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WIP thread New Users Contest - May 2013
Posted: 08 May 2013 08:16 AM   [ Ignore ]   [ # 106 ]
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Late to the party, sorry Totte.

Experimenter - 07 May 2013 02:35 PM
What would you say about the Picture? Is anything missing, for example a Person which hold the flashlight? Or is the mood version enough?
Thank you for your help.
My only gripe is the shadows are far too dark IMHO. Try and adding fill light next to the camera facing the same way. A distant light will do at say 15 - 25 % intensity wit very soft shadows or none at all.

Ilena52 - 08 May 2013 04:17 AM
Obviously the skin needs fixing but here's what I've got so far.
I was just thinking whether it would look better if the background had motion blur and sharp focus on the bike and rider with no blur at all.
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Posted: 08 May 2013 08:45 AM   [ Ignore ]   [ # 107 ]
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Llan the Wanderer - 08 May 2013 07:35 AM
Totte - 08 May 2013 03:04 AM

@Llan the Wanderer: Nice renders, and I see progress. Sometimes light leaks are hard to fix, maybe be bold and replace the point light with 3 spots facing downwars and covering 120 degrees each?


Thank you.
I will explore this solution on another project if you don't mind, because I don't want to sweat again with this lantern! smile


This is a good point you bring up here. There is a point where we want to not beat our head against the wall for minor things as it can be a time sink and discouraging. If we work on an image and it gets to be that we've spent as much time on it as we should for the moment, I find it is better to accept it or put it aside (in this case it looks nice) and come back to it in a year maybe after we've learned more nuances. This is not only more efficient, but it gives us a yardstick to see how we grow over time.
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Posted: 08 May 2013 10:23 AM   [ Ignore ]   [ # 108 ]
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Szark - 08 May 2013 08:16 AM
Late to the party, sorry Totte.

Experimenter - 07 May 2013 02:35 PM
What would you say about the Picture? Is anything missing, for example a Person which hold the flashlight? Or is the mood version enough?
Thank you for your help.
My only gripe is the shadows are far too dark IMHO. Try and adding fill light next to the camera facing the same way. A distant light will do at say 15 - 25 % intensity wit very soft shadows or none at all.

Ilena52 - 08 May 2013 04:17 AM
Obviously the skin needs fixing but here's what I've got so far.
I was just thinking whether it would look better if the background had motion blur and sharp focus on the bike and rider with no blur at all.


Heh, I was leaning towards the same thinking. That and it might look better if the windshield isn't present.
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Posted: 08 May 2013 10:24 AM   [ Ignore ]   [ # 109 ]
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Well as to the windshield, this type of bike often has a much shorter windshield. You could shorten it either with an opacity mask or by popping it into hexagon.
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Posted: 08 May 2013 10:33 AM   [ Ignore ]   [ # 110 ]
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My thinking on the windshield it to make to more transparent and add Index of Refraction. Search google for IOR values for prespex as I don't think they are glass which has an IOR of 1.50 upward. Refraction strength 100%
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Posted: 08 May 2013 10:46 AM   [ Ignore ]   [ # 111 ]
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Experimenter - 07 May 2013 02:35 PM
What would you say about the Picture? Is anything missing, for example a Person which hold the flashlight? Or is the mood version enough?
Thank you for your help.

The lighting itself I think is good (though I agree with Szark that some fill lighting would probably improve it). I do think it's missing a focal character (or object).
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Posted: 08 May 2013 11:22 AM   [ Ignore ]   [ # 112 ]
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I like doing images with using props only like this one
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Posted: 08 May 2013 11:23 AM   [ Ignore ]   [ # 113 ]
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Gedd - 07 May 2013 06:48 AM
@carola.ottosson: The first image the lighting is looking better, but I'm not sure what the black star is, and it's stealing focus. The face of the girl where I would think you would want focus (I could be wrong here, it's up to you of course) has no light focusing on it to draw ones eyes to it.

@Llan: I personally like the one in the upper left corner. However, the light in her left hand and perhaps on the lower part of her right arm appear a bit harsh and blown out to me. (Sometimes when you enhance one area, you notice something else that was there but you didn't notice before.) You might want to play with Linear Point lights or UberArea lights where you have more control over the distribution of the light in those areas.

[Edit for Llan] Spot lights like that do produce blown out effects at times due to our eyes inability to accommodate the range from the dark to the light in lighting like that, so don't take what I said as 'do it this way to be more correct' rather as something to consider if that isn't the effect you are going for. It often isn't a matter of one being more correct then the other but rather our ability to produce a range of effects, blown out to graduated in the lighting in this case, depending on what we are trying to achieve with the picture. In the end, it's how all of the parts come together that matter. If the image were part of a larger composition, I might go for a blown out effect if it worked with the rest of the composition to create an overall effect I was looking to achieve (harsher = more drama, more graduated, more gentle/fantasy/romantic) Here, with it being a standalone thing, I would tend to have a bit more graduated type of lighting, but subtle.. not overdone, as in the lighting should have hotspots. All personal opinion.. if it helps, great.. if not, discard it wink
..


I was trying to experiemnt with something that in swedish is called "fondvägg" or "fototapet", no idea what it's claled in english though. But it's basically a wall that has either a different color than the rest, has a photo wallpaper or has motif painting on it. The stars mights not have been a good picture to use for that, but it was worth a try smile

bigh - 07 May 2013 07:43 AM
carola.ottosson - 07 May 2013 06:19 AM
several cups of coffee later,, some tweaking, lots of cursing and Coldplay playing loud in the background I think I managed to make that strange shadowy block better.



