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Luxus for Carrara released! Intro sale price at 30% off.
Posted: 17 October 2013 10:32 AM   [ Ignore ]   [ # 316 ]
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EddyMI - 17 October 2013 10:18 AM
SphericLabs - 17 October 2013 10:14 AM

The Luxus for Carrara update should be available now though DAZ Install Manager. 

For those the like the old style installers, they are not ready, but you can use DAZ Install Manager to get the zip file and manually install.

Mine is Package Sate, Wednesday, Oct. 9th, 2013…
I assume you mean this one.
Thanks a lot.

That is it.

 

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Posted: 17 October 2013 10:36 AM   [ Ignore ]   [ # 317 ]
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SphericLabs - 17 October 2013 10:14 AM

The Luxus for Carrara update should be available now though DAZ Install Manager. 

For those the like the old style installers, they are not ready, but you can use DAZ Install Manager to get the zip file and manually install.

Great news. Not using the install manager, so I guess I’ll have to wait.

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CG and Me

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Posted: 17 October 2013 11:56 AM   [ Ignore ]   [ # 318 ]
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It’s there for me with the Install Manager (as an aside, have you noticed that DAZ is not great with initials, having things like DIM and DUF…).  Please can you confirm the list of changes which have been implemented?

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Posted: 17 October 2013 12:01 PM   [ Ignore ]   [ # 319 ]
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PhilW - 17 October 2013 11:56 AM

It’s there for me with the Install Manager (as an aside, have you noticed that DAZ is not great with initials, having things like DIM and DUF…).  Please can you confirm the list of changes which have been implemented?

Production Frame and render match up perfectly.
DOF parameters
Internal Saved Textures supported.
Squelched some warnings related to textures
AreaLight bug that applied the light to multple shading domains when it should not have.
Fixed Cloth.
Rendering will not hang the Mac while LuxRender does its thing.

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Posted: 17 October 2013 12:06 PM   [ Ignore ]   [ # 320 ]
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Thanks - some really significant improvements here!

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Posted: 17 October 2013 01:36 PM   [ Ignore ]   [ # 321 ]
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I have it installed but it does not show in DIM. Any idea why that can be?

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Posted: 18 October 2013 11:59 AM   [ Ignore ]   [ # 322 ]
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I hope DAZ gets the Manual Download version available soon.  I don’t use the DIM.

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Posted: 18 October 2013 04:42 PM   [ Ignore ]   [ # 323 ]
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Hi,
manual download is online, it is the version 1.0.0.1.

rk.

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Posted: 18 October 2013 04:52 PM   [ Ignore ]   [ # 324 ]
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Huzzah!

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Posted: 18 October 2013 05:31 PM   [ Ignore ]   [ # 325 ]
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Excellent news!  Looking forward to playing around with it when I get home tonight smile

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This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then… explode.

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Posted: 19 October 2013 07:30 AM   [ Ignore ]   [ # 326 ]
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Hi,

Luxrender 1.3 is out
(for Windowsa in a few hours):

http://www.luxrender.net/forum/viewtopic.php?f=12&t=10603

rk.

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Posted: 19 October 2013 08:13 AM   [ Ignore ]   [ # 327 ]
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Spheric - I note that strand-based hair is listed as a feature in Luxrender 1.3, is there any possibility of using Carrara’s hair to drive this with a future Luxus for Carrara update?

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Posted: 19 October 2013 02:56 PM   [ Ignore ]   [ # 328 ]
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Windows version of LuxRender 1.3 can be downloaded now.

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Posted: 21 October 2013 09:34 AM   [ Ignore ]   [ # 329 ]
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PhilW - 19 October 2013 08:13 AM

Spheric - I note that strand-based hair is listed as a feature in Luxrender 1.3, is there any possibility of using Carrara’s hair to drive this with a future Luxus for Carrara update?

I looked are the LuxRender hair in the 1.3 betas and had all sorts of problems(probably on my end). I will need to look into it some more.  As carrara hair is a shader, getting strand information out could be tricky.

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Posted: 21 October 2013 03:13 PM   [ Ignore ]   [ # 330 ]
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SphericLabs - 21 October 2013 09:34 AM
PhilW - 19 October 2013 08:13 AM

Spheric - I note that strand-based hair is listed as a feature in Luxrender 1.3, is there any possibility of using Carrara’s hair to drive this with a future Luxus for Carrara update?

I looked are the LuxRender hair in the 1.3 betas and had all sorts of problems(probably on my end). I will need to look into it some more.  As carrara hair is a shader, getting strand information out could be tricky.

OK, thanks for considering it and letting us know.

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