...the exterior scenes and composition all look good but I still am not thrilled by the skin tone in Lux. It just looks too “flat”. This has always been a sticking point for me with Lux. I’m sure this is curable with a lot of tweaking of the surfaces as well as using SSS (which is a real memory hog) and AO,
It doesn’t have to be flat lighting, is up to users to tweak one way or another
...that’s my one thing with Lux, it requires a lot of tweaking to get the level of “realism” for the skin tones to match that of the surroundings. This is part of why (besides not having the rig that can support it) I gave up on pushing the envelope in that direction (and why I also like LDP for outdoor scenes The Azure Skies also includes an option to include UE.
...but enough of realism, this is after all the “Realistic Renders NOT” thread.
...so time for a non realistic pic drop.
Been playing around with the new Genesis Sadie this evening and discovered she makes a lovely toon teen. So nice to have so many different morphs to use with as well as and a much larger available wardrobe (thanks in part to GenX and the Transfer Tool).