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Realistic Renders…NOT!! 11 “Hello Rogerbee!”
Posted: 25 November 2012 04:12 AM   [ Ignore ]   [ # 361 ]
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AikoGirl 3 (Aiko3 body with Girl3 head) given new life in studio. I converted her to weightmapping and now she bends like a pro! Renders run through some FilterForge filters to give it that 70’s look. Might be a comic book if I’ll have the time…

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Posted: 25 November 2012 04:47 AM   [ Ignore ]   [ # 362 ]
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Different interesting

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Posted: 25 November 2012 05:54 AM   [ Ignore ]   [ # 363 ]
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Kyoto Kid - 24 November 2012 02:38 PM

...thank you for the links.  I didn’t know you could use UE in Poser.  I thought that was just a Daz Studio thing.

Shhhhhh,

THEY think it still is, LOL!

After much tweaking I finally got things the way I liked them, I adjusted the environment sphere settings to the ones Caisson specified for the IDL sphere, but with an HSV value of 0.7 and then adjusted the lights a bit.

Below is S5 with the Natasha and Ariana textures.

CHEERS!

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Posted: 25 November 2012 11:09 AM   [ Ignore ]   [ # 364 ]
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Here is an older poser model I was playing around, with, still working on lights I have the tutorial that keeps getting tossed about, but I don’t have IDL studio or Uber Environments. so I face it with IBL light probes from Bryce.

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Posted: 25 November 2012 12:17 PM   [ Ignore ]   [ # 365 ]
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Cyclops action

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Posted: 25 November 2012 03:38 PM   [ Ignore ]   [ # 366 ]
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Cyclops

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Posted: 25 November 2012 03:49 PM   [ Ignore ]   [ # 367 ]
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ps1borg - 23 November 2012 09:49 PM
HeraldOfFire - 23 November 2012 03:35 PM

I threw this one together mostly to test a few things with the Genesis models as well as give the rendering engine something to chew over. I’m still lightyears from getting to realistic render territory, but every step brings me an inch closer to my goals.

Enjoy.

Aw she cute smile  One foot forward at a time sounds like a good strategy to me smile

Thank you. One of the reasons I’ve made the switch to Daz lately is because Genesis models allow me to mix and match morphs to create some really unique characters. She was the result of much slider fiddling and combining. I haven’t yet figured out how to save combinations yet, but I’ve kept the document safe until I’ve worked it out.

Still can’t figure out ambient occlusion on Daz yet, and that will add a necessary extra layer of realism. Anyway, here’s an older one I’ve had on my DeviantArt for quite some time, rendered in Poser.

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Posted: 25 November 2012 06:40 PM   [ Ignore ]   [ # 368 ]
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Nice work guys!

I should never say that anything of mine is the final thing, as, inevitably, it usually isn’t! Further tweaking and re-rendering only served to show me that Natasha and Ariana aren’t actually really good textures in Poser.

I also did some test renders of the original 3 V4 Elite textures and they were a bit more like what I was looking for. That said, I should have tried Lana 1 or 2 as I’ve never been overly fond of 3! I’ve all but given up trying to do anything photo real in Poser alone, but, I think Reality might get me closer to that.

CHEERS!

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Posted: 25 November 2012 06:49 PM   [ Ignore ]   [ # 369 ]
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....hmmm the first one looks like it would work great for Leela as she has freckles.

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Posted: 25 November 2012 07:23 PM   [ Ignore ]   [ # 370 ]
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Thanks,

Those 3 were the first to really utilise UberEnvronment lighting, so they were made to showcase it really well, and they still do. Maya and Amy still impress me. I might have to track down Marie from that era too.

CHEERS!

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Posted: 25 November 2012 07:51 PM   [ Ignore ]   [ # 371 ]
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...so how do you get UE to work in Poser?

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Posted: 25 November 2012 09:19 PM   [ Ignore ]   [ # 372 ]
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Cyclops

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Posted: 26 November 2012 03:07 AM   [ Ignore ]   [ # 373 ]
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Kyoto Kid - 25 November 2012 07:51 PM

...so how do you get UE to work in Poser?

Well, the way I did it might not be the correct way, but, I did it this way:

You get the DSON Loader script from D3D

Run it in Poser and locate the UE light DUF in the Light Presets folder and open it, this brings the light and sphere into Poser

What I then did was to apply the Kitchen HDR texture to the sphere and tweak the settings of both this and the light and used IDL lighting

As I say, that might not be how you do it in DS, but, it seems to work for me. I might try a specular light and see what that does.

CHEERS!

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Posted: 26 November 2012 05:02 AM   [ Ignore ]   [ # 374 ]
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I did another test with Lana and was suitably impressed, a specular light didn’t seem to make any difference so I didn’t use one in the end.

The close up is what makes it all worth it.

CHEERS!

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Posted: 26 November 2012 09:47 PM   [ Ignore ]   [ # 375 ]
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Rogerbee - 26 November 2012 03:07 AM
Kyoto Kid - 25 November 2012 07:51 PM

...so how do you get UE to work in Poser?

Well, the way I did it might not be the correct way, but, I did it this way:

You get the DSON Loader script from D3D

Run it in Poser and locate the UE light DUF in the Light Presets folder and open it, this brings the light and sphere into Poser

What I then did was to apply the Kitchen HDR texture to the sphere and tweak the settings of both this and the light and used IDL lighting

As I say, that might not be how you do it in DS, but, it seems to work for me. I might try a specular light and see what that does.

CHEERS!

Hehe good hack smile

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