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Scale Vertices smoothly
Posted: 01 May 2013 07:07 AM   [ Ignore ]
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When scaling all the vertices of the end of a cylinder in both the X & Y axis at the same time I find hex jumps from one setting to another and won’t scale smoothly to where I want the vertices to be. I have to use the numeric inputs to tweak them where I want them

Is there a way to overcome this problem ?

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Posted: 01 May 2013 07:32 AM   [ Ignore ]   [ # 1 ]
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I think I know what you mean, it jumps at a certain point, I do not know why, grid snap appears not to effect it.
You might try checking “keep ratio” in the properties panel and then clicking in one of the size values and with the scroll button on your mouse adjust it that way, for precise jobs I feel numerical entry is a wise choice,

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Posted: 01 May 2013 07:45 AM   [ Ignore ]   [ # 2 ]
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That type of jumping is common in many 3D apps. My suggestion is to become comfortable with doing numerical inputs, as using them helps in other ways also.

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Posted: 02 May 2013 02:05 AM   [ Ignore ]   [ # 3 ]
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Thanks guys for the suggestions, I found the answer.

When using the scale manipulator you need to use centre gray box for smooth scaling rather the one that is between the x & y axis (jerky scaling).

So off and running again now.

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Posted: 02 May 2013 02:28 AM   [ Ignore ]   [ # 4 ]
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Well done, teaching an old dog new tricks, I am so used to working with the universal manipulator the scale one did not occur to me, It works good.

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