Rogerbee - 22 November 2012 10:31 AM
Nice, but that’s DS, the issue lies in Poser. You can make adjustments that we can’t.
What was done to the sclera? If they ever DSON those eyes I’ll see what they can do in Poser..
CHEERS!
PS (Even with the UberEnvironment light and IDL the renders I did took about 15 mins each maybe less.)
It looks like material for sclera was simplified (less options in surface tab). Opacity map was taken away.
Diffuse and displacement map were changed. Added environment map for reflections.
I also like the speed of Poser rendering. 