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Realistic Renders…NOT!! 11 “Hello Rogerbee!”
Posted: 06 December 2012 02:27 PM   [ Ignore ]   [ # 481 ]
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Some fun with facegen

Aaron

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Posted: 06 December 2012 02:28 PM   [ Ignore ]   [ # 482 ]
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Shemar

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Posted: 06 December 2012 02:30 PM   [ Ignore ]   [ # 483 ]
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Angel modelAngie

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Posted: 06 December 2012 02:31 PM   [ Ignore ]   [ # 484 ]
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Deanna  Produce par moi

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Posted: 06 December 2012 03:10 PM   [ Ignore ]   [ # 485 ]
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Nice renders,

I’ve been busy with a new browser. Basically, if you’ve got 64bit Windows 7 or 8, get Waterfox. It’s a version of Firefox that was converted to 64bit as the Firefox code is open source.

Waterfox ROCKS!!!!

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Posted: 06 December 2012 03:15 PM   [ Ignore ]   [ # 486 ]
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Can you import firefox faves?

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Posted: 06 December 2012 03:32 PM   [ Ignore ]   [ # 487 ]
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Yes, you can,

I was even able to import my Safari bookmarks. It’ll ask you what you want to import when you install it.

As far as I know, Mozilla don’t sound to be developing their own 64 bit Firefox. Apple aren’t doing Safari for Windows anymore and Google aren’t developing Chrome for 64 bit, unless they want to keep it solely for their Chromebook laptops.

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Posted: 07 December 2012 06:00 PM   [ Ignore ]   [ # 488 ]
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Skin texture called Eli by JS at Rendo, with Poser Scatter and Daz’s Aged for M4 displace maps. Two point and one distant light

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Posted: 08 December 2012 01:33 AM   [ Ignore ]   [ # 489 ]
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Very nice!

CHEERS!

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Posted: 08 December 2012 02:46 AM   [ Ignore ]   [ # 490 ]
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A work in progress using Lux. Still got a good few hours of render time to go due to the complexity of the scenery I’m using but its coming along quite nicely.

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Posted: 08 December 2012 04:18 AM   [ Ignore ]   [ # 491 ]
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Not bad,

It does look a little grainy though. There are more settings you can tweak to take care of that as far as I know.

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Posted: 08 December 2012 04:56 AM   [ Ignore ]   [ # 492 ]
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Rogerbee - 08 December 2012 04:18 AM

Not bad,

It does look a little grainy though. There are more settings you can tweak to take care of that as far as I know.

CHEERS!

Lux uses progressive rendering and while there are noise filters, it doesn’t work at this early stage of the render too well without turning the image into a blurry mess. On the upside, I can pause the render and let it progress a bit further later on, and the longer I leave it the sharper the final image. As I said earlier, this one is very much a WIP, and has a good few hours left to go before it’ll be crisp enough to grace my DA account.

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Posted: 08 December 2012 05:07 AM   [ Ignore ]   [ # 493 ]
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Oh, I see,

I didn’t realise you could save an image of a render that was still in progress. I can’t get into Lux till March when Reality for Poser comes out.

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Posted: 08 December 2012 05:14 AM   [ Ignore ]   [ # 494 ]
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Rogerbee - 08 December 2012 05:07 AM

Oh, I see,

I didn’t realise you could save an image of a render that was still in progress. I can’t get into Lux till March when Reality for Poser comes out.

CHEERS!

Lux works differently to other rendering programs. It doesn’t EVER stop rendering. The user decides when enough is enough and if left to its own devices, Lux will happy tweak and tweak until the image is as polished as a shiny gemstone. I believe it does this by creating ever more ‘light beams’ and calculating their trajectory similar to how the real world works. The result is very realistic lighting, but it can take a lot of time to get the best results.

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Posted: 08 December 2012 05:22 AM   [ Ignore ]   [ # 495 ]
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Hmm,

Interesting, so, if I get it in March, I’ll have a render I like by April!

Ooooookay…....

CHEERS!

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