Has the exporter in DS4.5 been improved?
It is not much fun if you can’t use any of the morphs in the clothing without going through a lot of work dialing in each one of them separate for every bodypart.
If have looked through the change log for rc3 and nothing seemed to have been done about the locked morphs, autofitted clothing and automating the process. There are some bugfixes and some poser sr2 features are added.
Has anyone tried it yet?
Just wanted to stop by to say congratulations to the contest winners, and to everyone else for your great renders—and especially to Cliff for making what is an important and clearly very effective tutorial. I’m not a Poser user—at least not yet—but I think it’s in everyone’s interest to increase compatibility and avoid a total schism between Poser and DAZ. Plus, if I decide to buy Poser in the future I’ll certainly want to use all my Genesis content in it. It’s nice to know that, contrary to public opinion, the square peg can indeed fit into the round hole.
WimvdB None that I know of beyond what we knew from (IIRC) the 4.5 rc2 notes. However, it seems to me that it’s quite possible that 4.5 isn’t quite ready for its close-up yet, and that there could be more functionality inserted before it reaches actual “release” status.
Scott-Livingston Many thanks it’s been great to see people invigorated by looking again at Genesis in Poser - for example…
Rosie D LOL you’ve tickled me again! I can’t help but pity the poor guy though - having to undergo the indignity of a bath AND shaving? You’re a cruel, cruel woman - isn’t one or the other enough already? Next thing you know you’ll be wanting him to wear a tie :(
OK, let’s get the ball rolling with a good old-fasioned competition! A Poser render competition featuring Genesis (anyone who doesn’t want Genesis, or doesn’t like it, doesn’t have to enter)
OK I am confused. My objection to Genesis was that I thought it only worked in DS. If you had a contest to make a Poser Render using Genesis, I would have thought that the first thing to do was explain how to do it.
I tried finding something about how to do it in the messages in this thread, but the closest I have found after some digging, was you have to do it in DS then export the figure and import to Poser and render the scene. Why?
If I wanted to work with DS I would just render in DS.
The only thing I dislike about Genesis is I would have to use DS. I have tried DS. I sort of understood the original version, but not since then. Some people like DS but can’t use Poser. Some like Poser but can’t understand DS. (I know there are some who can use both. I ain’t one of them.)
In order to export Genesis to Poser, you have to “work in DS” for less than five minutes.
For me, that’s a long way away from the 20 - 200 hours or more it would take to do all the work to get a good, final scene ready to render.
Back when the competition was running, Cliff’s converter tutorial and scripts package was still on the front page of the store. A link, however, for future readers of the thread wouldn’t be a bad idea.