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editing Gen4 hair (fixing something)????
Posted: 29 May 2013 06:27 PM   [ Ignore ]
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Ok, I’m trying to see if I can move Gen4 over to fit Genesis.

I tried a simple hair…that had like…no morphs. I was able to save it after it converted in the auto-fit

My problem now is…like, when you morph the ears, the hair moves with it…like in an awful way. The ears just don’t poke through, the whole mass moves and forms around the ears.

What can I do to fix this?

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Posted: 29 May 2013 07:53 PM   [ Ignore ]   [ # 1 ]
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Select the hair, go to the Parameters tab, and in the options menu make sure “Show Hidden Morphs” is checked.  There will be a morph in the hair for every Genesis morph that is set to auto-follow.  Find the morph for the ears and dial it down.

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Posted: 29 May 2013 08:21 PM   [ Ignore ]   [ # 2 ]
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Well, the “Show hidden Proprieties” is checked

I"m not sure what I need to dial down.

Am I dailing down something under the “Mesh Smoother”

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Posted: 29 May 2013 08:28 PM   [ Ignore ]   [ # 3 ]
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No, you should see a morph dial with a name similar to the ear morph on Genesis

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PostgreSQL CMS FAQ
Tutorial: Adding Surfaces in DS
Product Updates: Non-Genesis/G2 DIM Zips
Non-Genesis Items with Metadata
Updated Genesis Products

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Posted: 29 May 2013 08:43 PM   [ Ignore ]   [ # 4 ]
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Oooohhh, I see it

When I morph Gen’s ears, a new morph a new morph is made by the hair

thanks for the help

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