Also ended up re-working my older pic, Moment of Thoughts, a bit, some difference in the lights and changed colors and angles around a bit too *smiles*

/C



like the dog render - maybe you can move the tree into the scene


I did add a tree.. and spent the whole darn day tweaking and cursing to try to make it stop casting a shadow on the background wall *laughs* Eventually (after having added two more spotlights to the scene) I have actually had to given up on that, but I changed the angle of the render and some closer distance to the girl and the pup, so most of the treeshadow against the wall is hidden, in a sense.

I do like the way it ended up looking though *surprised*


Totte - 08 May 2013 03:04 AM
You are all making great progress with your renders. (I've been cur from internet for a while, been chewing nail and pens)

@bluemoon: Looking good, in the first, all i miss is something to draw the eyes to the face, a little extra soft lights on the face, but the camera angle and framing is spot on. I agree with Scott, the first one is better, you clip the wings in the second, add some space so the wings fit.

@peter.schelfhout: Nice image. I would lower the specularity on some clothes or have two lights, one with diffuse and one with specular and a little lower to avoid to smooth specula spots on clothes, and upp the reflection on the car so it's more reflecting light, but that's my opinion. Some materials looks a little plastic when lit.

@carola.ottosson: Coming along nicely, the stars on walls could have some softer shadows, and the girl with the dog would probably benefit from something as Scott said covers a little of the millennium environment. Have you tried to change camera angle to show her face more and making the background a little darker overall?

@Llan the Wanderer: Nice renders, and I see progress. Sometimes light leaks are hard to fix, maybe be bold and replace the point light with 3 spots facing downwars and covering 120 degrees each?

@Experimenter: I like the idea but the great empty void as you suggests lacks something to catch the eye, something that sticks out.


I actually didn't want to show more of her face, as I wanted the focus to be more on the pup and the paw in her hand. That to be said, I have changed angles and such a bit in the end smile I did have problem making something that covered the millenium background, as everything kept casting shadows, regardless of how many lights I tried to use to soften it and re-direct with.

In the end this picture has used 1 UE, 1 Distantlight and 5 Spotlight *sheepish smile*


Anyhow, here are the two re-worked/tweaked pics now smile
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Posted: 08 May 2013 01:28 PM   [ Ignore ]   [ # 114 ]
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Gedd - 08 May 2013 10:24 AM
Well as to the windshield, this type of bike often has a much shorter windshield. You could shorten it either with an opacity mask or by popping it into hexagon.


If she's in Carrara, then no need to go into Hex. She could even adjust it in the Assembly Room.


lena52, the method I outlined earlier about selecting and hiding polys works by manually selecting polys as well. You don't just have to go by shading domains. To select multiple polys you can drag your mouse over them. You can click an individual poly, then shift-click additional polys for fine control.


If you don't want to hide the polys, there's other methods to manipulate them.
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Posted: 09 May 2013 02:26 AM   [ Ignore ]   [ # 115 ]
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@ carola.ottosson - Your first image has come along nicely and is looking great.

@bluemoon: Looking good, in the first, all i miss is something to draw the eyes to the face, a little extra soft lights on the face, but the camera angle and framing is spot on. I agree with Scott, the first one is better, you clip the wings in the second, add some space so the wings fit.


Thank you Totte, I added an extra spotlight and removed the two point lights that were lighting the body and head.
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Posted: 09 May 2013 08:24 AM   [ Ignore ]   [ # 116 ]
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@carola.ottosson: The bedroom one is looking really good, but the woman and dog really needs some shadows on the ground and on her, I would try to put a spotlight aiming at the camera, behind and over her (from the camera) to throw some shadows on the ground and on her, soft ones.
But I know, the environments are often difficult to use, works better when you are making animations as you save a lot of render time.
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Posted: 09 May 2013 01:01 PM   [ Ignore ]   [ # 117 ]
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Totte - 09 May 2013 08:24 AM
@carola.ottosson: The bedroom one is looking really good, but the woman and dog really needs some shadows on the ground and on her, I would try to put a spotlight aiming at the camera, behind and over her (from the camera) to throw some shadows on the ground and on her, soft ones.
But I know, the environments are often difficult to use, works better when you are making animations as you save a lot of render time.


*gulps* Ok, I'll try that... and hope the computer doesn't crash *grins* not sure it's going to like bringing two more lights.. but I will certainly try smile I be back with result, one way or another ^^

----

Well, here goes.. nothing/everything/or something *laughs* I did add those two spotlights you mentioned Totte, but at first they didn't do anything at all.. part from slowing the whole work a bit more. However I ended up becoming slightly desperate, and moved the DistantLight around a bit. And suddenly there was a shadow...

So.... this is how it looks like now *peeks out from a corner*

[ Edited: 09 May 2013 02:32 PM by Carola O ]
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Posted: 09 May 2013 09:00 PM   [ Ignore ]   [ # 118 ]
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carola.ottosson I like the dog pic but in my vastly limited experience I would say it needs something on the order of some shadows cast from out of the scene, maybe a tree or just some leaves/ foliage? soft shadows though nothing to harsh, I think it would give more of an outside feel.....even if the shadows were not over the main characters. just a thought.

Edit :
I just went back and looked at your previous post and it has those shadows I was talking about just can't see them well in the latest pic
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Posted: 10 May 2013 11:32 AM   [ Ignore ]   [ # 119 ]
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I recently purchased Dreamlights Film Noir Tutorials. Have gone through the first module and half of the second.

Thought I would try one for a second entry, what do you think?
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Posted: 10 May 2013 11:47 AM   [ Ignore ]   [ # 120 ]
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bluemoon - 10 May 2013 11:32 AM
I recently purchased Dreamlights Film Noir Tutorials. Have gone through the first module and half of the second.

Thought I would try one for a second entry, what do you think?



Nice job on that one.
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