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Realistic Renders…NOT!! 11 “Hello Rogerbee!”
Posted: 18 November 2012 06:34 AM   [ Ignore ]   [ # 226 ]
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Bobvan - 18 November 2012 02:02 AM

Thanks thats what I love about the Luxrender quality renders with simplicity…

Looks great, good idea smile

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Posted: 18 November 2012 12:50 PM   [ Ignore ]   [ # 227 ]
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ps1borg - 18 November 2012 06:32 AM

Been a while since I posted anything, really like the textures that come with the Park models. Poser render, point lights

Very nice,

Makes me think of Skyfall.

CHEERS!

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Posted: 18 November 2012 03:52 PM   [ Ignore ]   [ # 228 ]
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ps1borg - 18 November 2012 06:34 AM
Bobvan - 18 November 2012 02:02 AM

Thanks thats what I love about the Luxrender quality renders with simplicity…

Looks great, good idea smile

Thanks due to the older Valerie being taken from another dimension / universe it re modifies the existing timeline I am having fun making great sci fi renders will post once I upload them. Been using Reality for approx 9 months so I am getting a pretty good handle on the materials which is what helps with making nice renders.

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Posted: 18 November 2012 04:02 PM   [ Ignore ]   [ # 229 ]
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...don’t know if it’s a gamma correction issue, but all renders done with Reality/Lux appear come out too dark on my system compared to those done in 3Delight/Firefly/Carrara/Bryce.

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I’d rather have a blue sky above me than a blue screen in front of me.

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Posted: 18 November 2012 04:04 PM   [ Ignore ]   [ # 230 ]
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Kyoto Kid - 18 November 2012 04:02 PM

...don’t know if it’s a gamma correction issue, but all renders done with Reality/Lux appear come out too dark on my system compared to those done in 3Delight/Firefly/Carrara/Bryce.

If you look at my many renders I dont have a problem some are dark but they are meant to be

For the record I think my Lux kick my LDP2 render’s @ss LOL

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Posted: 18 November 2012 04:59 PM   [ Ignore ]   [ # 231 ]
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...well I’m still an LDP fan because of the ease of use, no need to rework shaders mess with specularity, AO, IBL spheres, light probes, & the like. 

I just wish DL would take a moment from developing new training packages and models to update it for 4.5.  I still like the quality it gives to many of the scenes I create.

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...it’s five minutes to midnight…

I’d rather have a blue sky above me than a blue screen in front of me.

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Posted: 18 November 2012 05:02 PM   [ Ignore ]   [ # 232 ]
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It will always have a special place for me as well since it was the 1st of my decent renders but after 9 months I think I have approx 700 to 800 Lux renders if not more so it is manageable to get decent render times.

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Posted: 19 November 2012 03:21 AM   [ Ignore ]   [ # 233 ]
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I found a neat trick, Dimension 3D’s DSON Loader script imports DUF’s straight into Poser, well, the UberEnvironment lights are DUF’s, so I imported it and loaded an HDR onto the Environment Sphere. I combined this with my Caisson set up, took out the IDL sphere, tweaked a few settings, and the result is below.

That’s the M5 Phillip texture, one Poser can’t normally light, tee hee, not only can we get Genesis from you, but we can get the UE lights!

CHEERS!

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M5_Phillip_UE_3.jpg
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Posted: 19 November 2012 05:09 AM   [ Ignore ]   [ # 234 ]
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For some reason, that scene file became corrupt and crashed Poser when I opened it. So, I redid it and it seems fine so far. Due to the way the UE setup works, I was able to implement the eye settings in EZ Skin 2 and they really made a difference. I set the reflections to real and the result is below.

I think I’ve finally got these renders cracked, so long as no scenes crash Poser again!

CHEERS!

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M5_Phillip_UE_4.jpg
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Posted: 19 November 2012 03:58 PM   [ Ignore ]   [ # 235 ]
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I decided to give the old Lana texture a try. The eyes are a bit boring though and I haven’t found a way to pep them up which doesn’t involve the eye surface, why Daz left this out of Genesis is beyond me, all the best looking eyes you can get are geared around this. Without it all you get in her eyes when you light them is that white dot in the middle of her pupil.

If anyone has any tips for Genesis eyes so they light well with IDL and UberEnvironment then I’d really like to hear them.

Lana’s skin looks amazing, I just wish her eyes looked just as good

CHEERS!

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Posted: 19 November 2012 04:29 PM   [ Ignore ]   [ # 236 ]
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Rogerbee - 19 November 2012 03:58 PM

I decided to give the old Lana texture a try. The eyes are a bit boring though and I haven’t found a way to pep them up which doesn’t involve the eye surface, why Daz left this out of Genesis is beyond me, all the best looking eyes you can get are geared around this. Without it all you get in her eyes when you light them is that white dot in the middle of her pupil.

If anyone has any tips for Genesis eyes so they light well with IDL and UberEnvironment then I’d really like to hear them.

Lana’s skin looks amazing, I just wish her eyes looked just as good

CHEERS!

I agree with Lana’s eyes. i was not a fan of those,  but it is one of my favorite non rebelmommy textures for the skin though.

for the eye’s there’s Elite EyeLights i have it and used it quite a bit and loved it.

But now I almost always just use the eye’s that come with Frostbite no matter what texture set i use.
so far those are my favorite.  If I’m not mistaken those are the eyes i used in the picture in my sig.

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Posted: 19 November 2012 04:45 PM   [ Ignore ]   [ # 237 ]
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Ah, yeah, the Eyelights only work on the eye surface, which Genesis doesn’t have. Genesis eyes only have a cornea, iris and pupil. If you use the properties of the eye surface on the cornea you don’t quite get the same results. That was why I asked, all the eye tutorials I’ve found are all for Gen 4. I think Daz boobed big time not giving Genesis the same eyes as Gen 4.

I’ll persevere….

CHEERS!

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Posted: 19 November 2012 04:49 PM   [ Ignore ]   [ # 238 ]
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Rogerbee - 19 November 2012 04:45 PM

Ah, yeah, the Eyelights only work on the eye surface, which Genesis doesn’t have. Genesis eyes only have a cornea, iris and pupil. If you use the properties of the eye surface on the cornea you don’t quite get the same results. That was why I asked, all the eye tutorials I’ve found are all for Gen 4. I think Daz boobed big time not giving Genesis the same eyes as Gen 4.

I’ll persevere….

CHEERS!


I see. that kinda sucks. i played around with genesis only a couple times so i didn’t realize that.

 

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Posted: 19 November 2012 04:53 PM   [ Ignore ]   [ # 239 ]
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Yep, it does a bit,

I’ve just downloaded some pics of shaders I can try, so I’ll give them a go and see what happens.

CHEERS!

 

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Posted: 19 November 2012 05:22 PM   [ Ignore ]   [ # 240 ]
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Rogerbee - 19 November 2012 04:45 PM

Ah, yeah, the Eyelights only work on the eye surface, which Genesis doesn’t have. Genesis eyes only have a cornea, iris and pupil. If you use the properties of the eye surface on the cornea you don’t quite get the same results. That was why I asked, all the eye tutorials I’ve found are all for Gen 4. I think Daz boobed big time not giving Genesis the same eyes as Gen 4.

I’ll persevere….

CHEERS!


http://www.daz3d.com/forums/viewthread/6376/P75/

Has comments and a tute about settings for genesis eyes. smile

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