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Realistic Renders…NOT!! 11 “Hello Rogerbee!”
Posted: 22 November 2012 10:25 AM   [ Ignore ]   [ # 271 ]
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When I was still using DS engine for rendering I ran comparisons on the same renders with the shading rate set at 0.20 and 0.10 the only diff I saw was a lot longer with it set at 0.10 no difference whatsoever on the quality of the render.

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Posted: 22 November 2012 10:26 AM   [ Ignore ]   [ # 272 ]
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The difference in the second render is the eye materials from Actual Eyes 3 for Genesis (currently 50% off)
http://www.daz3d.com/shop/actual-eyes-3
Used presets: Colors AE-1 and Reflection-3
In both renders, I have used lights from Lantios Core Lighting 1 preset 04.

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Posted: 22 November 2012 10:29 AM   [ Ignore ]   [ # 273 ]
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Bobvan - 22 November 2012 10:25 AM

When I was still using DS engine for rendering I ran comparisons on the same renders with the shading rate set at 0.20 and 0.10 the only diff I saw was a lot longer with it set at 0.10 no difference whatsoever on the quality of the render.

Thanks for letting me know. The renders times were around 49 minutes on intel i7 860 processor at 2.8 GHz..

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Posted: 22 November 2012 10:31 AM   [ Ignore ]   [ # 274 ]
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Nice, but that’s DS, the issue lies in Poser. You can make adjustments that we can’t.

What was done to the sclera? If they ever DSON those eyes I’ll see what they can do in Poser..

CHEERS!

PS (Even with the UberEnvironment light and IDL the renders I did took about 15 mins each maybe less.)

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Posted: 22 November 2012 11:30 AM   [ Ignore ]   [ # 275 ]
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Rogerbee - 22 November 2012 10:31 AM

Nice, but that’s DS, the issue lies in Poser. You can make adjustments that we can’t.

What was done to the sclera? If they ever DSON those eyes I’ll see what they can do in Poser..

CHEERS!

PS (Even with the UberEnvironment light and IDL the renders I did took about 15 mins each maybe less.)

It looks like material for sclera was simplified (less options in surface tab). Opacity map was taken away.
Diffuse and displacement map were changed. Added environment map for reflections.
I also like the speed of Poser rendering. wink

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Posted: 22 November 2012 12:23 PM   [ Ignore ]   [ # 276 ]
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Yeah, there you go,

You can add things that we can’t. This is why Elite Eyes is still a viable option. One difference that I did notice that has nothing to do with the eyes themselves is that the eyebrows on yours have the same bump map as the skin and look like they were drawn on. EZ Skin’s procedural bump maps omit the eyebrows which leave them looking like the original reference photo. Why they still do the bump maps like the ones on your S5 is beyond me.

CHEERS!

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Posted: 22 November 2012 08:04 PM   [ Ignore ]   [ # 277 ]
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As promised I love the Luxrender…Futureworld

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Posted: 22 November 2012 08:06 PM   [ Ignore ]   [ # 278 ]
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Close up 1

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Posted: 22 November 2012 08:08 PM   [ Ignore ]   [ # 279 ]
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Who’s that?

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Posted: 22 November 2012 08:10 PM   [ Ignore ]   [ # 280 ]
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Papers please

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Posted: 22 November 2012 08:11 PM   [ Ignore ]   [ # 281 ]
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Close

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Posted: 22 November 2012 08:13 PM   [ Ignore ]   [ # 282 ]
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More sci if

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Posted: 22 November 2012 08:15 PM   [ Ignore ]   [ # 283 ]
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talk

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Posted: 22 November 2012 08:17 PM   [ Ignore ]   [ # 284 ]
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8

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Posted: 22 November 2012 08:18 PM   [ Ignore ]   [ # 285 ]
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9

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