Setting aside the Genesis stuff, quite a lot of the new goodies in the store still work perfectly well in D|S3 — particularly if it’s specified as having a “legacy” installation. The only things that will definitely not work are anything with D|S files only in .duf format, which is D|S4.5 only. And even then, it’s frequently possible to load something in 4.5, save the materials as a dsa script, load the Poser figure or prop in D|S3 and apply the dsa material.
(FWIW, I have to stay with D|S3 for the moment at least, since I use heavily customised figures that aren’t well behaved in D|S4.5.)
I’ll keep my DS3A installed for the Pluggins I have in it. I use it for setting up layers for images that will later have Genesis characters in the finished render.
The vast majority of people I know do 3D as hobbyists or part-time professionals. We aren’t game developers or full-time commercial artists, so we don’t generally have unlimited funds for this addiction. Me personally, I’m a longtime hobbyist who has spent many hundreds of dollars to build my extensive content library. I use DS3A(on a custom built computer) for the same reason as Jaderail, I have custom settings and Pluggins that I don’t want to lose. For many reasons including the economy, I no longer have time or funds to invest in a new version of a software program, especially when significant issues remain unresolved.
I appreciate your question and I hope you don’t mind a frank answer. Way off topic, I’m a wee bit miffed that when the new forums were opened, my post history was erased. I had close to 1000 posts. I am far from a “new” user. I’ve been here long enough to see history repeat itself and I’m not even a Time Lord.
PS My answer is “yes”. I would be interested in new content for DS3.
Same here. 32-bit dual core. Also uses less memory. When I started using “shader lights” from the scripting kit ( here’s a topic about their kin in DS4: http://www.daz3d.com/forums/viewthread/12191/ ), I also found I can make it render almost as fast - and when I’m using UberSurface2 with SSS and UberEnvironment2 with AO or IDL (i.e. 90% of the time), DS3A renders faster for me. Either US2 hasn’t been truly natively recompiled for DS4.5’s 3Delight, or the update didn’t find its way to my account, but the automatic recompiling does eat away quite a part of performance on my system.
Besides, I still haven’t been able to consistently setup DS4.5’s interface to use colours that I find readable (black letters on pale greyscale backgrounds) // I have no idea why all those complicated colours were ever introduced without an option to switch to bare Windows skin - I can’t be the only one who much prefers the unified look for all the software Windows has always been famous for //. And then there’s that issue of not being able to position my own category tree (the one I could navigate without even looking at) above all those “folders”, “products” etc.
And yeah, there’s the issue with vintage Poser content behaving differently in DS4.5 - and I still primarily use oldschool items.
Having said that, I love Genesis and the whole weightmapping technology, let alone RiCurves, point-based AO and other neat new features. It’s just that I don’t see my DS3 going away anytime, soon or not. Thankfully they can peacefully coexist on the same machine.
I like DS4.5 ... having said that, I must admit that I still prefer setting up scenes in DS3, the handling suits me better, less possibility to totally drag a figure out of pose and better ‘if I click that you highlight it, dear DS’ results. That’s one reason why I still use Gen4 so much, I guess. ^^
When it comes to rendering though or effects, lights, etc., DS4.5 gives way more opportunity and is faster. I would never have rendered my scenes in DS3 with the same high quality settings than I use in DS4. They’d either have crashed DS or taken way to much time.
So… I like both of them for their nice sides and dislike them for their pita sides. Funny… if DS would purr when I move the mouse it would be just like my cats O.o
And to answer the question… Yes, I am still interested in content that works in DS3