...sometimes i miss the old 2.3 days. No messing with all this database management rubbish.
Just install your content, fire up Daz Studio, and start making art.
Why did it have to become so complicated?
Because of all the complaints about the Runtime folder structure, and about DS and Poser format files being in different places.
There’s actually a structure to runtime folders?
Somebody needs to tell content creators that.
(i’m being sarcastic here people).
Personally i find the general layout of the runtime folder a bit mucked up, and no real standardization of where stuff should go.
Such as a Hair can wind up in figures, hair or props.
Sets going in Figures or props.
Materials wind up in shader presets, shaders, materials or pose(who came up with that last one?).
Poses and materials mixed together.
With cms, create a category (shirts, pants, poses, skins etc) and group all the mats/cams/lights/props
Subdivide as needed.
You can rename the reference, without messing with the base file name(we won’t go into how many files I couldn’t find/broke after doing that)
I haven’t seen much difference in performance(except mine) with or without the cms on. Just something new and after messing with a copy of v3 and poser and carrara(i love 8.5), i’ve come to appreciate it.
Not having to try to remember the name of a material folder for a certain item, or having to try to make sense of the content creators layout, or having to spend time renaming a ton of stuff, or editing cr2/pz2 etc files is a blessing.
To each there own though.
As long as the software works, and i can figure out where stuff is, it’s all good.