
 
Posted: 29 December 2012 12:42 AM   [ Ignore ]   [ # 152 ]
Member
Rank
Total Posts:  239
Joined  2012-05-25

how more i read here, i found i need more control
face and rig controllers

prefer to have both options control handles straight on the mesh and parameter shuffle list.

i dislike scrolling by the parameters control list to find the handle i need.
great time is lost with scrolling the parameter setting list.

example to see control rig in action.
http://vimeo.com/55345797
with parameter setting control you can not have fast control on your mesh morphing/blending.

 

Image Attachments
controlrig.jpg
 Signature 

Very Happy that i save $$$ for products that have no manual and invest this in the great lux modo :p

Profile
 
 
Posted: 29 December 2012 03:59 PM   [ Ignore ]   [ # 153 ]
Member
Avatar
Rank
Total Posts:  27
Joined  2005-01-08

I personally would like to see a legacy interface from Studio 3.0 as an option for a GUI. I’m JUST beginning to get the hang of 4.0’s interface, which I have disliked since release. The reason I snagged Studio in the first place was due to the interface back when I found the beta versions of Studio back in 2005.

 Signature 

System specifications:
AMD FX 8150 3.61ghz
16GB G-Skill Sniper DDR3-2133 RAM
Windows 7 Ultimate X64 SP1
ASUS GTX 780 GPU
DS 4.6.0.18 Pro X64
DS 3.1.2.32 Advanced X64

Profile
 
 
Posted: 29 December 2012 03:59 PM   [ Ignore ]   [ # 154 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2945
Joined  2011-12-10

CONTENT LIBRARY: I’d LOVE to be able to have two content library tabs open!!! Boy would that be sweet!

 Signature 

My DeviantArt Galleries
My ShareCG Gallery
OPENSUBDIV Testing and Discussion
3Delight Surface and Lighting Thread

Profile
 
 
Posted: 29 December 2012 04:09 PM   [ Ignore ]   [ # 155 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2758
Joined  2004-04-14
Chusha - 29 December 2012 03:59 PM

I personally would like to see a legacy interface from Studio 3.0 as an option for a GUI. I’m JUST beginning to get the hang of 4.0’s interface, which I have disliked since release. The reason I snagged Studio in the first place was due to the interface back when I found the beta versions of Studio back in 2005.


That would be nice!

 Signature 

My DAZ3D Store
My Free Stuff
My Art @ DeviantART
Ships of the Line - MEGA THREAD
How to use the Poser Format Exporter - **Updated 2013-02-09**

Profile
 
 
Posted: 29 December 2012 04:15 PM   [ Ignore ]   [ # 156 ]
Power Member
Avatar
RankRankRank
Total Posts:  1516
Joined  2009-08-08
wancow - 29 December 2012 03:59 PM

CONTENT LIBRARY: I’d LOVE to be able to have two content library tabs open!!! Boy would that be sweet!

Oh, yes. Particularly since the back-and-forthing between the Studio content and the Poser content can be such a pain. It would be nice (even if it would take up some screen real estate) to be able to have them both open at once.

Profile
 
 
Posted: 29 December 2012 04:41 PM   [ Ignore ]   [ # 157 ]
New Member
Total Posts:  21
Joined  2008-07-28

Daz is in an interesting position—they discovered that the real sales are in the content, not the program, but they need to improve the compatibility to make the content more attractive. The interesting thing is that they are actually constrained by the amount of content they have. There’s a lot of stuff, but the old stuff doesn’t always play nice with the new stuff. Not only that but there are a lot of people making v4/m4 products that are not compatible with Genesis (without plugins).

So I would recommend Daz focus on making all content automatically backward compatible with Genesis—it doesn’t matter if I get A3/V2/expressions/clothes/poses/whatever. I buy it and it automatically works with Genesis with no problems. I buy A3 expressions? They automagically map on to Genesis with no plugins or other foolishness. I download V2 clothes from ShareCG—they just fit. They started it with the auto-fitting tool, they just need to finish the job.

Profile
 
 
Posted: 29 December 2012 04:54 PM   [ Ignore ]   [ # 158 ]
Power Member
Avatar
RankRankRank
Total Posts:  1516
Joined  2009-08-08

Improving autofit so that it can handle long skirts without either breaking the mesh at the bottyom front, or putting nasty texture stretching at center front would be vastly welcome. Nearly everything else comes in without too big of a hassle (so long as it was originally made for a supported figure) but it still chokes on the skirts.

