...It’s not so much bashing as it is I am still not totally convinced with Lux.
Part of my issue is that you need a lot of “horsepower” to really take advantage of what it can do. Or wait a very very long time (provided the process doesn’t stall or crash). If the results are not what you expected or hoped for, that’s a lot of time wasted.
From what I gather, to get good “photorelaistic” looking skin tones with Lux (as with any photo real render engine) it requires making a lot of minute adjustments to shaders, specularity, bump, AO, and SSS. and performing time consuming test renders. For some that isn’t an issue, for others with limited time it is.
Personally speaking, I find the latest release of 3Delight to be amazing. Even rendering with Lantios or Cloud 9 takes noticeably less time than older versions of the render engine and produces excellent results. With just standard Daz lighting and mapped shadows, I’ve had fairly high quality (non photo real) renders complete in just around a minute or two that used to take upwards of a half hour or more in older versions of the application..