Digital Art Zone

 
   
1 of 2
1
BC’s Short film WIP
Posted: 14 June 2012 11:18 PM   [ Ignore ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

All pre production is finished for the first series of shots and so I just broke ground on my very first completely CGI short film!

Yay! :D

Image Attachments
WIP.JPG
 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 14 June 2012 11:35 PM   [ Ignore ]   [ # 1 ]
Member
Avatar
Rank
Total Posts:  214
Joined  2005-11-06

Can’t wait to see it !!!

 Signature 

.(JavaScript must be enabled to view this email address)

My DAZ3D Store

My Personal Website

Profile
 
 
Posted: 14 June 2012 11:42 PM   [ Ignore ]   [ # 2 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

Well it’s probably gonna be awhile. wink

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 14 June 2012 11:44 PM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  214
Joined  2005-11-06

Maybe you can post some wip’s here? We love to see teasers smile

 Signature 

.(JavaScript must be enabled to view this email address)

My DAZ3D Store

My Personal Website

Profile
 
 
Posted: 14 June 2012 11:58 PM   [ Ignore ]   [ # 4 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

Ha! Dude are you the one who made Siruis Labs? I’m totally using it in this animation! lol

It’s a beast to render (and I’m only using a lowly Pentium D which doesn’t help) so I’m having to do transparent PNG sequences over the flat rendered backgrounds, but it’s worth it, Siruis is sick!

And yeah, I can probably post a few things as I go.

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 14 June 2012 11:59 PM   [ Ignore ]   [ # 5 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

You can actually see some of Sirius’s color scheme even in this first shot. I basically am framing the tones around Sirius.

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 15 June 2012 12:14 AM   [ Ignore ]   [ # 6 ]
Member
Avatar
Rank
Total Posts:  214
Joined  2005-11-06

That will be awesome! I can’t wait to see it all come together - if you need help with some Sirius Labs rendering, just let me know - we don’t want your computer to have a meltdown smile You could setup and save some cameras, and then I could render the scenes for your backdrop smile

I just came across this image today on my hard drive and was thinking about doing some animations - so I think it must be fate smile

Image Attachments
emergency-light.jpg
 Signature 

.(JavaScript must be enabled to view this email address)

My DAZ3D Store

My Personal Website

Profile
 
 
Posted: 15 June 2012 08:50 AM   [ Ignore ]   [ # 7 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

Absolutely fate.

I’ll hit you up if I need any help rendering, but I’m pretty sure so long as I don’t try to physically animate a camera moving through Sirius I should be fine. Basically I’m just filming those shots (and some others) like you would traditional animation with a kind of digital matte painting (Sirius) as the backdrop for the animated characters.

In the lower rez places like the corridors and hanger of the station I can animate pretty much in-scene, but any of the really dense places like Sirius it’s all old school. wink

Oh, and the short film is about robot folk as I didn’t want to risk trying to effectively animate living things in Carrara.

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 15 June 2012 09:33 AM   [ Ignore ]   [ # 8 ]
Addict
Avatar
RankRankRankRank
Total Posts:  7169
Joined  2009-07-13

BC Rice (OMG that is an old grain) I do not have Sirius (sorry 3Dlust) but one handy thing is to render big 360º spherical scenes with the spherical camera zoomed out at 90º and then use them in background with a shadowcatcher plane.
you can only rotate, not pan the camera but it is a way to move around an otherwise unwieldy scene.

 Signature 

WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
my gallery

Profile
 
 
Posted: 15 June 2012 09:42 AM   [ Ignore ]   [ # 9 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

Yeah that’s essentially what I’m doing except I bring the backgrounds into AE and the PNG transparent sequenced characters (or blue/green screen depending) are overlayed on the backgrounds. You can then create shadows by just duplicating and then twisting the layer in 3D space and blacking out the original layer and then changing its opacity/blur, etc.

I don’t think either scenario works perfectly, though, as the undulations in, say, a textured wall isn’t going to be perfect, but to the normal eye it’s clean enough.

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 15 June 2012 09:43 AM   [ Ignore ]   [ # 10 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

And “old grain”? You mean the computer? Yeah, she’s friggin ancient. But I make it do what it do.  wink

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 15 June 2012 10:20 AM   [ Ignore ]   [ # 11 ]
Addict
Avatar
RankRankRankRank
Total Posts:  7169
Joined  2009-07-13

BC Rice, BC=before Christ Rice=Grain!! yeah my humour pretty sad if I gotta explain my jokes!

 Signature 

WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
my gallery

Profile
 
 
Posted: 15 June 2012 11:19 AM   [ Ignore ]   [ # 12 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

omg lol

Honestly, that was so funny went *completely* over my head!

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 15 June 2012 11:21 AM   [ Ignore ]   [ # 13 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

Getting the ship ready to be inserted in the scene! :D

Image Attachments
SPACE_SHIP_MOTION_TRACKERS.JPG
SPACE_SHIP_WITH_MOTION_TRACKERS_RENDER.jpg
 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 16 June 2012 08:33 AM   [ Ignore ]   [ # 14 ]
Member
Rank
Total Posts:  249
Joined  2011-05-15

So I’m pretty much finished with the background layer. I’ve already got the ship animation rendered out, but because I have to do motion tracking, etc, I’m doing the ship’s pass in a different composition. In there I’ll do the color correction, atmospheric elements and any sort of lens perspective adjustments that might be needed.

http://www.youtube.com/watch?v=-RWroXnnZno

 Signature 

Swing by and Subscribe: http://www.youtube.com/dumpprep

 

Profile
 
 
Posted: 16 June 2012 07:01 PM   [ Ignore ]   [ # 15 ]
New Member
Total Posts:  24
Joined  2004-03-31

Hey BC Rice,

Funnily : , ) I was listening to Deep Purples Highway Star and watching your WIP and as the engines threw out all those sparks the cymbal crashed at the end of the song, it looked and sounded very cool. Nicely done.

Chris

Profile
 
 
   
1 of 2
1