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Star Trek Builders Unite 4 : In a Runtime Darkly!
Posted: 06 August 2013 12:16 PM   [ Ignore ]   [ # 796 ]
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hello everyone. incase anyone missed this one :

http://www.sharecg.com/v/67243/view/11/Poser/Spock-for-m4-basese-description

jepe’s Enzo textures used for this one and free skin shaders smile mylocka spock hair used too.

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Posted: 06 August 2013 05:03 PM   [ Ignore ]   [ # 797 ]
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PDSmith - 31 July 2013 08:17 AM

~~~  DAZ Studio Users Question ~~~

As many of you have noticed I use Rduda’s sets often! (18 of 36 pages in the next MU novel takes place on the TNG bridge!)

But there is a problem, and it’s either me and I’m big enough to admit it, but do any of the other DAZ Studio users have problems with any of the bridges, engineering, ready room, conference room, jail, transporter room, or medial DOORS?

Not his freebie sets, those miraculously work.

The reason I ask is upon reading the readme file of the sets and from Rduda himself, someone other than him is packageing up the sets with obscure and incompatable doors for DAZ Studio. I’ve asked about this and he’s pointed out I’m the only one complaining.

So, I’m asking is it my DAZ Studio setup? I do my renders on two different computers and have troubles on both systems (but then both are pretty much mirror images of each other.)

I’ll be the first to acknowledge there is a huge red POSER written on the site’s sales page. I have some personal feeling on that but that is beside the point.

(Stay on target!)

I want to know if any other DAZ Studio user is haveing problems with the doors? 

If not PLEASE tell or show me how you made them work (ie slide side to side.) If you’re able to help me out of this Cranal-Anal inversion I’ll put a massive credit to you in the next book to helping me. (I know it’s a meager consolation prize but it’s the best I can do.)

-Paul

Paul recently told me about this issue and I think I’ve found a solution. smile

As other people are saying, DAZ Studio welds vertices that are close to each other, which results in parts becoming welded together, which results in parts warping when they’re moved.
The solution I’ve discovered is to build the model with the doors in the open position instead of the closed position. The ERC dial is then reversed so the doors close instead of open.

Paul has been good enough to test the Starship Bridge 14 and he confirms that DAZ Studio isn’t warping the doors. smile

Over the next few days, I’ll make updated versions of all of Richard Duda’s sets, including all the bridges, the sick bay, and the engineering rooms.

I’d like to offer these updated versions to all previous customers, as a free update. Just send me your name or e-mail and the transaction ID or a rough purchase date (so I can verify your purchase). I’ll then send you the zip file as an attachment (around 2 to 3M in size) or a link to download it.

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Vanishing Point... Innovating the 3D World

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Posted: 06 August 2013 05:09 PM   [ Ignore ]   [ # 798 ]
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That’s very kind of you!  I’ll have to see if I have purchased any.  (I have a bunch on my Wishlist at Renderosity, where I am gradually checking them off as I get income.)

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Posted: 06 August 2013 05:23 PM   [ Ignore ]   [ # 799 ]
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OKay, all of the pieces needed for the TMP EVA Suit- injcluding the chest/helmet unit, are now available in my DA Gallery:

http://mdbruffy.deviantart.com/art/TMP-EVA-suit-391278598

And I want to give a very big thank you to Taranis3DG for giving me permission to release my obj of his work. And even though it’s not in this pic, the utility belts I came up with are part of the package- thanks to Rduda for givng me his permission to use his uniform badge as the buckle.

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TMP_EVA_Suit_.jpg
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Posted: 06 August 2013 05:57 PM   [ Ignore ]   [ # 800 ]
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mdbruffy this is very nice thank you!

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Whenever you find yourself on the side of the majority, it is time to pause and reflect.
Mark Twain

 

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Posted: 06 August 2013 05:59 PM   [ Ignore ]   [ # 801 ]
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Skelch - 06 August 2013 05:57 PM

mdbruffy this is very nice thank you!

You’re welcome. Hope it comes in handy.

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Posted: 06 August 2013 06:18 PM   [ Ignore ]   [ # 802 ]
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Is anyone else having trouble getting onto Deviantart’s site or is it just me?

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Posted: 06 August 2013 06:32 PM   [ Ignore ]   [ # 803 ]
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mdbruffy - 06 August 2013 06:18 PM

Is anyone else having trouble getting onto Deviantart’s site or is it just me?

It was awkward loading your page a few minutes ago - it almost completely loaded, then redirected to a blank page. I had to hit the Back button to get back to the content.

So I didn’t log in, I just downloaded the EVA suit. Thank you!

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Rob Kelk (a.k.a. “the guy with all those freebie lists”)

Poser and Daz Studio Free Resources Wiki - rather small at the moment, but with big dreams to be the one-stop list for all D|S and Poser freebies

Come take part in the Freebie Challenge!

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Posted: 06 August 2013 06:34 PM   [ Ignore ]   [ # 804 ]
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robkelk - 06 August 2013 06:32 PM
mdbruffy - 06 August 2013 06:18 PM

Is anyone else having trouble getting onto Deviantart’s site or is it just me?

It was awkward loading your page a few minutes ago - it almost completely loaded, then redirected to a blank page. I had to hit the Back button to get back to the content.

So I didn’t log in, I just downloaded the EVA suit. Thank you!

Thank you. I’ve been trying to get on the site for the last ten minutes and I haven’t been able to.

Edit: I just tried going by way of Googling it, and I still can’t get on.

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Posted: 06 August 2013 07:15 PM   [ Ignore ]   [ # 805 ]
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VanishingPoint - 06 August 2013 05:03 PM
PDSmith - 31 July 2013 08:17 AM

