I just did a test on the 3 Toe morph. Immediately I saw the toes were distorted and had mis-alligned the toe nails but that was because they never had to take toe movement into consideration and worked perfectly for their shape needs. This means when a movement morph is applied the results are not that great. But there still is a certain level of usability, but the results aren't perfect. Also when you apply a texture, most of the issues are masked:)
yeah we try not to tell PA's that they are amazing as it could have an effect on the space time continuim for which the earth would shink to the size of a pea. We do tell then they are doing a good job but never more that that.
You are not allowed to Add Bones to Genesis. That means If I did, the entire base rig would be different and every other products wouldn't work properly because they were designed for the old rigged Skeleton. There are rules to Genesis and making content. This was the simplest method there was.
Thanks Gilikshe. Here I did a quick attempt at one of your examples. So I am sure you can do those type of poses. There are limits on the Genesis mesh and what you can and cannot do (limited by poly count) but I made these morphs as flexible and universal as possible:)
What can I say. You've really hit the toe-nail on the head with these new digital digits, for which I can only express toe-tal gratitude from the bottom of my sole. I'll be waiting impatiently, as usual, for the product to come out, with my little piggies-bank at the ready.
Later this month? What am I supposed to do without toes till then? I mean I got my toes but I need these toes. Umm.. I don't need these toes I got my toes but I need these toes for Genesis. ARGH!! You know what I mean! Just sell me these toes already.