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samples of my renders - by cosmo
Posted: 24 May 2012 02:39 PM   [ Ignore ]   [ # 16 ]
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cosmo71 - 24 May 2012 02:34 PM
Tako Yakida - 24 May 2012 12:03 PM

I see pubic hair, lol! That would have been removed even in the old thread. No pun intended. raspberry

interesting to see on what you are paying attention LOL I self haven`t noticed that LOL

Let’s just say I miss the 90’s. LOL

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Posted: 24 May 2012 02:40 PM   [ Ignore ]   [ # 17 ]
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by the way, the bull in the “temple” render has no pubic hair cool smile

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Samples of my renders by cosmo


Every day is your day - not the day of other people - So live your life, not the lifes of others and enjoy it

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Posted: 24 May 2012 02:41 PM   [ Ignore ]   [ # 18 ]
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Tako Yakida - 24 May 2012 02:39 PM
cosmo71 - 24 May 2012 02:34 PM
Tako Yakida - 24 May 2012 12:03 PM

I see pubic hair, lol! That would have been removed even in the old thread. No pun intended. raspberry

interesting to see on what you are paying attention LOL I self haven`t noticed that LOL

Let’s just say I miss the 90’s. LOL

what was at the 90`s?????:roll:

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Samples of my renders by cosmo


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Posted: 24 May 2012 03:11 PM   [ Ignore ]   [ # 19 ]
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cosmo71 - 24 May 2012 02:41 PM
Tako Yakida - 24 May 2012 02:39 PM
cosmo71 - 24 May 2012 02:34 PM
Tako Yakida - 24 May 2012 12:03 PM

I see pubic hair, lol! That would have been removed even in the old thread. No pun intended. raspberry

interesting to see on what you are paying attention LOL I self haven`t noticed that LOL

Let’s just say I miss the 90’s. LOL

what was at the 90`s?????:roll:

Let’s just say certain, um, models of the era had a bit more variety to their, um, “landscape” than models of today. wink

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Posted: 24 May 2012 07:23 PM   [ Ignore ]   [ # 20 ]
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Dixie as little elf (pointy ears)

smile

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Samples of my renders by cosmo


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Posted: 24 May 2012 08:20 PM   [ Ignore ]   [ # 21 ]
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I tried to answer your PM but the PM box doesn’t show it. lol

I see you figured it out though. smile

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Posted: 24 May 2012 08:42 PM   [ Ignore ]   [ # 22 ]
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Tako Yakida - 24 May 2012 08:20 PM

I tried to answer your PM but the PM box doesn’t show it. lol

I see you figured it out though. smile

yeap smile

mr szark helped me (I think he helped me in the old forum, too with this issue smile ) I am getting old

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Samples of my renders by cosmo


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Posted: 24 May 2012 09:00 PM   [ Ignore ]   [ # 23 ]
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It is easy to see you have used your time off very wisely. How many did you render while you were off? Or do you still have a few days of free time to render?

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 24 May 2012 09:56 PM   [ Ignore ]   [ # 24 ]
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Jaderail - 24 May 2012 09:00 PM

It is easy to see you have used your time off very wisely. How many did you render while you were off? Or do you still have a few days of free time to render?

yeap, had two weeks freetime (this is the second) but in two weeks I have another three and a half week freetime smile and these three weeks is also european soccer championship smile

well I have many new ones, but most I can`t post here red face

but I was using my time to figure out how the uberenvi light works and have done some tries with blender, what took time because I had absolutely no clue what to do.

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Samples of my renders by cosmo


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Posted: 24 May 2012 10:01 PM   [ Ignore ]   [ # 25 ]
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YES!! Glad to hear you got to enjoy your time, I’ll want to see all the DIXIES you can post as soon as the forums will let you.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 25 May 2012 01:31 PM   [ Ignore ]   [ # 26 ]
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here is another one… I think it is perfect for the season smile

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Samples of my renders by cosmo


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Posted: 25 May 2012 03:41 PM   [ Ignore ]   [ # 27 ]
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and a second at the pool smile

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Samples of my renders by cosmo


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Posted: 25 May 2012 09:10 PM   [ Ignore ]   [ # 28 ]
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cosmo71 - 24 May 2012 09:56 PM
Jaderail - 24 May 2012 09:00 PM

It is easy to see you have used your time off very wisely. How many did you render while you were off? Or do you still have a few days of free time to render?

yeap, had two weeks freetime (this is the second) but in two weeks I have another three and a half week freetime smile and these three weeks is also european soccer championship smile

well I have many new ones, but most I can`t post here red face

but I was using my time to figure out how the uberenvi light works and have done some tries with blender, what took time because I had absolutely no clue what to do.

Did you read stonemason’s UberEnvironment tutorial in the old forums? It’s sort of zero’d out all my previous attempts to create good light and shadows, so I believe I’m getting a lot better ambient light and realistic shadows now than before. Basically it’s simply to set up UberEnvironment2 with good enough quality for ambient light and one directional sun-/moon-light using raytracing shadows. It’s a huge difference, and quite noticable.

BTW, nice renders there, and very interesting composition. wink

Edit. Hey, try to use a bump-map on the water-surface, and see what you get!! (remember raytracing).

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Posted: 25 May 2012 10:10 PM   [ Ignore ]   [ # 29 ]
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Norse Graphics - 25 May 2012 09:10 PM
cosmo71 - 24 May 2012 09:56 PM
Jaderail - 24 May 2012 09:00 PM

It is easy to see you have used your time off very wisely. How many did you render while you were off? Or do you still have a few days of free time to render?

yeap, had two weeks freetime (this is the second) but in two weeks I have another three and a half week freetime smile and these three weeks is also european soccer championship smile

well I have many new ones, but most I can`t post here red face

but I was using my time to figure out how the uberenvi light works and have done some tries with blender, what took time because I had absolutely no clue what to do.

Did you read stonemason’s UberEnvironment tutorial in the old forums? It’s sort of zero’d out all my previous attempts to create good light and shadows, so I believe I’m getting a lot better ambient light and realistic shadows now than before. Basically it’s simply to set up UberEnvironment2 with good enough quality for ambient light and one directional sun-/moon-light using raytracing shadows. It’s a huge difference, and quite noticable.

BTW, nice renders there, and very interesting composition. wink

Edit. Hey, try to use a bump-map on the water-surface, and see what you get!! (remember raytracing).

all these renders in this thread use just one distant light and UverEnvironment2 smile nothing more (except the temple render, in it there are two spotlights for the fire instead of the distant light). For all renders in my thread at the old forum I have used just distant and spotlights.

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Posted: 25 May 2012 10:14 PM   [ Ignore ]   [ # 30 ]
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I have deleted the bump for reflection of the water becaue…it is still water LOL

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Samples of my renders by cosmo


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