Alternately, a different rigging for skirts anywhere beyond mini length. Those too often tend to cling to the legs and give the texture stretching front and center. I’m sure that skirts and pants were rigged differently before Genesis.

Profile
 
 
Posted: 29 December 2012 05:18 PM   [ Ignore ]   [ # 159 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2945
Joined  2011-12-10
ErikAtMapache - 29 December 2012 04:41 PM

Daz is in an interesting position—they discovered that the real sales are in the content, not the program, but they need to improve the compatibility to make the content more attractive. The interesting thing is that they are actually constrained by the amount of content they have. There’s a lot of stuff, but the old stuff doesn’t always play nice with the new stuff. Not only that but there are a lot of people making v4/m4 products that are not compatible with Genesis (without plugins).

So I would recommend Daz focus on making all content automatically backward compatible with Genesis—it doesn’t matter if I get A3/V2/expressions/clothes/poses/whatever. I buy it and it automatically works with Genesis with no problems. I buy A3 expressions? They automagically map on to Genesis with no plugins or other foolishness. I download V2 clothes from ShareCG—they just fit. They started it with the auto-fitting tool, they just need to finish the job.

I COULD be wrong, it’s been known to happen, but I think asking for V2-Genesis compatability is probably not going to happen.

So far as your expressions, etc, as in morphs, you can use GenX to convert those smile  That’s not automatic and not likely ever to be.  That would undermine the content DAZ Sells.

 Signature 

My DeviantArt Galleries
My ShareCG Gallery
OPENSUBDIV Testing and Discussion
3Delight Surface and Lighting Thread

Profile
 
 
Posted: 29 December 2012 05:20 PM   [ Ignore ]   [ # 160 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2945
Joined  2011-12-10
JOdel - 29 December 2012 04:54 PM

Improving autofit so that it can handle long skirts without either breaking the mesh at the bottyom front, or putting nasty texture stretching at center front would be vastly welcome. Nearly everything else comes in without too big of a hassle (so long as it was originally made for a supported figure) but it still chokes on the skirts.

Alternately, a different rigging for skirts anywhere beyond mini length. Those too often tend to cling to the legs and give the texture stretching front and center. I’m sure that skirts and pants were rigged differently before Genesis.

I keep meaning to ask if there’s some alternative to the AutoFit or Transfer utility… I’ve seen some dresses that are rigged amazingly, and it would be nice to simply adapt that rig for Genesis, no matter how tedious it is to do so.

 Signature 

My DeviantArt Galleries
My ShareCG Gallery
OPENSUBDIV Testing and Discussion
3Delight Surface and Lighting Thread

Profile
 
 
Posted: 29 December 2012 05:39 PM   [ Ignore ]   [ # 161 ]
Power Member
Avatar
RankRankRank
Total Posts:  1516
Joined  2009-08-08

Where possible, I’ve sometimes scaled and parented a skirt (or boots, and turn off Genesis’s feet and toes) to Genesis and just adjusted the item to fit the pose manually using the item’s original rigging. But that won’t work for everything.

Here’s Littlefox’s old A3 Ballet set (tights and shoes are from her V4 set) The leotard and corset are autofit, the skirt is scaled and parented and manually posed. I could have done a bit better if I could have seen all the layers more clearly, but the viewscreen doesn’t always really show the layers of things.

I was amazed that the shoes came through autofit so well. Littlefox’s shoes have a higher than average affinity for autofit, but the other time I’ve used these, I had to cover the heels and ankles up with the legwarmers to get the image done. These just had a tiny bit of poke-through where the inner sole poked through the outer on the bottom of the foot, and I’m not convinced it wouldn’t have done exactly the same if I’d been using V4.

Image Attachments
Ballerina2.jpg
Profile
 
 
Posted: 29 December 2012 05:56 PM   [ Ignore ]   [ # 162 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2945
Joined  2011-12-10

LittleFox is a bit of a legend when it comes to modelling clothing… and this set is a big part of the reason why.  It doesn’t surprise me her shoes transfer well.  I DAROOOL over the idea of her ballet costumes rigged for Genesis… assuming she ever decides to go there…

 Signature 

My DeviantArt Galleries
My ShareCG Gallery
OPENSUBDIV Testing and Discussion
3Delight Surface and Lighting Thread

Profile
 
 
Posted: 29 December 2012 06:57 PM   [ Ignore ]   [ # 163 ]
Power Member
Avatar
RankRankRank
Total Posts:  1516
Joined  2009-08-08

SickleYeild has done a set that DAZ passed on was supposed to be up at Rendo by now. She’s redoing an alternate version for DAZ as well (there will be enough differences that it would be no hardship to have both). Either will provide shoes rigged for Genesis.

