Toe Control For Genesis - Now Available (Commercial)
Hi Guys. I have been working hard on this and have just completed Toe Control for Genesis. As most of you know each toe cannot be controlled seperately. I have designed movement morphs to change that. It was difficult at first because there are no toe bones to work with, and the morphs had to be made in a way that it works on multiple shapes, but in the end it turned out the way I wanted it to. The seperate toe morphs are controlled by master controllers. EG dial it up, and the bend up morph loads, dial down and the bend down morph loads.
Each toe will have up, down, left, right, straight and curl morphs so you have full flexibility and can create realistic or crazy looks. You can also control the length of each toe as well. Here is a preview pic. Enjoy:)