Subsurface Shaders... WOW!
Age Of Armour does it again - just when I thought I'd bought enough this week, along comes these new Subsurface shader packs... oh well, back on the beans, but oh so worth it!
This might actually divert me from my usual approach for a while, these are crying out to get used a lot. Obviously, anything subsurface will increase render times, so don't automatically max everything out until you can see what you need and/or what your machine can handle.
For the attached image, I used gummy on the hair, plastic on the swimsuit, and toon on Genesis (started with default grey Genesis, this is not using other textures)... it looks this good just using the presets, but with a bit of tweaking, this could give some seriously cool results.
I'm pretty gobsmacked, this opens up a completely new look to DAZ Studio renders... wow Wow WOW (OK, I'll sit in a darkened room until I settle down!)