DazScript interaction with Animate2?
Is it possible to interact with Animate2 from DazScript? I don't see any Animate2 classes exposed in the DazScript API.
I was hoping to at least be able to have a script write keys to the currently selected and active Aniblock, but any keys my script adds/changes just get written to standard Daz Studio keys.
Is there any way to have a script add/modify/delete keys in an AniBlock?