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Let’s Make Clothing! Tutorial thread. Shoes too!
Posted: 16 September 2013 01:38 PM   [ Ignore ]   [ # 736 ]
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inspired_designer - 16 September 2013 12:08 PM

Can the same tutorial be applied to making custom shoes for genesis 2

Generally speaking, yes. People have told me that they’ve been making clothing for Genesis 2 ... same principles as for Genesis basic.

I have made a few clothing items for Genesis 2 Female using the female shape to model on. Then in the clothing creation dialogue tell TU to reverse the morphs [or whatever it was called, info on other computer].

Haven’t tried shoes yet for them. Good idea.

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Posted: 16 September 2013 02:47 PM   [ Ignore ]   [ # 737 ]
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I managed to import some shoes on genesis only by adjusting the rigging on genesis

Unfortunately I was unable to dress the default genesis 2 figure

Maybe I am missing something I don’t know where I am going wrong

I used the following steps:
——————————————————————————————————
I figured it out how to make shoes for genesis 2

Load Genesis 2
Import shoe.obj
Pose the figure foot to fit the shoe

Genesis 2
Parameters- general- resolution level - base
Parameters- general- subdivision level 0
genesis export fig-gen2.obj

Edit -figure load morph pro- gen2.obj
Dial the morph

tools joint editor ( to show the joints
right click on the joints- edit-adjust rig to shape

select the shoe - Assets - Transfer utility
Source Scene Item: genesis 2
Source Item shape: morph- fig-gen2
Target item: shoe
Item shape: current
Projection template: footwear
Show options- content type : follower/accessory/leg/right/foot

(the shoe might look distorted but that’s ok)

Click on the shoe
parameters -show hidden properties
Morphs- dial to zero
—————————————————————————-

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Posted: 16 September 2013 04:38 PM   [ Ignore ]   [ # 738 ]
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inspired_designer - 16 September 2013 02:47 PM

I managed to import some shoes on genesis only by adjusting the rigging on genesis

Unfortunately I was unable to dress the default genesis 2 figure

Maybe I am missing something I don’t know where I am going wrong

I used the following steps:
——————————————————————————————————
I figured it out how to make shoes for genesis 2

Load Genesis 2
Import shoe.obj
Pose the figure foot to fit the shoe
...

nope.

Model the shoes to fit Genesis 2 “as it loads”.

I just made a quick pair and am processing the images. Here’s the first set. I’m sure your shoes are way prettier than mine however the idea is to model them to the “dress dummy” in the modeler.

I’ll start posting the images ... hopefully can get 5 to a post.
[and these were made from step 1 so anybody just starting out may also benefit]

 

 

 

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Posted: 16 September 2013 04:41 PM   [ Ignore ]   [ # 739 ]
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And the next five.

[numbered sequentially just in case they don’t load that way]

 

 

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Posted: 16 September 2013 04:43 PM   [ Ignore ]   [ # 740 ]
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And the next set ...

 

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Posted: 16 September 2013 04:44 PM   [ Ignore ]   [ # 741 ]
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And the next set ...

 

 

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Posted: 16 September 2013 04:44 PM   [ Ignore ]   [ # 742 ]
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And some more wink

 

 

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Posted: 16 September 2013 04:45 PM   [ Ignore ]   [ # 743 ]
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And the last set for tonight ...

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Posted: 16 September 2013 04:48 PM   [ Ignore ]   [ # 744 ]
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That’s great

Thanks for making a tutorial just for shoes

I hope you add some heels on the shoes for posing purposes

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Posted: 16 September 2013 06:23 PM   [ Ignore ]   [ # 745 ]
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inspired_designer - 16 September 2013 04:48 PM

That’s great

Thanks for making a tutorial just for shoes

I hope you add some heels on the shoes for posing purposes

Well not tonight. Thought for my first shoes I’d start with something simple lol ...

However for shoes, as I’ve seen others done, one models them exactly the same way. Yes they will look strange loading on the foot at an angle but that is how things are. Once imported, and rigged, THEN one selects the main figure [i.e. Genesis2F] and poses her. The shoes should follow. After posing her feet so that the following shoes look correct, then save that pose preset for Genesis2F.

For heels, it may or not be advantageous to use the shoe(s) template [I didn’t for a couple of reasons, one of which is often we really don’t need one and the other is that I suspect it would be for heels and duckies don’t have heels to speak of].

I have also noted that some products are loaded “one shoe at a time” ... so if trying to make the 2 shoes in one product doesn’t fly, export out the shoes “one at a time” from the modeler ...  then import in “one at a time” to D/S and make the shoe clothing pieces “one at a time”.

Anyway, I hope this helps you and others make some shoes for our triax figures. I know I’ve been seeing quite a few queries about shoes lately so there is certainly interest for them.

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Posted: 20 October 2013 03:47 PM   [ Ignore ]   [ # 746 ]
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HU ... there’s a neat competition going over here: http://www.daz3d.com/forums/viewthread/30294/

Free 15-day trial of DressShop which doesn’t “install” ... just run the .exe and you’re good to go grin

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Posted: 20 October 2013 04:29 PM   [ Ignore ]   [ # 747 ]
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Anyone know if the is a Genesis & Genesis 2 pose copying the zero-pose of V4?

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Posted: 20 October 2013 11:48 PM   [ Ignore ]   [ # 748 ]
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Vata Raven - 20 October 2013 04:29 PM

Anyone know if the is a Genesis & Genesis 2 pose copying the zero-pose of V4?

Here’s the one I was thinking of:

http://www.sharecg.com/v/60135/view/21/DAZ-Studio/Genesis-V4-pose-adjust-script

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Posted: 21 October 2013 01:38 AM   [ Ignore ]   [ # 749 ]
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Patience55 - 20 October 2013 03:47 PM

HU ... there’s a neat competition going over here: http://www.daz3d.com/forums/viewthread/30294/

Free 15-day trial of DressShop which doesn’t “install” ... just run the .exe and you’re good to go grin

You won’t learn about making clothes with that program. It just takes a base item and you cut pieces out of it.

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Wendy

My website: http://www.wilmapsdigitalcreations.co.uk

Tutorials: http://www.wilmapsdigitalcreations.co.uk/view_products.php?cat=10

PLEASE NOTE:
My items are NOT to be used on Second Life website.  They have recently changed their TOS and are legally able to take/steal anything uploaded and resell/redistribute to items.

 

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Posted: 21 October 2013 07:37 AM   [ Ignore ]   [ # 750 ]
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wilmap - 21 October 2013 01:38 AM
Patience55 - 20 October 2013 03:47 PM

HU ... there’s a neat competition going over here: http://www.daz3d.com/forums/viewthread/30294/

Free 15-day trial of DressShop which doesn’t “install” ... just run the .exe and you’re good to go grin

You won’t learn about making clothes with that program. It just takes a base item and you cut pieces out of it.

Interesting none the less. Think you can also import other models to cut up as well. However it cuts making triangles all around the edges which can look quite messy in D/S. I used Hexagon to apply a layer of smoothing to add some finesse to the edges. Also used Hexagon to redo the uvmap to take care of the side stretch marks.

What I do like about their starter meshes is they fit Genesis like a glove. Was able to import them into Hexagon and do some editing there without necessarily requiring the ‘figure dress dummy’. Exporting them back out and then importing in D/S, making the clothing was a breeze. However again, one would need Hexagon or something to make movement and/or shaping morphs.

 

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