This is a learning render for me. I played a lot with shaders and the glass reflection settings to get this how I wanted. I hope the render gets across the idea that I was shooting for.
In general I like how it came out but it looks ‘flat’ to me, lacking in depth and I clearly need to learn how to tweak specular and glossiness in Cararra better. I managed to make his clothing look non-plastic but I didn’t succeed in getting any specular highlights on anything.
Thanks to: holly wetcircuit, headwax, 3DAGE, JoeMama2000, and Evilproducer in the thread about not being able to load a scene. This is the scene I was trying to load, tweak, and render.
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