Don’t know about Littlefox. The A3 skirt scales and parents, but the V4 romantic tutu is long enough that the mesh breaks at the lower front, and it isn’t a separate skirt like this. I don’t know about the texture stretching. All the other components of the V4 sets autofit without a hitch so far as I could tell. So I don’t know how eager she would be to revisit the same ground for just the long tutu and the shoes.

Profile
 
 
Posted: 29 December 2012 08:17 PM   [ Ignore ]   [ # 164 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2758
Joined  2004-04-14
ErikAtMapache - 29 December 2012 04:41 PM

So I would recommend Daz focus on making all content automatically backward compatible with Genesis—it doesn’t matter if I get A3/V2/expressions/clothes/poses/whatever. I buy it and it automatically works with Genesis with no problems. I buy A3 expressions? They automagically map on to Genesis with no plugins or other foolishness. I download V2 clothes from ShareCG—they just fit. They started it with the auto-fitting tool, they just need to finish the job.


I would not hold my breath if I were you.  What your talking about, if at all possible would take far more time and resources then any one company care to comit.  You may not realize that expressions are made in a modeling program by modifying the mesh of the original human model and then exported as a new mesh which is then imported and the software sets it up as a morph.  You cannot just simply “map it” to a new figure.  It does not work that way.  Clothing and hair fitting is far easier cause they are their own mesh that can be modified to fit a new figure.  Not always perfectly but it can be done.

I do not see autofit going too far.  Tweaked and improved yes, but not to the point where you can just throw anything on it.  After all they want to encourage new sales of new content.  Old content was good for its day but it was limited due to system resources and the software at the time.  So while its nice that you can fit old stuff to the new guy, does not mean it will look any better on him.

I would honestly rather see newer and better content be made then try to fit everything to Genesis.  At the same time the older generation of figures and their clothing can be used in newer ways taking advantage of the newer technologies in DAZ Studio even without using Genesis.

 Signature 

My DAZ3D Store
My Free Stuff
My Art @ DeviantART
Ships of the Line - MEGA THREAD
How to use the Poser Format Exporter - **Updated 2013-02-09**

Profile
 
 
Posted: 29 December 2012 11:46 PM   [ Ignore ]   [ # 165 ]
Addict
Avatar
RankRankRankRank
Total Posts:  4408
Joined  2004-08-11
JOdel - 29 December 2012 05:39 PM

Where possible, I’ve sometimes scaled and parented a skirt (or boots, and turn off Genesis’s feet and toes) to Genesis and just adjusted the item to fit the pose manually using the item’s original rigging. But that won’t work for everything.

Here’s Littlefox’s old A3 Ballet set (tights and shoes are from her V4 set) The leotard and corset are autofit, the skirt is scaled and parented and manually posed. I could have done a bit better if I could have seen all the layers more clearly, but the viewscreen doesn’t always really show the layers of things.

I was amazed that the shoes came through autofit so well. Littlefox’s shoes have a higher than average affinity for autofit, but the other time I’ve used these, I had to cover the heels and ankles up with the legwarmers to get the image done. These just had a tiny bit of poke-through where the inner sole poked through the outer on the bottom of the foot, and I’m not convinced it wouldn’t have done exactly the same if I’d been using V4.

I have converted many of Adzans clothing sets for Hiro 3 over to Genesis, shoes included and they are perfect.  So I think it’s pretty safe to say that most flat or very low healed shoes/boots from the 3rd generation have a good chance of converting fine.  I did run into some ugly issues trying to convert most shoes for Freak 3 over, probably because shrinking mesh might create some limitations but spreading out is OK…. That’s all I could think of as to why some shoes convert better than others… large feet not good, smaller or average feet size is good.  Heeled shoes are not so good.  Adzan created a really spiffy set for David 3, like a 3 Musketeer outfit but the boots, since they had quite a heel on them… well the boots looked great but Genesis feet just stick out and no way to bend them into the boots properly ... looked pretty crazy.  I guess I could turn off the feet and that would work…

Image Attachments
Etienne_Full.jpgSolarSolace-Genesis.jpg
 Signature 

    —- Wolff On The Prowl—-

Pan Project

Profile
 
 
   
11 of 47
11