~~~  DAZ Studio Users Question ~~~

As many of you have noticed I use Rduda’s sets often! (18 of 36 pages in the next MU novel takes place on the TNG bridge!)

But there is a problem, and it’s either me and I’m big enough to admit it, but do any of the other DAZ Studio users have problems with any of the bridges, engineering, ready room, conference room, jail, transporter room, or medial DOORS?

Not his freebie sets, those miraculously work.

The reason I ask is upon reading the readme file of the sets and from Rduda himself, someone other than him is packageing up the sets with obscure and incompatable doors for DAZ Studio. I’ve asked about this and he’s pointed out I’m the only one complaining.

So, I’m asking is it my DAZ Studio setup? I do my renders on two different computers and have troubles on both systems (but then both are pretty much mirror images of each other.)

I’ll be the first to acknowledge there is a huge red POSER written on the site’s sales page. I have some personal feeling on that but that is beside the point.

(Stay on target!)

I want to know if any other DAZ Studio user is haveing problems with the doors? 

If not PLEASE tell or show me how you made them work (ie slide side to side.) If you’re able to help me out of this Cranal-Anal inversion I’ll put a massive credit to you in the next book to helping me. (I know it’s a meager consolation prize but it’s the best I can do.)

-Paul

Paul recently told me about this issue and I think I’ve found a solution. smile

As other people are saying, DAZ Studio welds vertices that are close to each other, which results in parts becoming welded together, which results in parts warping when they’re moved.
The solution I’ve discovered is to build the model with the doors in the open position instead of the closed position. The ERC dial is then reversed so the doors close instead of open.

Paul has been good enough to test the Starship Bridge 14 and he confirms that DAZ Studio isn’t warping the doors. smile

Over the next few days, I’ll make updated versions of all of Richard Duda’s sets, including all the bridges, the sick bay, and the engineering rooms.

I’d like to offer these updated versions to all previous customers, as a free update. Just send me your name or e-mail and the transaction ID or a rough purchase date (so I can verify your purchase). I’ll then send you the zip file as an attachment (around 2 to 3M in size) or a link to download it.

thank you, that’s very nice of you. I’ll get you my information.

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Posted: 06 August 2013 07:47 PM   [ Ignore ]   [ # 806 ]
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For those that want the EVA Suit, Deviantart’s working now. I was just there.

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Posted: 06 August 2013 09:22 PM   [ Ignore ]   [ # 807 ]
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VanishingPoint - 06 August 2013 05:03 PM
PDSmith - 31 July 2013 08:17 AM

~~~  DAZ Studio Users Question ~~~

As many of you have noticed I use Rduda’s sets often! (18 of 36 pages in the next MU novel takes place on the TNG bridge!)

But there is a problem, and it’s either me and I’m big enough to admit it, but do any of the other DAZ Studio users have problems with any of the bridges, engineering, ready room, conference room, jail, transporter room, or medial DOORS?

Not his freebie sets, those miraculously work.

The reason I ask is upon reading the readme file of the sets and from Rduda himself, someone other than him is packageing up the sets with obscure and incompatable doors for DAZ Studio. I’ve asked about this and he’s pointed out I’m the only one complaining.

So, I’m asking is it my DAZ Studio setup? I do my renders on two different computers and have troubles on both systems (but then both are pretty much mirror images of each other.)

I’ll be the first to acknowledge there is a huge red POSER written on the site’s sales page. I have some personal feeling on that but that is beside the point.

(Stay on target!)

I want to know if any other DAZ Studio user is haveing problems with the doors? 

If not PLEASE tell or show me how you made them work (ie slide side to side.) If you’re able to help me out of this Cranal-Anal inversion I’ll put a massive credit to you in the next book to helping me. (I know it’s a meager consolation prize but it’s the best I can do.)

-Paul

Paul recently told me about this issue and I think I’ve found a solution. smile

As other people are saying, DAZ Studio welds vertices that are close to each other, which results in parts becoming welded together, which results in parts warping when they’re moved.
The solution I’ve discovered is to build the model with the doors in the open position instead of the closed position. The ERC dial is then reversed so the doors close instead of open.

Paul has been good enough to test the Starship Bridge 14 and he confirms that DAZ Studio isn’t warping the doors. smile

Over the next few days, I’ll make updated versions of all of Richard Duda’s sets, including all the bridges, the sick bay, and the engineering rooms.

I’d like to offer these updated versions to all previous customers, as a free update. Just send me your name or e-mail and the transaction ID or a rough purchase date (so I can verify your purchase). I’ll then send you the zip file as an attachment (around 2 to 3M in size) or a link to download it.

Thank you, sending a PM. My purchase was through Content Paradise for the bridge.

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Posted: 07 August 2013 03:39 AM   [ Ignore ]   [ # 808 ]
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VanishingPoint - 06 August 2013 05:03 PM
PDSmith - 31 July 2013 08:17 AM

