Wow, okay so what I am understanding is I can create this character with the Morphs++ and Genesis Evlolution head morph only? Man, I guess the fact that I only paid just over $6 for the Elixir character I might hold off on this for now and work with the Aiko5 that I already have. You’re right it does get a bit expensive and I need some other content as well. I appreciate the help.
Most of the ADSI figures include a custom head morph and then a “dial-spun” body. You need the V4 shape for Genesis, as the morph was designed against V4 and then transferred to Genesis using GenX, so for the head to look correct, it needs the V4 base shape. The body will not be as fit/toned without Morphs++ (when using V4) or Genesis Evolution, but you can dial-spin your own body shape with the morphs you do have to create your own look based on your own personal tastes.
That said, the Genesis Evolution morphs are VERY useful to have. There are also DieTrying’s free morphs at ShareCG that do similar things, but you will find that a LOT of content is designed around the presence of the Evolution morphs. There are a couple bundles with the the Evolution morphs; probably the best bundle (though it’s expensive) is the V5+M5 combo bundle, as that gets you pretty much all the base stuff you’ll ever need to support 95% of vendor content created for Genesis (though you still need to get the V4/M4 shapes separately).
Also, with the ADSI figures, you’ll find there are files for applying the skins/makeup/etc in two locations: DAZ Studio Formats->People->Genesis->Characters->ADSI->charactername and Poser Formats->Pose->ADSI->charactername. In DAZ Studio, if you want to use the character on V4, first go to the Poser format location and install ONLY the shape injections from there. Then go to the Studio Genesis folder and use those presets to apply the skin/makeup, even on V4. That’s because the Genesis versions have shader settings optimized for Studio, and since V4 and Genesis share the same material zones for the most part, the Genesis shaders will also work for V4.