namrettek - 21 June 2012 12:01 PM
I actually looked around a little and found a pretty good explanation. At runtimedna they have a free weight mapped figure called Antonia. Included with that figure is a great PDF that explains how to do an SSS node in the poser material room.
So far the biggest problem I am having with poser is that everything looks so real that all my hair looks really fake!
That, and I’m having trouble getting things to NOT conform. If I add a prop it conforms to the figure and I can’t get it to just be a prop.
I’m going to buy poser pro.
I have been extremely impressed with Poser.
Excuse me if you know this already:
Props don’t “conform”. Conforming refers to a second CR2 that has the exact same bones with the exact same names as your character and each bone will match up with the corresponding bone.
Props are “Parented” and enter the hierarchy one step below the bone they’re parented to.
Try loading the prop without a character in the scene (Hopefully it comes in centered on the ground) and save it with a new name. Now you have a parented version (smart prop) and an unparented one.