~~~  DAZ Studio Users Question ~~~

As many of you have noticed I use Rduda’s sets often! (18 of 36 pages in the next MU novel takes place on the TNG bridge!)

But there is a problem, and it’s either me and I’m big enough to admit it, but do any of the other DAZ Studio users have problems with any of the bridges, engineering, ready room, conference room, jail, transporter room, or medial DOORS?

Not his freebie sets, those miraculously work.

The reason I ask is upon reading the readme file of the sets and from Rduda himself, someone other than him is packageing up the sets with obscure and incompatable doors for DAZ Studio. I’ve asked about this and he’s pointed out I’m the only one complaining.

So, I’m asking is it my DAZ Studio setup? I do my renders on two different computers and have troubles on both systems (but then both are pretty much mirror images of each other.)

I’ll be the first to acknowledge there is a huge red POSER written on the site’s sales page. I have some personal feeling on that but that is beside the point.

(Stay on target!)

I want to know if any other DAZ Studio user is haveing problems with the doors? 

If not PLEASE tell or show me how you made them work (ie slide side to side.) If you’re able to help me out of this Cranal-Anal inversion I’ll put a massive credit to you in the next book to helping me. (I know it’s a meager consolation prize but it’s the best I can do.)

-Paul

Paul recently told me about this issue and I think I’ve found a solution. smile

As other people are saying, DAZ Studio welds vertices that are close to each other, which results in parts becoming welded together, which results in parts warping when they’re moved.
The solution I’ve discovered is to build the model with the doors in the open position instead of the closed position. The ERC dial is then reversed so the doors close instead of open.

Paul has been good enough to test the Starship Bridge 14 and he confirms that DAZ Studio isn’t warping the doors. smile

Over the next few days, I’ll make updated versions of all of Richard Duda’s sets, including all the bridges, the sick bay, and the engineering rooms.

I’d like to offer these updated versions to all previous customers, as a free update. Just send me your name or e-mail and the transaction ID or a rough purchase date (so I can verify your purchase). I’ll then send you the zip file as an attachment (around 2 to 3M in size) or a link to download it.

Just out of curiosity, will this affect Poser users? If so I will submit the info for the updates but if it doesn’t really effect the use of the sets in Poser, I figure it would be just as easy to use the sets as is rather than having to download a bunch of updates.

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“When wrongs are pressed because it is believed they will be borne, resistance becomes morality.”  “The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.”  “Most bad government has grown out of too much government.” —Thomas Jefferson.

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Posted: 07 August 2013 03:46 AM   [ Ignore ]   [ # 809 ]
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mdbruffy - 06 August 2013 05:23 PM

OKay, all of the pieces needed for the TMP EVA Suit- injcluding the chest/helmet unit, are now available in my DA Gallery:

http://mdbruffy.deviantart.com/art/TMP-EVA-suit-391278598

And I want to give a very big thank you to Taranis3DG for giving me permission to release my obj of his work. And even though it’s not in this pic, the utility belts I came up with are part of the package- thanks to Rduda for givng me his permission to use his uniform badge as the buckle.

Excellent, and most welcome….. reward is in the future artwork. smile

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A Lightwave3d Modeler

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Posted: 07 August 2013 01:01 PM   [ Ignore ]   [ # 810 ]
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Taranis3DG - 07 August 2013 03:46 AM
mdbruffy - 06 August 2013 05:23 PM

OKay, all of the pieces needed for the TMP EVA Suit- injcluding the chest/helmet unit, are now available in my DA Gallery:

http://mdbruffy.deviantart.com/art/TMP-EVA-suit-391278598

And I want to give a very big thank you to Taranis3DG for giving me permission to release my obj of his work. And even though it’s not in this pic, the utility belts I came up with are part of the package- thanks to Rduda for givng me his permission to use his uniform badge as the buckle.

Excellent, and most welcome….. reward is in the future artwork. smile

grin

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